--- deliantra/server/TODO 2007/01/15 02:18:01 1.26 +++ deliantra/server/TODO 2008/08/31 09:03:31 1.142 @@ -1,76 +1,179 @@ Here are listed some todos which should be looked into sometimes. -#possibly fixed -#* The exit to 'random map at , level ' is closed -# happens on first entry to a random map *sometimes*. meta file not yet written? +* reapernut ob was referenced by: + 2008-08-31 09:50:10.7186 cf::object::player::wrap=HASH(0xe7c3618) is + 2008-08-31 09:50:10.7186++- referenced by REF(0x15c23420), which is + 2008-08-31 09:50:10.7186+| +- in the member '_GEN_12531' of HASH(0x29b17c8), which is + 2008-08-31 09:50:10.7186+| | in the global %PerlIO::via::CoroCede::. + 2008-08-31 09:50:10.7186+| +- in the member '_GEN_18846' of HASH(0x29b17c8), which was seen before. + 2008-08-31 09:50:10.7186+| +- in the member '_GEN_42923' of HASH(0x29b17c8), which was seen before. + 2008-08-31 09:50:10.7186++- referenced by REF(0x7f8445de0620), which is + 2008-08-31 09:50:10.7186+| not found anywhere I looked :( + 2008-08-31 09:50:10.7186++- referenced by REF(0x12a45b88), which is + 2008-08-31 09:50:10.7186+| not found anywhere I looked :( + 2008-08-31 09:50:10.7186++- referenced by REF(0x12617000), which is + 2008-08-31 09:50:10.7186+| not found anywhere I looked :( + 2008-08-31 09:50:10.7186++- referenced by REF(0x1130ca08), which is + 2008-08-31 09:50:10.7186+| +- in the member '_GEN_3395' of HASH(0x29b17c8), which was seen before. + 2008-08-31 09:50:10.7186+| +- in the member '_GEN_3399' of HASH(0x29b17c8), which was seen before. + 2008-08-31 09:50:10.7186++- referenced by REF(0xecd0200), which is + 2008-08-31 09:50:10.7186+| not found anywhere I looked :( + 2008-08-31 09:50:10.7186++- referenced by REF(0xda0a500), which is + 2008-08-31 09:50:10.7186+| not found anywhere I looked :( + 2008-08-31 09:50:10.7186++- referenced by REF(0x66c1610), which is + 2008-08-31 09:50:10.7186+ in the member '_GEN_538' of HASH(0x29b17c8), which was seen before. -* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() - => use debug_desc - => find out whats causing it +* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further -* the server loves to basically freeze with high cpu load. - everything seems to work, except extremely slow. - maybe related to such stuff: (maybe too many monsters for some reason?) - 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object +* TODO: re-apply items on log-in -* summoned monsters seem to be too peaceful - demonology tower elementals, - bloodwell (seems to be an old issue). +* TODO: rebalance jumping skill speed -* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. +* create 100 chicken => some unseen item updates -* re-enable cede in save, when deemed stable. +* dragons should not be able to change their title via the settings tab in playerbook -* important: re-enable out-of-order execution of chat and say by making them - packets instead of commands, by pre-parsing ncom/command. - (this is really hard, other command smight qualify, too...) +* syncpoints: rules, news, motd, crossfiremail + "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... + +* lone-town shops say "no shop nearby" with use_skill bargaining. + +* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback. + +* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP + +* *sigh* + 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172) + _after_ the weight update fix + +* unique items in maps not handled correctly: server should remember wether a unique + file was written and force it to be written again, even if empty. + +* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6) + +* can't move onto navar harbour piers when levitating. + +* drakkar pking system assumed to be well-balanced: any documentation? + +* tutorial in client +18:24:32 just a note +18:25:19 about the inscription change, the tutorial have to be update, since I + was reading it (by then) to get what was wrong and the instructions + there are outdated. + +* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or + simply by dropping it. + +* important: mobs can cross shop-boundaries using shopmats. this must not be :/ + +* drop all and get all will result in trying to pick up yourself + (likely harmless) + +* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner + +* vanessa kept active because of: + owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on @1+1) + owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on @1+1) + -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). + +* dragon cannot apply ipo writing pen (lack the body), but use skill fine + +http://stonewashed.net/sfx.html + +2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() + +http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg + +2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500 +2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275 +2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245 +2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271 +2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106 +2007-08-21 18:38:41.9102 [ABT] [std::deque >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059 +2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612 +2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509 +2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145 +2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506 +2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60 +2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 +2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse +2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) + + +* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. + +* for the future: adjust sp regenration in that way that it doesn't + regenrate when food is below < 200 (a magic constant) + +* level 100 inscription with 4 kills: a single random_Scorll treasure + item in the ancient mages of forgotten town palace create + many *hundreds* of actual scrolls when instantiated? + +07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" +07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision +07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified +07:21:37 unidentified they are called potions? +07:21:48 -cfbot:#cf- [Incen] ayup +07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms + +* totla invisibility is too hard to get. monsters should attack the + player when hit by him or his spell anyways. + +* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still + +* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts + firing into a specific direction. fire 0 only fires once (this is a bug, but most clients + move firing on yourself on non-shift-kp_5 because servers do not support the shifted + semantics). + +* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest + there. be inventive. + +* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() + sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary + hitting items it shouldn't. + +* can users in theory steal the gems out of their snitchangel pet monsters? + => the nodrop mechanism used for that should also disallow stealing. + +* bowmode should offer different capabilities given on level of user + (Leonov). + +* player_sold 1 still gets added to maps at some point, but server cnanot read it. + resolve the situation by either implementing it fully or removing it fully. + +* climbing, meditating, levitating skills etc. should give you experience per use + +* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) + 2007-02-03 03:49:06.011 Discarding object without arch: texas + 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) + 2007-02-03 03:54:36.926 Discarding object without arch: event_say + +* IMPORTANT: + entering instantiated random maps whose meta file is missing freezes the player. + +* random speed should result in randomised initial animation face. + +* training center (kobold etc.) does not stop working after 30-40min + but goes on for 2 hours _at least_. * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. this is simply counterwall hitting monsters. but why does it happen? -* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type - fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type. - * animated weapons should come back to the player when he dies/disconnects? 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an animated weapon out and you disconnect, that it'd simply a) fall to the ground or b) return to your inv? Rather than disappearing into the void of nothingness. -* rewrite gen_worldmap so that it replaces floors instead putting the - overlay on top of the worldmap. - -* investigate face and ground problems in world_109_126 - -* mapinfo command should be handled asynchronously (cause it blocks the server) - -* drop unpaid items when dieing on the spot. - -* arch/river/* need to be converted to new .x scheme - -* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven - 16:09 <@schmorp> ende des themas - 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden +* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 16:09 <@schmorp> erinnert mich dran -* map converter - elmex: because of the faces and all the other nice things - i guess - -* implement no-drop-on-destroy flag (done) - for example to remove the specialcases for books that are destroyed - and contain spells (should be done) - -* look at these logs: - 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp] - 2006-09-16 01:38:16 Got unknown value in map header: race human - 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; - 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) - 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) - 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) - 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) - 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) - -* requirements need to be dcoumented: - glib, std::tr1 (::unoredred_map) +* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type + (improve message)