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Comparing deliantra/server/TODO (file contents):
Revision 1.88 by root, Tue Aug 7 21:58:40 2007 UTC vs.
Revision 1.146 by root, Mon Oct 12 18:06:56 2009 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
4TODO: books head2, possibly after verbatim (prison de...)
5TODO: emergency swap mode is not working
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 (when picking up a bomb quickly enough)
8TODO: inscription cannot be readied.
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10TODO: ready_skill find traps does nto unapply the range slot item (bow)
11TODO: no detah messages for arena anymore
12TODO: remove curse should *maybe* work on players themselves
13TODO: remove curse in glyph/rune doesn't have any effect?
14TODO: rewrite highscore code
15
16TODO: greeting message on what to do in dialog after race selection.
17
182009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
192009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
202009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
212009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
222009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
232009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25
262009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
272009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
282009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
292009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
30
31
32TODO: autopickup in shop
33TODO: quit charcetr doesn't nuke in-memory per-player maps
34TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
35TODO: farmwife doesn't react to guuh's head?
36TODO: shop mats should use the nesrest other shopmat, always.
37TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
38
39* where is pippijns script to generate the emote_help.pod?
40
41* make inscription easier to use: offer a full dialog with multiple lines, let
42 users re-write/edit books to their liking (without givign exp).
43
44* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
45
46* TODO: re-apply items on log-in
47
48* create 100 chicken => some unseen item updates
49
50* dragons should not be able to change their title via the settings tab in playerbook
51
52* syncpoints: rules, news, motd, crossfiremail, hiscore
53 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
54
55* lone-town shops say "no shop nearby" with use_skill bargaining.
56
57* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
58
59* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
60
61* *sigh*
62 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
63 _after_ the weight update fix
64
65* unique items in maps not handled correctly: server should remember wether a unique
66 file was written and force it to be written again, even if empty.
67
68* can't move onto navar harbour piers when levitating.
69
70* drakkar pking system assumed to be well-balanced: any documentation?
71
72* tutorial in client
7318:24:32 <qwe> just a note
7418:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
75 was reading it (by then) to get what was wrong and the instructions
76 there are outdated.
77
78* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
79 simply by dropping it.
80
81* important: mobs can cross shop-boundaries using shopmats. this must not be :/
82
83* drop all and get all will result in trying to pick up yourself
84 (likely harmless)
85
86* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
87
88* vanessa kept active because of:
89 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
90 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
91 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
92
93* dragon cannot apply ipo writing pen (lack the body), but use skill fine
2 94
3http://stonewashed.net/sfx.html 95http://stonewashed.net/sfx.html
4 96
972007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
982007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
992007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
1002007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
101
5http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 102http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
6 103
7* 10:47:00 <irwiss> schmorp; I seem to have found a bug... If you open a container, and 104* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
8 then it disappears - burnt by a fire spell for example, you can't
9 close it, nor can you see items on the ground until you relogin
10 10:47:17 <schmorp> hmm
11 10:47:20 <schmorp> thats with cfplus?
12 10:47:22 -cfbot:#cf- irwiss logged in
13 10:47:26 <irwiss> Yep
14
15* diseases refer to their owner, keeping diseasd players alive needlessly.
16 105
17* for the future: adjust sp regenration in that way that it doesn't 106* for the future: adjust sp regenration in that way that it doesn't
18 regenrate when food is below < 200 (a magic constant) 107 regenrate when food is below < 200 (a magic constant)
19
20* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
21 stuff beig dropped on the teleporter there).
22
23* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
24 crossfire developer who thinks that 4k is enough for everybody.
25 implement a workaround, either just telling people that their book
26 is winged or not sending it as book but as separate paragraphs or multiple
27 books. must be multiple paragraphs:
28 /* 4096 is probably way overkill, but 1024 could very well be too small.
29 108
30* level 100 inscription with 4 kills: a single random_Scorll treasure 109* level 100 inscription with 4 kills: a single random_Scorll treasure
31 item in the ancient mages of forgotten town palace create 110 item in the ancient mages of forgotten town palace create
32 many *hundreds* of actual scrolls when instantiated? 111 many *hundreds* of actual scrolls when instantiated?
33 112
3607:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 11507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
3707:21:37 <schmorp> unidentified they are called potions? 11607:21:37 <schmorp> unidentified they are called potions?
3807:21:48 -cfbot:#cf- [Incen] ayup 11707:21:48 -cfbot:#cf- [Incen] ayup
3907:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 11807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
40 119
41* totla invisibility is too hard to get. monsters should attack the
42 player when hit by him or his spell anyways.
