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Comparing deliantra/server/TODO (file contents):
Revision 1.146 by root, Mon Oct 12 18:06:56 2009 UTC vs.
Revision 1.165 by elmex, Mon Oct 25 09:08:30 2010 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7- change "use_skill jeweler analyze" to analyze the recipe and
8 add a "use_skill jeweler analyze jewels" to replace the current analysis.
9
10- check random map names, pippijn means:
11 'the last map is called N-1 of N'
12 'the first map is called "10 of 1"'
13
14- check if the confusion attacktype force and the force inserted by the
15 confusion spell of monsters work well together. They might have the same
16 name, which might lead to the effect that being confused will only prolong
17 the confusion force. cure confusion also removes the confusion attacktype
18 force, which is probably a result of the same naming for both.
19
20- monsters/npcs with @trigger in a dialog which are charmed can maybe be
21 (ab)used to circumvent mechanisms on other - than their original - maps.
22 possible solution: replace message on charm with something like:
23 "@match *\nYes master?"
24
25- monsters with high maxhp (don't know if it has to do with it) like the king
26 in /scorn/misc/castle2 tend to get negative hp when hit
27 (eg. by punching with damage 17).
28
29- /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
30 probably not long enough. and also the player is not informed of this.
31
32- think about: make it possible to update spell direction while it is fireing.
33 for example the bullet swarm direction will not adapt if it fires while
34 your character changes direction.
35
36- build code marks all sorts of objects as unique, but it clearly shouldn't do so.
37- stealing, mining, others has no "there is nothing" message if nothing is there.
38
39- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
40 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
41 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
42 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
43 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
44 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
45 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
46 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
47 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
48 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
49 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
50
51- rewrite jeweler resource file to use the new cf::match syntax to
52 detect the ingredient items.
53- hitback causes evil "kill_object - unable to find skill that killed monster"
54 messages when the player with hitback doesn't have a skill enabled.
55- fix the ryzian amulet in the quest at scorn/misc/wizhide
56- fix currency descriptions in gde!
57- GDE: pick tool does not work when picking with closed attribut eeditor
58- http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
59 how to get key 77497772343?
60- 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
61 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
62 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
63- http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
64- place some thing at the end of the under water dungeon in whaleisland
65- 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
66 08 17:13:35 {server} Roscoe chats: and i have a question as well
67 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
68 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
69 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
70 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
71 r summons
72 08 17:15:06 {server} Artos chats: yes
73 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
74 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
75 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
76 08 17:16:10 {server} elmex logged in
77 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
78- find level 0 wand generation, there should be no level 0 wands!
79- 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
80 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
81 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
82- map lostwages/alchemists shop cauldron teleport broken
83- boes' slotmachine code in perl :-/
84- fix torch editor documentation
85- put mana force stuff together see deliantra todo
86- advertise: http://www.pro-linux.de/spiele/
87 => artikel schreiben
88 => dito: http://www.holarse-linuxgaming.de/
89- client: enter macht drop n fenster groesser, return machts zu!
90- unpaid items convrsion siehe mail
91-
92 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
93
94 die hat er angeblich von hier und related maps:
95 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
96
97 dort finde ich "torch_1"-objekte in einigen goblins.
98
99 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
100 kannst du das problem fixen? :)
101- rate limit mana fountain: max per hour
102 => make them bring less with higher level
103 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
104 mana?
105 10 18:29:00 <schmorp> interesting
106 10 18:29:14 <schmorp> elmex: no?
107 10 18:29:24 <schmorp> would not even need any code to implement
108 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
109 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
110 +, but probably NOT stack with other mana pots. :/
111 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
112 oosts spell regen would work
113 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
114 10 18:34:27 <elmex> maybe
115 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
116 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
117 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
118 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
119 10 18:35:16 <schmorp> no, thats not how it usually works, no
120 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
121 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
122 10 18:35:35 {server} Uccisore chats: I would tink
123 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
124- 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
125 great way to bump up bowyer skill
126- exits are pasable if you shoot magic missile on it.
127- fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
128- 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
129 10 gold nuggets, but the desc says there made of iron
130- client seems to messup when logging out/in in char gen in stat roll.
131- fix blackshield pupland terminal teleporter
132- improve armour/weapon might work while applied => leading to overused item power.
133- generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
134- 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
135 so that others cannot dump royals onto silver exchange tables.
136- singing experience, how?!
137- go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
138- 03:08:52 -server:#cf- Deathshead chats: I was looking in
139 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
140 start with evocation, but in the previous version of the file they had
141 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
142 Or are abilities not restricted to known skills?
143 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
144 03:10:47 <schmorp> afaik, there is no such thing as an ability
145 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
146 think if I understood the details it happened in the 1.1 version of the file
147 by elmex while changing some other details.
148- check reset timeouts in icecave w.r.t reentering and increasing.
149- 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
150 wounding because he i s gaea, but if he uses glyph, that can have death and
151 wounding prayers. is that a bug or is that ok?
152
153- discuss with schmorp: rune of transference
154 can be used to make more mana!!!
155- fix tutorial in client! => button bar!
156- http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
157 ^ horribly made map-mechnism! fix it somehow...
158- flu immunity war visible => schaun wir mal nach wie eine
159 immunity auf der map landen kann.
