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Comparing deliantra/server/TODO (file contents):
Revision 1.117 by elmex, Fri Feb 1 14:17:57 2008 UTC vs.
Revision 1.146 by root, Mon Oct 12 18:06:56 2009 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* 3TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
4TODO: books head2, possibly after verbatim (prison de...)
5TODO: emergency swap mode is not working
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 (when picking up a bomb quickly enough)
8TODO: inscription cannot be readied.
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10TODO: ready_skill find traps does nto unapply the range slot item (bow)
11TODO: no detah messages for arena anymore
12TODO: remove curse should *maybe* work on players themselves
13TODO: remove curse in glyph/rune doesn't have any effect?
14TODO: rewrite highscore code
4 15
5* when detect monster is casted while eg. a ball of lighning is active, it's not 16TODO: greeting message on what to do in dialog after race selection.
6 shown long enough for the player to notice (probably due to LOS calculations). 17
182009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
192009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
202009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
212009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
222009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
232009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25
262009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
272009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
282009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
292009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
30
31
32TODO: autopickup in shop
33TODO: quit charcetr doesn't nuke in-memory per-player maps
34TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
35TODO: farmwife doesn't react to guuh's head?
36TODO: shop mats should use the nesrest other shopmat, always.
37TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
38
39* where is pippijns script to generate the emote_help.pod?
40
41* make inscription easier to use: offer a full dialog with multiple lines, let
42 users re-write/edit books to their liking (without givign exp).
43
44* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
45
46* TODO: re-apply items on log-in
47
48* create 100 chicken => some unseen item updates
49
50* dragons should not be able to change their title via the settings tab in playerbook
51
52* syncpoints: rules, news, motd, crossfiremail, hiscore
53 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
54
55* lone-town shops say "no shop nearby" with use_skill bargaining.
56
57* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
58
59* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
60
61* *sigh*
62 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
63 _after_ the weight update fix
64
65* unique items in maps not handled correctly: server should remember wether a unique
66 file was written and force it to be written again, even if empty.
67
68* can't move onto navar harbour piers when levitating.
69
70* drakkar pking system assumed to be well-balanced: any documentation?
71
72* tutorial in client
7318:24:32 <qwe> just a note
7418:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
75 was reading it (by then) to get what was wrong and the instructions
76 there are outdated.
77
78* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
79 simply by dropping it.
7 80
8* important: mobs can cross shop-boundaries using shopmats. this must not be :/ 81* important: mobs can cross shop-boundaries using shopmats. this must not be :/
9
10* important: word-of-recall cast before dieing will recall you out of nimbus.
11 82
12* drop all and get all will result in trying to pick up yourself 83* drop all and get all will result in trying to pick up yourself
13 (likely harmless) 84 (likely harmless)
14 85
15* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
16 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
17
18* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner 86* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
19
20* sync_job in random map prepare still exists.
21
22* IMPORTANT:
23 "cannot change rod when levitating"
24 87
25* vanessa kept active because of: 88* vanessa kept active because of:
26 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 89 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
27 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 90 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
28 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). 91 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
29 92
30* dragon cannot apply ipo writing pen (lack the body), but use skill fine 93* dragon cannot apply ipo writing pen (lack the body), but use skill fine
31
32* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
33 94
34http://stonewashed.net/sfx.html 95http://stonewashed.net/sfx.html
35 96
362007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() 972007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
372007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 982007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
382007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 992007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
392007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 1002007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
40 101
41http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 102http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
42 103
432007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
442007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
452007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
462007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
472007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
482007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
492007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
502007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
512007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
522007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
532007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
542007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
552007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
562007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
57
58
59* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 104* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
60 105
61* for the future: adjust sp regenration in that way that it doesn't 106* for the future: adjust sp regenration in that way that it doesn't
62 regenrate when food is below < 200 (a magic constant) 107 regenrate when food is below < 200 (a magic constant)
63
64* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
65 stuff beig dropped on the teleporter there).
66
67* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
68 crossfire developer who thinks that 4k is enough for everybody.
69 implement a workaround, either just telling people that their book
70 is winged or not sending it as book but as separate paragraphs or multiple
71 books. must be multiple paragraphs:
72 /* 4096 is probably way overkill, but 1024 could very well be too small.
73 108
74* level 100 inscription with 4 kills: a single random_Scorll treasure 109* level 100 inscription with 4 kills: a single random_Scorll treasure
75 item in the ancient mages of forgotten town palace create 110 item in the ancient mages of forgotten town palace create
76 many *hundreds* of actual scrolls when instantiated? 111 many *hundreds* of actual scrolls when instantiated?
