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Comparing deliantra/server/TODO (file contents):
Revision 1.75 by root, Sun Jul 8 06:13:44 2007 UTC vs.
Revision 1.134 by root, Tue May 6 17:34:58 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
4
5* can't move onto navar harbour piers when levitating.
6
7* drakkar pking system assumed to be well-balanced: any documentation?
8
9* tutorial in client
1018:24:32 <qwe> just a note
1118:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12 was reading it (by then) to get what was wrong and the instructions
13 there are outdated.
14
15* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 simply by dropping it.
17
18* important: mobs can cross shop-boundaries using shopmats. this must not be :/
19
20* drop all and get all will result in trying to pick up yourself
21 (likely harmless)
22
23* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
24
25* vanessa kept active because of:
26 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
27 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
28 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
29
30* dragon cannot apply ipo writing pen (lack the body), but use skill fine
31
32http://stonewashed.net/sfx.html
33
342007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
352007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
362007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
372007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
38
39http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
40
412007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
422007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
432007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
442007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
452007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
462007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
472007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
482007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
492007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
502007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
512007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
522007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
532007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
542007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
55
56
57* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
58
59* for the future: adjust sp regenration in that way that it doesn't
60 regenrate when food is below < 200 (a magic constant)
2 61
3* level 100 inscription with 4 kills: a single random_Scorll treasure 62* level 100 inscription with 4 kills: a single random_Scorll treasure
4 item in the ancient mages of forgotten town palace create 63 item in the ancient mages of forgotten town palace create
5 many *hundreds* of actual scrolls when instantiated? 64 many *hundreds* of actual scrolls when instantiated?
6 65
1207:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 7107:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
13 72
14* totla invisibility is too hard to get. monsters should attack the 73* totla invisibility is too hard to get. monsters should attack the
15 player when hit by him or his spell anyways. 74 player when hit by him or his spell anyways.
16 75
17* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
18
19* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
20
21* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
22
23* is_animated is sometimes written twice when saving, because it must be off when
24 no animation is set. this does not work, of course, because later the flag is written again.
25 should probably be fixed on load, not on save.
26
27* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
28 obviously this should be the real name, not the arch name.
29
30* new players sometimes seem to lack statistics
31
32* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 76* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
33
34* IMPORTANT: client structures (ns) seem to never get released ever.
35
36* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
37 check fucntion should be designed - the same for empty treasurelists
38 and similar stuff.
39
40* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
41 existing objects refer to the old archteypoes (for purposes of saving).
42 UPDATE: this is done, but an upgrade of in-memory objects is highly
43 advisable, as well as testing wether reloading actually works :)
44 77
45* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 78* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
46 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 79 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
47 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 80 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
48 semantics). 81 semantics).
65 98
66* climbing, meditating, levitating skills etc. should give you experience per use 99* climbing, meditating, levitating skills etc. should give you experience per use
67 100
68* rewrite banish in perl (low priority) 101* rewrite banish in perl (low priority)
69 102
70* nekosan snatches the fish, which stays in the playr inventory.
71 remove should automaticlaly send esrv_del_item, and nobody else should,
72 for inv items. same for ipo.
73
74* output-count and output-sync defaults *might* cause delay by one message
75 for new users.
76
77* arrest => jail, but the jailed player can suicide and will wake up
78 in his normal savebed, not the jailbed.
79
80* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 103* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
81 2007-02-03 03:49:06.011 Discarding object without arch: texas 104 2007-02-03 03:49:06.011 Discarding object without arch: texas
82 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 105 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
83 2007-02-03 03:54:36.926 Discarding object without arch: event_say 106 2007-02-03 03:54:36.926 Discarding object without arch: event_say
84 107
85* IMPORTANT: 108* IMPORTANT:
86 entering instantiated random maps whose meta file is missing freezes the player. 109 entering instantiated random maps whose meta file is missing freezes the player.
87 110
88* random speed should result in randomised initial animation face. 111* random speed should result in randomised initial animation face.
89 112
90* example of why a player was kept alive long after having logged out.
91 those are probably in a player inventory.
92 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
93 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
94 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
95 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
96 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
97 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
98 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
99 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
100 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
101
102* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
103 => use debug_desc
104 => find out whats causing it
105
106* training center (kobold etc.) does not stop working after 30-40min 113* training center (kobold etc.) does not stop working after 30-40min
107 but goes on for 2 hours _at least_. 114 but goes on for 2 hours _at least_.
108 115
109* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
110 original crossfire: 100% cpu usage => freeze
111 after mapspace::update fix: 40%
112 after map protocol optimisation: 15%
113
114* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 116* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
115 this is simply counterwall hitting monsters. but why does it happen? 117 this is simply counterwall hitting monsters. but why does it happen?
116
117* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
118 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
119 118
120* animated weapons should come back to the player when he dies/disconnects? 119* animated weapons should come back to the player when he dies/disconnects?
121 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 120 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
122 animated weapon out and you disconnect, that it'd simply a) fall to the 121 animated weapon out and you disconnect, that it'd simply a) fall to the
123 ground or b) return to your inv? Rather than disappearing into the void of 122 ground or b) return to your inv? Rather than disappearing into the void of
124 nothingness. 123 nothingness.
125 124
126* mapinfo command should be handled asynchronously (cause it blocks the server)
127
128* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
129 16:09 <@schmorp> ende des themas
130 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 125* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
131 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 126 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
132 16:09 <@schmorp> erinnert mich dran 127 16:09 <@schmorp> erinnert mich dran
133 128
134* map converter 129* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
135 elmex: because of the faces and all the other nice things - i guess 130 (improve message)
136 [HUH?? please specify or remove]
137 131
138* implement no-drop-on-destroy flag (done)
139 for example to remove the specialcases for books that are destroyed
140 and contain spells (should be done)
141 132
142* look at these logs:
143 2006-09-16 01:38:16 Got unknown value in map header: race human
144 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
145 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
146 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
147 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
148 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
149 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
150
151* make sure custom keys get saved in same order as they are being loaded.
152
153* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
154 implement buildable non-safe floors.

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