1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
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2 | |
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3 | * lone-town shops say "no shop nearby" with use_skill bargaining. |
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5 | * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback. |
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6 | |
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7 | * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP |
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8 | |
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9 | * *sigh* |
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10 | 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172) |
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11 | _after_ the weight update fix |
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12 | |
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13 | * unique items in maps not handled correctly: server should remember wether a unique |
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14 | file was written and force it to be written again, even if empty. |
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15 | |
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16 | * 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6) |
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17 | |
3 | * can't move onto navar harbour piers when levitating. |
18 | * can't move onto navar harbour piers when levitating. |
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19 | |
5 | * drakkar pking system assumed to be well-balanced: any documentation? |
20 | * drakkar pking system assumed to be well-balanced: any documentation? |
6 | |
21 | |
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10 | was reading it (by then) to get what was wrong and the instructions |
25 | was reading it (by then) to get what was wrong and the instructions |
11 | there are outdated. |
26 | there are outdated. |
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27 | |
13 | * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or |
28 | * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or |
14 | simply by dropping it. |
29 | simply by dropping it. |
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16 | * missile weapons seem to be buggy w.r.t. applying things to players like |
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17 | their sp attributed. see handcrossbow, which has eg. sp 30 set, which |
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18 | increases their spell regen. |
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19 | |
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20 | * when detect monster is cast while eg. a ball of lighning is active, it's not |
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21 | shown long enough for the player to notice (probably due to LOS calculations). |
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22 | |
30 | |
23 | * important: mobs can cross shop-boundaries using shopmats. this must not be :/ |
31 | * important: mobs can cross shop-boundaries using shopmats. this must not be :/ |
24 | |
32 | |
25 | * drop all and get all will result in trying to pick up yourself |
33 | * drop all and get all will result in trying to pick up yourself |
26 | (likely harmless) |
34 | (likely harmless) |
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76 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
84 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
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78 | * totla invisibility is too hard to get. monsters should attack the |
86 | * totla invisibility is too hard to get. monsters should attack the |
79 | player when hit by him or his spell anyways. |
87 | player when hit by him or his spell anyways. |
80 | |
88 | |
81 | * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. |
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82 | |
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83 | * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning |
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84 | obviously this should be the real name, not the arch name. |
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85 | |
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86 | * new players sometimes seem to lack statistics |
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87 | |
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88 | * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
89 | * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
89 | |
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90 | * IMPORTANT: client structures (ns) seem to never get released ever. |
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91 | |
90 | |
92 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
91 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
93 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
92 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
94 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
93 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
95 | semantics). |
94 | semantics). |
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109 | |
108 | |
110 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
109 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
111 | resolve the situation by either implementing it fully or removing it fully. |
110 | resolve the situation by either implementing it fully or removing it fully. |
112 | |
111 | |
113 | * climbing, meditating, levitating skills etc. should give you experience per use |
112 | * climbing, meditating, levitating skills etc. should give you experience per use |
114 | |
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115 | * rewrite banish in perl (low priority) |
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116 | |
113 | |
117 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
114 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
118 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
115 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
119 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
116 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
120 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
117 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
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138 | |
135 | |
139 | * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
136 | * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
140 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
137 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
141 | 16:09 <@schmorp> erinnert mich dran |
138 | 16:09 <@schmorp> erinnert mich dran |
142 | |
139 | |
143 | * implement no-drop-on-destroy flag (done) |
140 | * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type |
144 | for example to remove the specialcases for books that are destroyed |
141 | (improve message) |
145 | and contain spells (should be done) |
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143 | |