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Comparing deliantra/server/TODO (file contents):
Revision 1.129 by root, Tue May 6 16:32:34 2008 UTC vs.
Revision 1.139 by root, Wed May 7 19:23:08 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* lone-town shops say "no shop nearby" with use_skill bargaining.
4
5* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
6
7* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
8
9* *sigh*
10 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
11 _after_ the weight update fix
12
13* unique items in maps not handled correctly: server should remember wether a unique
14 file was written and force it to be written again, even if empty.
15
16* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
2 17
3* can't move onto navar harbour piers when levitating. 18* can't move onto navar harbour piers when levitating.
4 19
5* drakkar pking system assumed to be well-balanced: any documentation? 20* drakkar pking system assumed to be well-balanced: any documentation?
6 21
10 was reading it (by then) to get what was wrong and the instructions 25 was reading it (by then) to get what was wrong and the instructions
11 there are outdated. 26 there are outdated.
12 27
13* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or 28* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
14 simply by dropping it. 29 simply by dropping it.
15
16* missile weapons seem to be buggy w.r.t. applying things to players like
17 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
18 increases their spell regen.
19
20* when detect monster is cast while eg. a ball of lighning is active, it's not
21 shown long enough for the player to notice (probably due to LOS calculations).
22 30
23* important: mobs can cross shop-boundaries using shopmats. this must not be :/ 31* important: mobs can cross shop-boundaries using shopmats. this must not be :/
24 32
25* drop all and get all will result in trying to pick up yourself 33* drop all and get all will result in trying to pick up yourself
26 (likely harmless) 34 (likely harmless)
7607:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8407:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
77 85
78* totla invisibility is too hard to get. monsters should attack the 86* totla invisibility is too hard to get. monsters should attack the
79 player when hit by him or his spell anyways. 87 player when hit by him or his spell anyways.
80 88
81* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
82
83* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
84 obviously this should be the real name, not the arch name.
85
86* new players sometimes seem to lack statistics
87
88* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 89* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
89
90* IMPORTANT: client structures (ns) seem to never get released ever.
91 90
92* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 91* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
93 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 92 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
94 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 93 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
95 semantics). 94 semantics).
109 108
110* player_sold 1 still gets added to maps at some point, but server cnanot read it. 109* player_sold 1 still gets added to maps at some point, but server cnanot read it.
111 resolve the situation by either implementing it fully or removing it fully. 110 resolve the situation by either implementing it fully or removing it fully.
112 111
113* climbing, meditating, levitating skills etc. should give you experience per use 112* climbing, meditating, levitating skills etc. should give you experience per use
114
115* rewrite banish in perl (low priority)
116 113
117* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 114* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
118 2007-02-03 03:49:06.011 Discarding object without arch: texas 115 2007-02-03 03:49:06.011 Discarding object without arch: texas
119 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 116 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
120 2007-02-03 03:54:36.926 Discarding object without arch: event_say 117 2007-02-03 03:54:36.926 Discarding object without arch: event_say
138 135
139* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 136* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
140 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 137 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
141 16:09 <@schmorp> erinnert mich dran 138 16:09 <@schmorp> erinnert mich dran
142 139
143* implement no-drop-on-destroy flag (done) 140* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
144 for example to remove the specialcases for books that are destroyed 141 (improve message)
145 and contain spells (should be done)
146 142
147 143

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