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Comparing deliantra/server/TODO (file contents):
Revision 1.103 by root, Thu Oct 4 12:10:51 2007 UTC vs.
Revision 1.136 by root, Tue May 6 18:47:32 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* IMPORTANT: 3* *sigh*
4 "cannot change rod when levitating" 4 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
5 _after_ the weight update fix
6
7* unique items in maps not handled correctly: server should remember wether a unique
8 file was written and force it to be written again, even if empty.
9
10* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
11
12* can't move onto navar harbour piers when levitating.
13
14* drakkar pking system assumed to be well-balanced: any documentation?
15
16* tutorial in client
1718:24:32 <qwe> just a note
1818:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
19 was reading it (by then) to get what was wrong and the instructions
20 there are outdated.
21
22* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
23 simply by dropping it.
24
25* important: mobs can cross shop-boundaries using shopmats. this must not be :/
26
27* drop all and get all will result in trying to pick up yourself
28 (likely harmless)
29
30* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
31
32* vanessa kept active because of:
33 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
34 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
35 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
5 36
6* dragon cannot apply ipo writing pen (lack the body), but use skill fine 37* dragon cannot apply ipo writing pen (lack the body), but use skill fine
7
8* pupland worldmap region is "santo dominion" => fix.
9
10* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
11 38
12http://stonewashed.net/sfx.html 39http://stonewashed.net/sfx.html
13 40
142007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() 412007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
152007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 422007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
322007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 592007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
332007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 602007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
342007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 612007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
35 62
36 63
37* "You get the distinct feeling that <other> is nuts" actually appeared once.
38
39* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 64* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
40
41* IMPORTANT: the ex command does not properly filter cfpod.
42
43* diseases refer to their owner, keeping diseasd players alive needlessly.
44 65
45* for the future: adjust sp regenration in that way that it doesn't 66* for the future: adjust sp regenration in that way that it doesn't
46 regenrate when food is below < 200 (a magic constant) 67 regenrate when food is below < 200 (a magic constant)
47
48* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
49 stuff beig dropped on the teleporter there).
50
51* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
52 crossfire developer who thinks that 4k is enough for everybody.
53 implement a workaround, either just telling people that their book
54 is winged or not sending it as book but as separate paragraphs or multiple
55 books. must be multiple paragraphs:
56 /* 4096 is probably way overkill, but 1024 could very well be too small.
57 68
58* level 100 inscription with 4 kills: a single random_Scorll treasure 69* level 100 inscription with 4 kills: a single random_Scorll treasure
59 item in the ancient mages of forgotten town palace create 70 item in the ancient mages of forgotten town palace create
60 many *hundreds* of actual scrolls when instantiated? 71 many *hundreds* of actual scrolls when instantiated?
61 72
6707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 7807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
68 79
69* totla invisibility is too hard to get. monsters should attack the 80* totla invisibility is too hard to get. monsters should attack the
70 player when hit by him or his spell anyways. 81 player when hit by him or his spell anyways.
71 82
72* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
73
74* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
75
76* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
77
78* is_animated is sometimes written twice when saving, because it must be off when
79 no animation is set. this does not work, of course, because later the flag is written again.
80 should probably be fixed on load, not on save.
81
82* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
83 obviously this should be the real name, not the arch name.
84
85* new players sometimes seem to lack statistics
86
87* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 83* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
88
89* IMPORTANT: client structures (ns) seem to never get released ever.
90
91* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
92 check fucntion should be designed - the same for empty treasurelists
93 and similar stuff.
94
95* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
96 existing objects refer to the old archteypoes (for purposes of saving).
97 UPDATE: this is done, but an upgrade of in-memory objects is highly
98 advisable, as well as testing wether reloading actually works :)
99 84
100* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 85* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
101 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 86 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
102 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 87 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
103 semantics). 88 semantics).
120 105
121* climbing, meditating, levitating skills etc. should give you experience per use 106* climbing, meditating, levitating skills etc. should give you experience per use
122 107
123* rewrite banish in perl (low priority) 108* rewrite banish in perl (low priority)
124 109
125* nekosan snatches the fish, which stays in the playr inventory.
126 remove should automaticlaly send esrv_del_item, and nobody else should,
127 for inv items. same for ipo.
128
129* output-count and output-sync defaults *might* cause delay by one message
130 for new users.
131
132* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 110* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
133 2007-02-03 03:49:06.011 Discarding object without arch: texas 111 2007-02-03 03:49:06.011 Discarding object without arch: texas
134 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 112 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
135 2007-02-03 03:54:36.926 Discarding object without arch: event_say 113 2007-02-03 03:54:36.926 Discarding object without arch: event_say
136 114
137* IMPORTANT: 115* IMPORTANT:
138 entering instantiated random maps whose meta file is missing freezes the player. 116 entering instantiated random maps whose meta file is missing freezes the player.
139 117
140* random speed should result in randomised initial animation face. 118* random speed should result in randomised initial animation face.
141 119
142* example of why a player was kept alive long after having logged out.
143 those are probably in a player inventory.
144 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
145 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
146 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
147 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
148 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
149 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
150 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
151 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
152 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
153
154* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
155 => use debug_desc
156 => find out whats causing it
157
158* training center (kobold etc.) does not stop working after 30-40min 120* training center (kobold etc.) does not stop working after 30-40min
159 but goes on for 2 hours _at least_. 121 but goes on for 2 hours _at least_.
160 122
161* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
162 original crossfire: 100% cpu usage => freeze
163 after mapspace::update fix: 40%
164 after map protocol optimisation: 15%
165
166* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 123* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
167 this is simply counterwall hitting monsters. but why does it happen? 124 this is simply counterwall hitting monsters. but why does it happen?
168
169* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
170 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
171 125
172* animated weapons should come back to the player when he dies/disconnects? 126* animated weapons should come back to the player when he dies/disconnects?
173 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 127 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
174 animated weapon out and you disconnect, that it'd simply a) fall to the 128 animated weapon out and you disconnect, that it'd simply a) fall to the
175 ground or b) return to your inv? Rather than disappearing into the void of 129 ground or b) return to your inv? Rather than disappearing into the void of
176 nothingness. 130 nothingness.
177 131
178* mapinfo command should be handled asynchronously (cause it blocks the server)
179
180* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
181 16:09 <@schmorp> ende des themas
182 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 132* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
183 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 133 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
184 16:09 <@schmorp> erinnert mich dran 134 16:09 <@schmorp> erinnert mich dran
185 135
186* map converter 136* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
187 elmex: because of the faces and all the other nice things - i guess 137 (improve message)
188 [HUH?? please specify or remove]
189 138
190* implement no-drop-on-destroy flag (done)
191 for example to remove the specialcases for books that are destroyed
192 and contain spells (should be done)
193 139
194* look at these logs:
195 2006-09-16 01:38:16 Got unknown value in map header: race human
196 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
197 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
198 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
199 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
200 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
201
202* make sure custom keys get saved in same order as they are being loaded.
203
204* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
205 implement buildable non-safe floors.

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