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Comparing deliantra/server/TODO (file contents):
Revision 1.120 by root, Sun Apr 6 20:34:41 2008 UTC vs.
Revision 1.147 by root, Fri Oct 16 01:19:12 2009 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* tell player when he is starving. 3TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
4 ^^^ the ">" gets eaten.
5TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
6TODO: books head2, possibly after verbatim (prison de...)
7TODO: emergency swap mode is not working
8TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
9 (when picking up a bomb quickly enough)
10TODO: inscription cannot be readied.
11TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
12TODO: ready_skill find traps does nto unapply the range slot item (bow)
13TODO: no detah messages for arena anymore
14TODO: remove curse should *maybe* work on players themselves
15TODO: remove curse in glyph/rune doesn't have any effect?
16TODO: rewrite highscore code
17
18TODO: greeting message on what to do in dialog after race selection.
19
202009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
212009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
222009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
232009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
252009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27
282009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
292009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
302009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
312009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
32
33
34TODO: autopickup in shop
35TODO: quit charcetr doesn't nuke in-memory per-player maps
36TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
37TODO: farmwife doesn't react to guuh's head?
38TODO: shop mats should use the nesrest other shopmat, always.
39TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
40
41* where is pippijns script to generate the emote_help.pod?
42
43* make inscription easier to use: offer a full dialog with multiple lines, let
44 users re-write/edit books to their liking (without givign exp).
45
46* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
47
48* TODO: re-apply items on log-in
49
50* create 100 chicken => some unseen item updates
51
52* dragons should not be able to change their title via the settings tab in playerbook
53
54* syncpoints: rules, news, motd, crossfiremail, hiscore
55 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
56
57* lone-town shops say "no shop nearby" with use_skill bargaining.
58
59* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
60
61* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
62
63* *sigh*
64 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
65 _after_ the weight update fix
66
67* unique items in maps not handled correctly: server should remember wether a unique
68 file was written and force it to be written again, even if empty.
69
70* can't move onto navar harbour piers when levitating.
4 71
5* drakkar pking system assumed to be well-balanced: any documentation? 72* drakkar pking system assumed to be well-balanced: any documentation?
6 73
7* tutorial in client 74* tutorial in client
818:24:32 <qwe> just a note 7518:24:32 <qwe> just a note
918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I 7618:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
10 was reading it (by then) to get what was wrong and the instructions 77 was reading it (by then) to get what was wrong and the instructions
11 there are outdated. 78 there are outdated.
12 79
13* missile weapons seem to be buggy w.r.t. applying things to players like 80* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
14 their sp attributed. see handcrossbow, which has eg. sp 30 set, which 81 simply by dropping it.
15 increases their spell regen.
16
17* when detect monster is casted while eg. a ball of lighning is active, it's not
18 shown long enough for the player to notice (probably due to LOS calculations).
19 82
20* important: mobs can cross shop-boundaries using shopmats. this must not be :/ 83* important: mobs can cross shop-boundaries using shopmats. this must not be :/
21
22* important: word-of-recall cast before dieing will recall you out of nimbus.
23 84
24* drop all and get all will result in trying to pick up yourself 85* drop all and get all will result in trying to pick up yourself
25 (likely harmless) 86 (likely harmless)
26 87
27* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
28 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
29
30* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner 88* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
31
32* sync_job in random map prepare still exists.
33
34* IMPORTANT:
35 "cannot change rod when levitating"
36 89
37* vanessa kept active because of: 90* vanessa kept active because of:
38 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 91 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
39 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 92 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
40 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). 93 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
41 94
42* dragon cannot apply ipo writing pen (lack the body), but use skill fine 95* dragon cannot apply ipo writing pen (lack the body), but use skill fine
43
44* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
45 96
46http://stonewashed.net/sfx.html 97http://stonewashed.net/sfx.html
47 98
482007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() 992007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 1002007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
502007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 1012007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
512007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 1022007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
52 103
53http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 104http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
54 105
552007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
562007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
572007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
582007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
592007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
602007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
612007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
622007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
632007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
642007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
652007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
662007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
672007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
682007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
69
70
71* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 106* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
72 107
73* for the future: adjust sp regenration in that way that it doesn't 108* for the future: adjust sp regenration in that way that it doesn't
74 regenrate when food is below < 200 (a magic constant) 109 regenrate when food is below < 200 (a magic constant)
75
76* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
77 stuff beig dropped on the teleporter there).
