1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
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2 | |
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3 | TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries? |
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4 | TODO: books head2, possibly after verbatim (prison de...) |
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5 | TODO: emergency swap mode is not working |
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6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
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7 | (when picking up a bomb quickly enough) |
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8 | TODO: inscription cannot be readied. |
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9 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
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10 | TODO: ready_skill find traps does nto unapply the range slot item (bow) |
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11 | TODO: no detah messages for arena anymore |
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12 | TODO: remove curse should *maybe* work on players themselves |
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13 | TODO: remove curse in glyph/rune doesn't have any effect? |
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14 | TODO: rewrite highscore code |
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15 | |
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16 | TODO: greeting message on what to do in dialog after race selection. |
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17 | |
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18 | 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) |
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19 | 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. |
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20 | 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. |
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21 | 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. |
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22 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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23 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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24 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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25 | |
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26 | 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster |
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27 | 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) |
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28 | 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) |
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29 | 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) |
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30 | |
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31 | |
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32 | TODO: autopickup in shop |
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33 | TODO: quit charcetr doesn't nuke in-memory per-player maps |
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34 | TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp |
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35 | TODO: farmwife doesn't react to guuh's head? |
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36 | TODO: shop mats should use the nesrest other shopmat, always. |
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37 | TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects. |
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38 | |
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39 | * where is pippijns script to generate the emote_help.pod? |
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40 | |
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41 | * make inscription easier to use: offer a full dialog with multiple lines, let |
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42 | users re-write/edit books to their liking (without givign exp). |
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43 | |
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44 | * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further |
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45 | |
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46 | * TODO: re-apply items on log-in |
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47 | |
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48 | * create 100 chicken => some unseen item updates |
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49 | |
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50 | * dragons should not be able to change their title via the settings tab in playerbook |
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51 | |
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52 | * syncpoints: rules, news, motd, crossfiremail, hiscore |
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53 | "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... |
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54 | |
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55 | * lone-town shops say "no shop nearby" with use_skill bargaining. |
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56 | |
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57 | * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback. |
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58 | |
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59 | * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP |
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60 | |
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61 | * *sigh* |
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62 | 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172) |
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63 | _after_ the weight update fix |
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64 | |
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65 | * unique items in maps not handled correctly: server should remember wether a unique |
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66 | file was written and force it to be written again, even if empty. |
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67 | |
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68 | * can't move onto navar harbour piers when levitating. |
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69 | |
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70 | * drakkar pking system assumed to be well-balanced: any documentation? |
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71 | |
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72 | * tutorial in client |
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73 | 18:24:32 <qwe> just a note |
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74 | 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I |
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75 | was reading it (by then) to get what was wrong and the instructions |
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76 | there are outdated. |
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77 | |
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78 | * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or |
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79 | simply by dropping it. |
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80 | |
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81 | * important: mobs can cross shop-boundaries using shopmats. this must not be :/ |
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82 | |
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83 | * drop all and get all will result in trying to pick up yourself |
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84 | (likely harmless) |
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85 | |
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86 | * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner |
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87 | |
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88 | * vanessa kept active because of: |
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89 | owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
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90 | owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
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91 | -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). |
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92 | |
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93 | * dragon cannot apply ipo writing pen (lack the body), but use skill fine |
2 | |
94 | |
3 | http://stonewashed.net/sfx.html |
95 | http://stonewashed.net/sfx.html |
4 | |
96 | |
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97 | 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() |
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98 | 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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99 | 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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100 | 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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101 | |
5 | http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg |
102 | http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg |
6 | |
103 | |
7 | * IMPORTANT: the ex command does not properly filter cfpod. |
104 | * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. |
8 | |
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9 | * diseases refer to their owner, keeping diseasd players alive needlessly. |
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10 | |
105 | |
11 | * for the future: adjust sp regenration in that way that it doesn't |
106 | * for the future: adjust sp regenration in that way that it doesn't |
12 | regenrate when food is below < 200 (a magic constant) |
107 | regenrate when food is below < 200 (a magic constant) |
13 | |
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14 | * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid |
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15 | stuff beig dropped on the teleporter there). |
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16 | |
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17 | * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot |
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18 | crossfire developer who thinks that 4k is enough for everybody. |
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19 | implement a workaround, either just telling people that their book |
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20 | is winged or not sending it as book but as separate paragraphs or multiple |
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21 | books. must be multiple paragraphs: |
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22 | /* 4096 is probably way overkill, but 1024 could very well be too small. |
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23 | |
108 | |
24 | * level 100 inscription with 4 kills: a single random_Scorll treasure |
109 | * level 100 inscription with 4 kills: a single random_Scorll treasure |
25 | item in the ancient mages of forgotten town palace create |
110 | item in the ancient mages of forgotten town palace create |
26 | many *hundreds* of actual scrolls when instantiated? |
111 | many *hundreds* of actual scrolls when instantiated? |
27 | |
112 | |
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30 | 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
115 | 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
31 | 07:21:37 <schmorp> unidentified they are called potions? |
116 | 07:21:37 <schmorp> unidentified they are called potions? |
32 | 07:21:48 -cfbot:#cf- [Incen] ayup |
