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Comparing deliantra/server/TODO (file contents):
Revision 1.16 by elmex, Sun Jan 14 13:12:49 2007 UTC vs.
Revision 1.136 by root, Tue May 6 18:47:32 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* rewrite gen_worldmap so that it replaces floors instead putting the 3* *sigh*
4 overlay on top of the worldmap. 4 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
5 _after_ the weight update fix
5 6
6* investigate face and ground problems in world_109_126 7* unique items in maps not handled correctly: server should remember wether a unique
8 file was written and force it to be written again, even if empty.
7 9
8* important: re-enable out-of-order execution of chat and say by making them 10* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
9 packets instead of commands, by pre-parsing ncom/command.
10 11
11* mapinfo command should be handled asynchronously (cause it blocks the server) 12* can't move onto navar harbour piers when levitating.
12 13
13* drop unpaid items when dieing on the spot. 14* drakkar pking system assumed to be well-balanced: any documentation?
14 15
15* arch/river/* need to be converted to new .x scheme 16* tutorial in client
1718:24:32 <qwe> just a note
1818:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
19 was reading it (by then) to get what was wrong and the instructions
20 there are outdated.
16 21
17* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 22* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
18 16:09 <@schmorp> ende des themas 23 simply by dropping it.
19 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
20 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
21 16:09 <@schmorp> erinnert mich dran
22 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke)
23 24
24* map converter 25* important: mobs can cross shop-boundaries using shopmats. this must not be :/
25 elmex: because of the faces and all the other nice things - i guess
26 26
27* implement no-drop-on-destroy flag (done) 27* drop all and get all will result in trying to pick up yourself
28 for example to remove the specialcases for books that are destroyed 28 (likely harmless)
29 and contain spells (should be done)
30 29
31* look at these logs: 30* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
32 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
33 2006-09-16 01:38:16 Got unknown value in map header: race human
34 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
35 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
36 31
37* requirements need to be dcoumented: 32* vanessa kept active because of:
38 safe:hole, gperf, glib, std::tr1 (::unoredred_map) 33 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
34 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
35 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
36
37* dragon cannot apply ipo writing pen (lack the body), but use skill fine
38
39http://stonewashed.net/sfx.html
40
412007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
422007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
432007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
442007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
45
46http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
47
482007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
492007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
502007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
512007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
522007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
532007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
542007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
552007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
562007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
572007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
582007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
592007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
602007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
612007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
62
63
64* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
65
66* for the future: adjust sp regenration in that way that it doesn't
67 regenrate when food is below < 200 (a magic constant)
68
69* level 100 inscription with 4 kills: a single random_Scorll treasure
70 item in the ancient mages of forgotten town palace create
71 many *hundreds* of actual scrolls when instantiated?
72
7307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
7407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
7507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
7607:21:37 <schmorp> unidentified they are called potions?
7707:21:48 -cfbot:#cf- [Incen] ayup
7807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
79
80* totla invisibility is too hard to get. monsters should attack the
81 player when hit by him or his spell anyways.
82
83* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
84
85* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
86 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
87 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
88 semantics).
89
90* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
91 there. be inventive.
92
93* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
94 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
95 hitting items it shouldn't.
96
97* can users in theory steal the gems out of their snitchangel pet monsters?
98 => the nodrop mechanism used for that should also disallow stealing.
99
100* bowmode should offer different capabilities given on level of user
101 (Leonov).
102
103* player_sold 1 still gets added to maps at some point, but server cnanot read it.
104 resolve the situation by either implementing it fully or removing it fully.
105
106* climbing, meditating, levitating skills etc. should give you experience per use
107
108* rewrite banish in perl (low priority)
109
110* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
111 2007-02-03 03:49:06.011 Discarding object without arch: texas
112 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
113 2007-02-03 03:54:36.926 Discarding object without arch: event_say
114
115* IMPORTANT:
116 entering instantiated random maps whose meta file is missing freezes the player.
117
118* random speed should result in randomised initial animation face.
119
120* training center (kobold etc.) does not stop working after 30-40min
121 but goes on for 2 hours _at least_.
122
123* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
124 this is simply counterwall hitting monsters. but why does it happen?
125
126* animated weapons should come back to the player when he dies/disconnects?
127 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
128 animated weapon out and you disconnect, that it'd simply a) fall to the
129 ground or b) return to your inv? Rather than disappearing into the void of
130 nothingness.
131
132* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
133 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
134 16:09 <@schmorp> erinnert mich dran
135
136* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
137 (improve message)
138
139

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