43
44* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
45
46* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
47
48* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
49
50* is_animated is sometimes written twice when saving, because it must be off when
51 no animation is set. this does not work, of course, because later the flag is written again.
52 should probably be fixed on load, not on save.
53
54* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
55 obviously this should be the real name, not the arch name.
56
57* new players sometimes seem to lack statistics
58
59* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 120* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
60
61* IMPORTANT: client structures (ns) seem to never get released ever.
62
63* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
64 check fucntion should be designed - the same for empty treasurelists
65 and similar stuff.
66
67* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
68 existing objects refer to the old archteypoes (for purposes of saving).
69 UPDATE: this is done, but an upgrade of in-memory objects is highly
70 advisable, as well as testing wether reloading actually works :)
71 121
72* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 122* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
73 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 123 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
74 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 124 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
75 semantics). 125 semantics).
90* player_sold 1 still gets added to maps at some point, but server cnanot read it. 140* player_sold 1 still gets added to maps at some point, but server cnanot read it.
91 resolve the situation by either implementing it fully or removing it fully. 141 resolve the situation by either implementing it fully or removing it fully.
92 142
93* climbing, meditating, levitating skills etc. should give you experience per use 143* climbing, meditating, levitating skills etc. should give you experience per use
94 144
95* rewrite banish in perl (low priority)
96
97* nekosan snatches the fish, which stays in the playr inventory.
98 remove should automaticlaly send esrv_del_item, and nobody else should,
99 for inv items. same for ipo.
100
101* output-count and output-sync defaults *might* cause delay by one message
102 for new users.
103
104* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 145* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
105 2007-02-03 03:49:06.011 Discarding object without arch: texas 146 2007-02-03 03:49:06.011 Discarding object without arch: texas
106 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 147 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
107 2007-02-03 03:54:36.926 Discarding object without arch: event_say 148 2007-02-03 03:54:36.926 Discarding object without arch: event_say
108 149
109* IMPORTANT: 150* IMPORTANT:
110 entering instantiated random maps whose meta file is missing freezes the player. 151 entering instantiated random maps whose meta file is missing freezes the player.
111 152
112* random speed should result in randomised initial animation face. 153* random speed should result in randomised initial animation face.
113 154
114* example of why a player was kept alive long after having logged out.
115 those are probably in a player inventory.
116 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
117 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
118 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
119 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
120 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
121 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
122 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
123 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
124 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
125
126* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
127 => use debug_desc
128 => find out whats causing it
129
130* training center (kobold etc.) does not stop working after 30-40min 155* training center (kobold etc.) does not stop working after 30-40min
131 but goes on for 2 hours _at least_. 156 but goes on for 2 hours _at least_.
132 157
133* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
134 original crossfire: 100% cpu usage => freeze
135 after mapspace::update fix: 40%
136 after map protocol optimisation: 15%
137
138* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 158* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
139 this is simply counterwall hitting monsters. but why does it happen? 159 this is simply counterwall hitting monsters. but why does it happen?
140
141* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
142 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
143 160
144* animated weapons should come back to the player when he dies/disconnects? 161* animated weapons should come back to the player when he dies/disconnects?
145 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 162 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
146 animated weapon out and you disconnect, that it'd simply a) fall to the 163 animated weapon out and you disconnect, that it'd simply a) fall to the
147 ground or b) return to your inv? Rather than disappearing into the void of 164 ground or b) return to your inv? Rather than disappearing into the void of
148 nothingness. 165 nothingness.
149 166
150* mapinfo command should be handled asynchronously (cause it blocks the server)
151
152* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
153 16:09 <@schmorp> ende des themas
154 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 167* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
155 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 168 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
156 16:09 <@schmorp> erinnert mich dran 169 16:09 <@schmorp> erinnert mich dran
157 170
158* map converter 171* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
159 elmex: because of the faces and all the other nice things - i guess 172 (improve message)
160 [HUH?? please specify or remove]
161 173
162* implement no-drop-on-destroy flag (done)
163 for example to remove the specialcases for books that are destroyed
164 and contain spells (should be done)
165 174
166* look at these logs:
167 2006-09-16 01:38:16 Got unknown value in map header: race human
168 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
169 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
170 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
171 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
172 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
173
174* make sure custom keys get saved in same order as they are being loaded.
175
176* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
177 implement buildable non-safe floors.

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