--- deliantra/server/TODO 2007/01/11 00:16:58 1.14 +++ deliantra/server/TODO 2007/01/14 19:55:37 1.18 @@ -1,12 +1,28 @@ Here are listed some todos which should be looked into sometimes. +important: 2007-01-14 18:51:45.228 find_nearest_living_creature: map /mlab/cwdccastleofmarquis3 (40,44) has is_alive set but did not find a monster? +- seems to cause severe cpu usage +- swapping out fixes it + * important: re-enable out-of-order execution of chat and say by making them packets instead of commands, by pre-parsing ncom/command. +* animated weapons should come back to the player when he dies/disconnects? + 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an + animated weapon out and you disconnect, that it'd simply a) fall to the + ground or b) return to your inv? Rather than disappearing into the void of + nothingness. + +* rewrite gen_worldmap so that it replaces floors instead putting the + overlay on top of the worldmap. + +* investigate face and ground problems in world_109_126 + +* mapinfo command should be handled asynchronously (cause it blocks the server) + * drop unpaid items when dieing on the spot. -* arch/river/* broken - -> inform pippijn +* arch/river/* need to be converted to new .x scheme * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 16:09 <@schmorp> ende des themas