ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/TODO
(Generate patch)

Comparing deliantra/server/TODO (file contents):
Revision 1.83 by root, Wed Aug 1 16:09:44 2007 UTC vs.
Revision 1.136 by root, Tue May 6 18:47:32 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* *sigh*
4 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
5 _after_ the weight update fix
6
7* unique items in maps not handled correctly: server should remember wether a unique
8 file was written and force it to be written again, even if empty.
9
10* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
11
12* can't move onto navar harbour piers when levitating.
13
14* drakkar pking system assumed to be well-balanced: any documentation?
15
16* tutorial in client
1718:24:32 <qwe> just a note
1818:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
19 was reading it (by then) to get what was wrong and the instructions
20 there are outdated.
21
22* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
23 simply by dropping it.
24
25* important: mobs can cross shop-boundaries using shopmats. this must not be :/
26
27* drop all and get all will result in trying to pick up yourself
28 (likely harmless)
29
30* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
31
32* vanessa kept active because of:
33 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
34 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
35 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
36
37* dragon cannot apply ipo writing pen (lack the body), but use skill fine
2 38
3http://stonewashed.net/sfx.html 39http://stonewashed.net/sfx.html
4 40
412007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
422007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
432007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
442007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
45
5http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 46http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
47
482007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
492007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
502007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
512007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
522007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
532007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
542007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
552007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
562007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
572007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
582007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
592007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
602007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
612007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
62
63
64* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
6 65
7* for the future: adjust sp regenration in that way that it doesn't 66* for the future: adjust sp regenration in that way that it doesn't
8 regenrate when food is below < 200 (a magic constant) 67 regenrate when food is below < 200 (a magic constant)
9
10* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
11 stuff beig dropped on the teleporter there).
12
13* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
14 crossfire developer who thinks that 4k is enough for everybody.
15 implement a workaround, either just telling people that their book
16 is winged or not sending it as book but as separate paragraphs or multiple
17 books. must be multiple paragraphs:
18 /* 4096 is probably way overkill, but 1024 could very well be too small.
19 68
20* level 100 inscription with 4 kills: a single random_Scorll treasure 69* level 100 inscription with 4 kills: a single random_Scorll treasure
21 item in the ancient mages of forgotten town palace create 70 item in the ancient mages of forgotten town palace create
22 many *hundreds* of actual scrolls when instantiated? 71 many *hundreds* of actual scrolls when instantiated?
23 72
2907:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 7807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
30 79
31* totla invisibility is too hard to get. monsters should attack the 80* totla invisibility is too hard to get. monsters should attack the
32 player when hit by him or his spell anyways. 81 player when hit by him or his spell anyways.
33 82
34* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
35
36* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
37
38* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
39
40* is_animated is sometimes written twice when saving, because it must be off when
41 no animation is set. this does not work, of course, because later the flag is written again.
42 should probably be fixed on load, not on save.
43
44* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
45 obviously this should be the real name, not the arch name.
46
47* new players sometimes seem to lack statistics
48
49* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 83* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
50
51* IMPORTANT: client structures (ns) seem to never get released ever.
52
53* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
54 check fucntion should be designed - the same for empty treasurelists
55 and similar stuff.
56
57* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
58 existing objects refer to the old archteypoes (for purposes of saving).
59 UPDATE: this is done, but an upgrade of in-memory objects is highly
60 advisable, as well as testing wether reloading actually works :)
61 84
62* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 85* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
63 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 86 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
64 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 87 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
65 semantics). 88 semantics).
82 105
83* climbing, meditating, levitating skills etc. should give you experience per use 106* climbing, meditating, levitating skills etc. should give you experience per use
84 107
85* rewrite banish in perl (low priority) 108* rewrite banish in perl (low priority)
86 109
87* nekosan snatches the fish, which stays in the playr inventory.
88 remove should automaticlaly send esrv_del_item, and nobody else should,
89 for inv items. same for ipo.
90
91* output-count and output-sync defaults *might* cause delay by one message
92 for new users.
93
94* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 110* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
95 2007-02-03 03:49:06.011 Discarding object without arch: texas 111 2007-02-03 03:49:06.011 Discarding object without arch: texas
96 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 112 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
97 2007-02-03 03:54:36.926 Discarding object without arch: event_say 113 2007-02-03 03:54:36.926 Discarding object without arch: event_say
98 114
99* IMPORTANT: 115* IMPORTANT:
100 entering instantiated random maps whose meta file is missing freezes the player. 116 entering instantiated random maps whose meta file is missing freezes the player.
101 117
102* random speed should result in randomised initial animation face. 118* random speed should result in randomised initial animation face.
103 119
104* example of why a player was kept alive long after having logged out.
105 those are probably in a player inventory.
106 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
107 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
108 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
109 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
110 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
111 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
112 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
113 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
114 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
115
116* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
117 => use debug_desc
118 => find out whats causing it
119
120* training center (kobold etc.) does not stop working after 30-40min 120* training center (kobold etc.) does not stop working after 30-40min
121 but goes on for 2 hours _at least_. 121 but goes on for 2 hours _at least_.
122 122
123* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
124 original crossfire: 100% cpu usage => freeze
125 after mapspace::update fix: 40%
126 after map protocol optimisation: 15%
127
128* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 123* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
129 this is simply counterwall hitting monsters. but why does it happen? 124 this is simply counterwall hitting monsters. but why does it happen?
130
131* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
132 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
133 125
134* animated weapons should come back to the player when he dies/disconnects? 126* animated weapons should come back to the player when he dies/disconnects?
135 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 127 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
136 animated weapon out and you disconnect, that it'd simply a) fall to the 128 animated weapon out and you disconnect, that it'd simply a) fall to the
137 ground or b) return to your inv? Rather than disappearing into the void of 129 ground or b) return to your inv? Rather than disappearing into the void of
138 nothingness. 130 nothingness.
139 131
140* mapinfo command should be handled asynchronously (cause it blocks the server)
141
142* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
143 16:09 <@schmorp> ende des themas
144 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 132* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
145 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 133 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
146 16:09 <@schmorp> erinnert mich dran 134 16:09 <@schmorp> erinnert mich dran
147 135
148* map converter 136* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
149 elmex: because of the faces and all the other nice things - i guess 137 (improve message)
150 [HUH?? please specify or remove]
151 138
152* implement no-drop-on-destroy flag (done)
153 for example to remove the specialcases for books that are destroyed
154 and contain spells (should be done)
155 139
156* look at these logs:
157 2006-09-16 01:38:16 Got unknown value in map header: race human
158 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
159 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
160 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
161 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
162 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
163 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
164
165* make sure custom keys get saved in same order as they are being loaded.
166
167* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
168 implement buildable non-safe floors.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines