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Comparing deliantra/server/TODO (file contents):
Revision 1.19 by root, Sun Jan 14 22:06:05 2007 UTC vs.
Revision 1.146 by root, Mon Oct 12 18:06:56 2009 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* The exit to 'random map at , level ' is closed 3TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
4 happens on first entry to a random map *sometimes*. meta file not yet written? 4TODO: books head2, possibly after verbatim (prison de...)
5TODO: emergency swap mode is not working
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 (when picking up a bomb quickly enough)
8TODO: inscription cannot be readied.
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10TODO: ready_skill find traps does nto unapply the range slot item (bow)
11TODO: no detah messages for arena anymore
12TODO: remove curse should *maybe* work on players themselves
13TODO: remove curse in glyph/rune doesn't have any effect?
14TODO: rewrite highscore code
5 15
6* important: 2007-01-14 18:51:45.228 find_nearest_living_creature: map /mlab/cwdccastleofmarquis3 (40,44) has is_alive set but did not find a monster? 16TODO: greeting message on what to do in dialog after race selection.
7 seems to cause severe cpu usage
8 swapping out fixes it
9 17
10* important: re-enable out-of-order execution of chat and say by making them 182009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
11 packets instead of commands, by pre-parsing ncom/command. 192009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
202009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
212009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
222009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
232009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25
262009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
272009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
282009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
292009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
30
31
32TODO: autopickup in shop
33TODO: quit charcetr doesn't nuke in-memory per-player maps
34TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
35TODO: farmwife doesn't react to guuh's head?
36TODO: shop mats should use the nesrest other shopmat, always.
37TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
38
39* where is pippijns script to generate the emote_help.pod?
40
41* make inscription easier to use: offer a full dialog with multiple lines, let
42 users re-write/edit books to their liking (without givign exp).
43
44* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
45
46* TODO: re-apply items on log-in
47
48* create 100 chicken => some unseen item updates
49
50* dragons should not be able to change their title via the settings tab in playerbook
51
52* syncpoints: rules, news, motd, crossfiremail, hiscore
53 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
54
55* lone-town shops say "no shop nearby" with use_skill bargaining.
56
57* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
58
59* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
60
61* *sigh*
62 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
63 _after_ the weight update fix
64
65* unique items in maps not handled correctly: server should remember wether a unique
66 file was written and force it to be written again, even if empty.
67
68* can't move onto navar harbour piers when levitating.
69
70* drakkar pking system assumed to be well-balanced: any documentation?
71
72* tutorial in client
7318:24:32 <qwe> just a note
7418:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
75 was reading it (by then) to get what was wrong and the instructions
76 there are outdated.
77
78* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
79 simply by dropping it.
80
81* important: mobs can cross shop-boundaries using shopmats. this must not be :/
82
83* drop all and get all will result in trying to pick up yourself
84 (likely harmless)
85
86* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
87
88* vanessa kept active because of:
89 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
90 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
91 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
92
93* dragon cannot apply ipo writing pen (lack the body), but use skill fine
94
95http://stonewashed.net/sfx.html
96
972007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
982007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
992007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
1002007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
101
102http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
103
104* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
105
106* for the future: adjust sp regenration in that way that it doesn't
107 regenrate when food is below < 200 (a magic constant)
108
109* level 100 inscription with 4 kills: a single random_Scorll treasure
110 item in the ancient mages of forgotten town palace create
111 many *hundreds* of actual scrolls when instantiated?
112
11307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
11407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
11507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
11607:21:37 <schmorp> unidentified they are called potions?
11707:21:48 -cfbot:#cf- [Incen] ayup
11807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
119
120* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
121
122* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
123 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
124 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
125 semantics).
126
127* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
128 there. be inventive.
129
130* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
131 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
132 hitting items it shouldn't.
133
134* can users in theory steal the gems out of their snitchangel pet monsters?
135 => the nodrop mechanism used for that should also disallow stealing.
136
137* bowmode should offer different capabilities given on level of user
138 (Leonov).
139
140* player_sold 1 still gets added to maps at some point, but server cnanot read it.
141 resolve the situation by either implementing it fully or removing it fully.
142
143* climbing, meditating, levitating skills etc. should give you experience per use
144
145* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
146 2007-02-03 03:49:06.011 Discarding object without arch: texas
147 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
148 2007-02-03 03:54:36.926 Discarding object without arch: event_say
149
150* IMPORTANT:
151 entering instantiated random maps whose meta file is missing freezes the player.
152
153* random speed should result in randomised initial animation face.
154
155* training center (kobold etc.) does not stop working after 30-40min
156 but goes on for 2 hours _at least_.
12 157
13* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 158* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
14 this is simply counterwall hitting monsters. but why does it happen? 159 this is simply counterwall hitting monsters. but why does it happen?
15 160
16* animated weapons should come back to the player when he dies/disconnects? 161* animated weapons should come back to the player when he dies/disconnects?
17 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 162 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
18 animated weapon out and you disconnect, that it'd simply a) fall to the 163 animated weapon out and you disconnect, that it'd simply a) fall to the
19 ground or b) return to your inv? Rather than disappearing into the void of 164 ground or b) return to your inv? Rather than disappearing into the void of
20 nothingness. 165 nothingness.
21 166
22* rewrite gen_worldmap so that it replaces floors instead putting the 167* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
23 overlay on top of the worldmap. 168 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
169 16:09 <@schmorp> erinnert mich dran
24 170
25* investigate face and ground problems in world_109_126 171* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
172 (improve message)
26 173
27* mapinfo command should be handled asynchronously (cause it blocks the server)
28 174
29* drop unpaid items when dieing on the spot.
30
31* arch/river/* need to be converted to new .x scheme
32
33* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
34 16:09 <@schmorp> ende des themas
35 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
36 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
37 16:09 <@schmorp> erinnert mich dran
38 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke)
39
40* map converter
41 elmex: because of the faces and all the other nice things - i guess
42
43* implement no-drop-on-destroy flag (done)
44 for example to remove the specialcases for books that are destroyed
45 and contain spells (should be done)
46
47* look at these logs:
48 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
49 2006-09-16 01:38:16 Got unknown value in map header: race human
50 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
51 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
52
53* requirements need to be dcoumented:
54 safe:hole, gperf, glib, std::tr1 (::unoredred_map)

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