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Comparing deliantra/server/TODO (file contents):
Revision 1.27 by root, Thu Jan 18 00:08:29 2007 UTC vs.
Revision 1.139 by root, Wed May 7 19:23:08 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* The exit to 'random map at , level ' is closed 3* lone-town shops say "no shop nearby" with use_skill bargaining.
4 happens on first entry to a random map *sometimes*. meta file not yet written?
5 4
6* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 5* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
7 => use debug_desc
8 => find out whats causing it
9 6
10* the server loves to basically freeze with high cpu load. 7* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
11 everything seems to work, except extremely slow.
12 maybe related to such stuff: (maybe too many monsters for some reason?)
13 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
14 8
15* summoned monsters seem to be too peaceful - demonology tower elementals, 9* *sigh*
16 bloodwell (seems to be an old issue). 10 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
11 _after_ the weight update fix
17 12
18* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 13* unique items in maps not handled correctly: server should remember wether a unique
14 file was written and force it to be written again, even if empty.
19 15
20* re-enable cede in save, when deemed stable. 16* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
21 17
22* important: re-enable out-of-order execution of chat and say by making them 18* can't move onto navar harbour piers when levitating.
23 packets instead of commands, by pre-parsing ncom/command. 19
24 (this is really hard, other command smight qualify, too...) 20* drakkar pking system assumed to be well-balanced: any documentation?
21
22* tutorial in client
2318:24:32 <qwe> just a note
2418:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
25 was reading it (by then) to get what was wrong and the instructions
26 there are outdated.
27
28* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
29 simply by dropping it.
30
31* important: mobs can cross shop-boundaries using shopmats. this must not be :/
32
33* drop all and get all will result in trying to pick up yourself
34 (likely harmless)
35
36* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
37
38* vanessa kept active because of:
39 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
40 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
41 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
42
43* dragon cannot apply ipo writing pen (lack the body), but use skill fine
44
45http://stonewashed.net/sfx.html
46
472007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
482007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
502007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
51
52http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
53
542007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
552007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
562007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
572007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
582007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
592007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
602007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
612007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
622007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
632007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
642007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
652007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
662007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
672007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
68
69
70* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
71
72* for the future: adjust sp regenration in that way that it doesn't
73 regenrate when food is below < 200 (a magic constant)
74
75* level 100 inscription with 4 kills: a single random_Scorll treasure
76 item in the ancient mages of forgotten town palace create
77 many *hundreds* of actual scrolls when instantiated?
78
7907:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8007:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
8107:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
8207:21:37 <schmorp> unidentified they are called potions?
8307:21:48 -cfbot:#cf- [Incen] ayup
8407:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
85
86* totla invisibility is too hard to get. monsters should attack the
87 player when hit by him or his spell anyways.
88
89* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
90
91* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
92 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
93 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
94 semantics).
95
96* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
97 there. be inventive.
98
99* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
100 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
101 hitting items it shouldn't.
102
103* can users in theory steal the gems out of their snitchangel pet monsters?
104 => the nodrop mechanism used for that should also disallow stealing.
105
106* bowmode should offer different capabilities given on level of user
107 (Leonov).
108
109* player_sold 1 still gets added to maps at some point, but server cnanot read it.
110 resolve the situation by either implementing it fully or removing it fully.
111
112* climbing, meditating, levitating skills etc. should give you experience per use
113
114* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
115 2007-02-03 03:49:06.011 Discarding object without arch: texas
116 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
117 2007-02-03 03:54:36.926 Discarding object without arch: event_say
118
119* IMPORTANT:
120 entering instantiated random maps whose meta file is missing freezes the player.
121
122* random speed should result in randomised initial animation face.
123
124* training center (kobold etc.) does not stop working after 30-40min
125 but goes on for 2 hours _at least_.
25 126
26* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 127* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
27 this is simply counterwall hitting monsters. but why does it happen? 128 this is simply counterwall hitting monsters. but why does it happen?
28
29* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
30 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
31 129
32* animated weapons should come back to the player when he dies/disconnects? 130* animated weapons should come back to the player when he dies/disconnects?
33 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 131 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
34 animated weapon out and you disconnect, that it'd simply a) fall to the 132 animated weapon out and you disconnect, that it'd simply a) fall to the
35 ground or b) return to your inv? Rather than disappearing into the void of 133 ground or b) return to your inv? Rather than disappearing into the void of
36 nothingness. 134 nothingness.
37 135
38* rewrite gen_worldmap so that it replaces floors instead putting the
39 overlay on top of the worldmap.
40
41* investigate face and ground problems in world_109_126
42
43* mapinfo command should be handled asynchronously (cause it blocks the server)
44
45* drop unpaid items when dieing on the spot.
46
47* arch/river/* need to be converted to new .x scheme
48
49* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
50 16:09 <@schmorp> ende des themas
51 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 136* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
52 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 137 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
53 16:09 <@schmorp> erinnert mich dran 138 16:09 <@schmorp> erinnert mich dran
54 139
55* map converter 140* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
56 elmex: because of the faces and all the other nice things - i guess 141 (improve message)
57
58* implement no-drop-on-destroy flag (done)
59 for example to remove the specialcases for books that are destroyed
60 and contain spells (should be done)
61
62* look at these logs:
63 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
64 2006-09-16 01:38:16 Got unknown value in map header: race human
65 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
66 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
67 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
68 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
69 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
70 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
71
72* requirements need to be dcoumented:
73 glib, std::tr1 (::unoredred_map)
74 142
75 143

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