77 112
8007:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 11507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
8107:21:37 <schmorp> unidentified they are called potions? 11607:21:37 <schmorp> unidentified they are called potions?
8207:21:48 -cfbot:#cf- [Incen] ayup 11707:21:48 -cfbot:#cf- [Incen] ayup
8307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 11807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
84 119
85* totla invisibility is too hard to get. monsters should attack the
86 player when hit by him or his spell anyways.
87
88* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
89
90* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
91
92* is_animated is sometimes written twice when saving, because it must be off when
93 no animation is set. this does not work, of course, because later the flag is written again.
94 should probably be fixed on load, not on save.
95
96* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
97 obviously this should be the real name, not the arch name.
98
99* new players sometimes seem to lack statistics
100
101* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 120* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
102
103* IMPORTANT: client structures (ns) seem to never get released ever.
104
105* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
106 check fucntion should be designed - the same for empty treasurelists
107 and similar stuff.
108
109* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
110 existing objects refer to the old archteypoes (for purposes of saving).
111 UPDATE: this is done, but an upgrade of in-memory objects is highly
112 advisable, as well as testing wether reloading actually works :)
113 121
114* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 122* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
115 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 123 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
116 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 124 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
117 semantics). 125 semantics).
132* player_sold 1 still gets added to maps at some point, but server cnanot read it. 140* player_sold 1 still gets added to maps at some point, but server cnanot read it.
133 resolve the situation by either implementing it fully or removing it fully. 141 resolve the situation by either implementing it fully or removing it fully.
134 142
135* climbing, meditating, levitating skills etc. should give you experience per use 143* climbing, meditating, levitating skills etc. should give you experience per use
136 144
137* rewrite banish in perl (low priority)
138
139* nekosan snatches the fish, which stays in the playr inventory.
140 remove should automaticlaly send esrv_del_item, and nobody else should,
141 for inv items. same for ipo.
142
143* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 145* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
144 2007-02-03 03:49:06.011 Discarding object without arch: texas 146 2007-02-03 03:49:06.011 Discarding object without arch: texas
145 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 147 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
146 2007-02-03 03:54:36.926 Discarding object without arch: event_say 148 2007-02-03 03:54:36.926 Discarding object without arch: event_say
147 149
148* IMPORTANT: 150* IMPORTANT:
149 entering instantiated random maps whose meta file is missing freezes the player. 151 entering instantiated random maps whose meta file is missing freezes the player.
150 152
151* random speed should result in randomised initial animation face. 153* random speed should result in randomised initial animation face.
152 154
153* example of why a player was kept alive long after having logged out.
154 those are probably in a player inventory.
155 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
156 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
157 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
158 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
159 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
160 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
161 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
162 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
163 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
164
165* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
166 => use debug_desc
167 => find out whats causing it
168
169* training center (kobold etc.) does not stop working after 30-40min 155* training center (kobold etc.) does not stop working after 30-40min
170 but goes on for 2 hours _at least_. 156 but goes on for 2 hours _at least_.
171 157
172* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
173 original crossfire: 100% cpu usage => freeze
174 after mapspace::update fix: 40%
175 after map protocol optimisation: 15%
176
177* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 158* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
178 this is simply counterwall hitting monsters. but why does it happen? 159 this is simply counterwall hitting monsters. but why does it happen?
179
180* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
181 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
182 160
183* animated weapons should come back to the player when he dies/disconnects? 161* animated weapons should come back to the player when he dies/disconnects?
184 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 162 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
185 animated weapon out and you disconnect, that it'd simply a) fall to the 163 animated weapon out and you disconnect, that it'd simply a) fall to the
186 ground or b) return to your inv? Rather than disappearing into the void of 164 ground or b) return to your inv? Rather than disappearing into the void of
188 166
189* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 167* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
190 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 168 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
191 16:09 <@schmorp> erinnert mich dran 169 16:09 <@schmorp> erinnert mich dran
192 170
193* map converter 171* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
194 elmex: because of the faces and all the other nice things - i guess 172 (improve message)
195 [HUH?? please specify or remove]
196 173
197* implement no-drop-on-destroy flag (done)
198 for example to remove the specialcases for books that are destroyed
199 and contain spells (should be done)
200 174
201* look at these logs:
202 2006-09-16 01:38:16 Got unknown value in map header: race human
203 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
204 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
205 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
206 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
207 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
208
209* make sure custom keys get saved in same order as they are being loaded.
210
211* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
212 implement buildable non-safe floors.

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