160- angel in nimbus should tell about godgiveneness of keytolife
161- hostile to stay an hour after kill
162- old castle archetype fixen
163- chat-tab farben mal angucken udn fixen (graue message => hellblau?)
164- ein paar shops in lone_town haben keine shop desc => use bargaining
165 => no shop nearby
166 => check for shop floor and make better message!
167- 18 21:44:53 <schmorp> elmex: wegen punching
168 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
169 18 21:45:07 <elmex> hmmm
170 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
171 18 21:45:16 <elmex> ja
172 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
173 18 21:45:24 <schmorp> :)
174 18 21:45:28 <elmex> :)
175 18 21:45:34 <schmorp> macht zumindest sinn
176 18 21:45:38 <elmex> absolut
177- editor:
178 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
179 > das verschiwnden der attribute ist definitiv ein editor-bug.
180 >
181 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
182 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
183 > edit war weg.
184 >
185 > auf der map war mein edit allerdings noch (tooltip).
186- add notice after race selection about the floorbox
187- 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
188- primer
189- habe eben ein problemd ebugged:
190
191 if (hitter->skill && hitter->type != PLAYER)
192 skill = hitter->skill;
193 else if (owner->chosen_skill)
194 {
195 skop = owner->chosen_skill;
196 skill = skop->skill;
197 }
198 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
199 skill = owner->current_weapon->skill;
200
201 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
202
203 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
204 fix ist im cvs, aber:
205
206 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
207 offenbar fehlt den golems der richtige skill (sollte eigentlich
208 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
209 channeln.
210- golems:
211 - damage so lassen,
212 => golems schneller machen
213 => lesser golem langsamer leveln lassen/schwaecher machen
214- spieler ohne animation
215 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
216 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
217 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
218 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
219 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
220 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
221
222 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
223- fix dragonbreath rod => see how string it should be at magic item level 1
224 => what change did lerp introduce?
225- kannste da smal debuggen?
226
227 der fehler ist, daß etwas ein objekt auf die freed objects map legen
228 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
229 problem ist, wie auf der freed objects map überhaupt was aktives landen
230 kann.
231
232 meinst du, du kannst das irgendwie reproduzieren?
233
234 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
235 rabies flu und cold hat sie gecastet).
236
237 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
238 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
239 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
240 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
241 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
242 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
243 2008-11-10 03:18:30.6778+
244 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
245 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
246 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
247 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
248 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
249 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
250 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
251 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
252 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
253 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
254 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
255 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
256 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
257 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
258 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
259
260-
26128 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
26228 11:05:05 <elmex> hmm, don't know
26328 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
264
265- 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
266 my god - devourers. 'a random spirit' grants you prayer, and so on. but
267 i'm still repelled from healing. and summon cult monsters now summons
268 noone. seems like a bug
269 => wie kann sowas passieren?
270
271-
272 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
273 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
274 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
275 09 12:14:46 <elmex> editor button?
276 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
277 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
278 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
279 09 12:15:25 <elmex> oh
280 09 12:15:32 <elmex> ja
281 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
282 09 12:15:51 <schmorp> elmex: warte
283 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
284 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
285 09 12:16:36 <schmorp> elmex: man fork?
286 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
287 09 12:16:54 <schmorp> ist ja krank
288 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
289 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
290 09 12:18:14 <elmex> oh, gut
291 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
292 t werden?
293 09 12:18:44 <elmex> jo, sek
294 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
295 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
296 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
297 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
298 09 12:21:56 <schmorp> nee
299 09 12:21:57 <schmorp> einfacher
300 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
301
302- 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
303 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
304 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
305
306- gourmet mushroom balancing
307
308- pup_land terminal portals in guilds don't work!
309
310- http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
311 - the crowns appea UNDER the weird altar...
312
313- 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
314-
315 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
316 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
317 gold -> 5 silver)
318- merging a +99 ring doesn't work for blade... he got - stats...
319 +99 poison merge with armour cold + 30
320- 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
321- hall of selection => auto apply sign?
322- jeweler => mehr potions
323- rot chat tab nich von blau ruecksetzen!
324- nimbus engel key in inventory packen und evtl. createn oder so und
325 per dialog uebergeben direkt.
326- random quest npc
327- rods und firebrands/mithrichainmail limitieren
328 - evtl. per drop-chance?
329- PR: nach kuenstlern offiziell suchen
330- tutorial pfeile
331- bei distris promoten
332- GDE
333 - editor mal ueberarbeiten
334 - automerging optional machen?!
335=======================================================
336
337TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
338 ^^^ the ">" gets eaten.
3TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries? 339TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
4TODO: books head2, possibly after verbatim (prison de...) 340TODO: books head2, possibly after verbatim (prison de...)
5TODO: emergency swap mode is not working 341TODO: emergency swap mode is not working
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 342TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 (when picking up a bomb quickly enough) 343 (when picking up a bomb quickly enough)
12TODO: remove curse should *maybe* work on players themselves 348TODO: remove curse should *maybe* work on players themselves
13TODO: remove curse in glyph/rune doesn't have any effect? 349TODO: remove curse in glyph/rune doesn't have any effect?
14TODO: rewrite highscore code 350TODO: rewrite highscore code
15 351
16TODO: greeting message on what to do in dialog after race selection. 352TODO: greeting message on what to do in dialog after race selection.
353TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
17 354
182009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 3552009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
192009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 3562009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
202009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 3572009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
212009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 3582009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.

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