117 | 07:21:48 -cfbot:#cf- [Incen] ayup |
33 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
118 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
34 | |
119 | |
35 | * totla invisibility is too hard to get. monsters should attack the |
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36 | player when hit by him or his spell anyways. |
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37 | |
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38 | * IMPORTANT: current server breaks all old cfplus clients due to partial transfers |
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39 | |
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40 | * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded |
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41 | |
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42 | * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. |
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43 | |
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44 | * is_animated is sometimes written twice when saving, because it must be off when |
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45 | no animation is set. this does not work, of course, because later the flag is written again. |
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46 | should probably be fixed on load, not on save. |
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47 | |
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48 | * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning |
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49 | obviously this should be the real name, not the arch name. |
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50 | |
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51 | * new players sometimes seem to lack statistics |
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52 | |
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53 | * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
120 | * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
54 | |
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55 | * IMPORTANT: client structures (ns) seem to never get released ever. |
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56 | |
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57 | * IMPORTANT: never-defined archetypes should be flagged as such and a suitable |
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58 | check fucntion should be designed - the same for empty treasurelists |
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59 | and similar stuff. |
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60 | |
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61 | * IMPORTANT: reloading archetypes should create copies of used archetypes, letting |
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62 | existing objects refer to the old archteypoes (for purposes of saving). |
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63 | UPDATE: this is done, but an upgrade of in-memory objects is highly |
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64 | advisable, as well as testing wether reloading actually works :) |
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65 | |
121 | |
66 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
122 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
67 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
123 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
68 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
124 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
69 | semantics). |
125 | semantics). |
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84 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
140 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
85 | resolve the situation by either implementing it fully or removing it fully. |
141 | resolve the situation by either implementing it fully or removing it fully. |
86 | |
142 | |
87 | * climbing, meditating, levitating skills etc. should give you experience per use |
143 | * climbing, meditating, levitating skills etc. should give you experience per use |
88 | |
144 | |
89 | * rewrite banish in perl (low priority) |
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90 | |
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91 | * nekosan snatches the fish, which stays in the playr inventory. |
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92 | remove should automaticlaly send esrv_del_item, and nobody else should, |
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93 | for inv items. same for ipo. |
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94 | |
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95 | * output-count and output-sync defaults *might* cause delay by one message |
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96 | for new users. |
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97 | |
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98 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
145 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
99 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
146 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
100 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
147 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
101 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
148 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
102 | |
149 | |
103 | * IMPORTANT: |
150 | * IMPORTANT: |
104 | entering instantiated random maps whose meta file is missing freezes the player. |
151 | entering instantiated random maps whose meta file is missing freezes the player. |
105 | |
152 | |
106 | * random speed should result in randomised initial animation face. |
153 | * random speed should result in randomised initial animation face. |
107 | |
154 | |
108 | * example of why a player was kept alive long after having logged out. |
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109 | those are probably in a player inventory. |
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110 | 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9 |
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111 | 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1) |
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112 | 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1) |
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113 | 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1) |
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114 | 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1) |
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115 | 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) |
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116 | 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) |
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117 | 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) |
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118 | 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) |
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119 | |
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120 | * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() |
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121 | => use debug_desc |
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122 | => find out whats causing it |
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123 | |
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124 | * training center (kobold etc.) does not stop working after 30-40min |
155 | * training center (kobold etc.) does not stop working after 30-40min |
125 | but goes on for 2 hours _at least_. |
156 | but goes on for 2 hours _at least_. |
126 | |
157 | |
127 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
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128 | original crossfire: 100% cpu usage => freeze |
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129 | after mapspace::update fix: 40% |
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130 | after map protocol optimisation: 15% |
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131 | |
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132 | * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. |
158 | * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. |
133 | this is simply counterwall hitting monsters. but why does it happen? |
159 | this is simply counterwall hitting monsters. but why does it happen? |
134 | |
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135 | * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type |
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136 | fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type. |
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137 | |
160 | |
138 | * animated weapons should come back to the player when he dies/disconnects? |
161 | * animated weapons should come back to the player when he dies/disconnects? |
139 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
162 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
140 | animated weapon out and you disconnect, that it'd simply a) fall to the |
163 | animated weapon out and you disconnect, that it'd simply a) fall to the |
141 | ground or b) return to your inv? Rather than disappearing into the void of |
164 | ground or b) return to your inv? Rather than disappearing into the void of |
142 | nothingness. |
165 | nothingness. |
143 | |
166 | |
144 | * mapinfo command should be handled asynchronously (cause it blocks the server) |
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145 | |
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146 | * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven |
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147 | 16:09 <@schmorp> ende des themas |
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148 | 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
167 | * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
149 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
168 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
150 | 16:09 <@schmorp> erinnert mich dran |
169 | 16:09 <@schmorp> erinnert mich dran |
151 | |
170 | |
152 | * map converter |
171 | * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type |
153 | elmex: because of the faces and all the other nice things - i guess |
172 | (improve message) |
154 | [HUH?? please specify or remove] |
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155 | |
173 | |
156 | * implement no-drop-on-destroy flag (done) |
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157 | for example to remove the specialcases for books that are destroyed |
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158 | and contain spells (should be done) |
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159 | |
174 | |
160 | * look at these logs: |
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161 | 2006-09-16 01:38:16 Got unknown value in map header: race human |
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162 | 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) |
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163 | 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) |
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164 | 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) |
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165 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
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166 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
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167 | |
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168 | * make sure custom keys get saved in same order as they are being loaded. |
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169 | |
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170 | * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and |
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171 | implement buildable non-safe floors. |
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