78
79* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
80 crossfire developer who thinks that 4k is enough for everybody.
81 implement a workaround, either just telling people that their book
82 is winged or not sending it as book but as separate paragraphs or multiple
83 books. must be multiple paragraphs:
84 /* 4096 is probably way overkill, but 1024 could very well be too small.
85 110
86* level 100 inscription with 4 kills: a single random_Scorll treasure 111* level 100 inscription with 4 kills: a single random_Scorll treasure
87 item in the ancient mages of forgotten town palace create 112 item in the ancient mages of forgotten town palace create
88 many *hundreds* of actual scrolls when instantiated? 113 many *hundreds* of actual scrolls when instantiated?
89 114
9207:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 11707:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
9307:21:37 <schmorp> unidentified they are called potions? 11807:21:37 <schmorp> unidentified they are called potions?
9407:21:48 -cfbot:#cf- [Incen] ayup 11907:21:48 -cfbot:#cf- [Incen] ayup
9507:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 12007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
96 121
97* totla invisibility is too hard to get. monsters should attack the
98 player when hit by him or his spell anyways.
99
100* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
101
102* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
103
104* is_animated is sometimes written twice when saving, because it must be off when
105 no animation is set. this does not work, of course, because later the flag is written again.
106 should probably be fixed on load, not on save.
107
108* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
109 obviously this should be the real name, not the arch name.
110
111* new players sometimes seem to lack statistics
112
113* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 122* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
114
115* IMPORTANT: client structures (ns) seem to never get released ever.
116
117* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
118 check fucntion should be designed - the same for empty treasurelists
119 and similar stuff.
120
121* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
122 existing objects refer to the old archteypoes (for purposes of saving).
123 UPDATE: this is done, but an upgrade of in-memory objects is highly
124 advisable, as well as testing wether reloading actually works :)
125 123
126* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 124* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
127 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 125 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
128 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 126 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
129 semantics). 127 semantics).
144* player_sold 1 still gets added to maps at some point, but server cnanot read it. 142* player_sold 1 still gets added to maps at some point, but server cnanot read it.
145 resolve the situation by either implementing it fully or removing it fully. 143 resolve the situation by either implementing it fully or removing it fully.
146 144
147* climbing, meditating, levitating skills etc. should give you experience per use 145* climbing, meditating, levitating skills etc. should give you experience per use
148 146
149* rewrite banish in perl (low priority)
150
151* nekosan snatches the fish, which stays in the playr inventory.
152 remove should automaticlaly send esrv_del_item, and nobody else should,
153 for inv items. same for ipo.
154
155* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 147* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
156 2007-02-03 03:49:06.011 Discarding object without arch: texas 148 2007-02-03 03:49:06.011 Discarding object without arch: texas
157 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 149 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
158 2007-02-03 03:54:36.926 Discarding object without arch: event_say 150 2007-02-03 03:54:36.926 Discarding object without arch: event_say
159 151
160* IMPORTANT: 152* IMPORTANT:
161 entering instantiated random maps whose meta file is missing freezes the player. 153 entering instantiated random maps whose meta file is missing freezes the player.
162 154
163* random speed should result in randomised initial animation face. 155* random speed should result in randomised initial animation face.
164 156
165* example of why a player was kept alive long after having logged out.
166 those are probably in a player inventory.
167 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
168 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
169 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
170 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
171 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
172 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
173 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
174 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
175 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
176
177* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
178 => use debug_desc
179 => find out whats causing it
180
181* training center (kobold etc.) does not stop working after 30-40min 157* training center (kobold etc.) does not stop working after 30-40min
182 but goes on for 2 hours _at least_. 158 but goes on for 2 hours _at least_.
183 159
184* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
185 original crossfire: 100% cpu usage => freeze
186 after mapspace::update fix: 40%
187 after map protocol optimisation: 15%
188
189* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 160* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
190 this is simply counterwall hitting monsters. but why does it happen? 161 this is simply counterwall hitting monsters. but why does it happen?
191
192* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
193 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
194 162
195* animated weapons should come back to the player when he dies/disconnects? 163* animated weapons should come back to the player when he dies/disconnects?
196 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 164 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
197 animated weapon out and you disconnect, that it'd simply a) fall to the 165 animated weapon out and you disconnect, that it'd simply a) fall to the
198 ground or b) return to your inv? Rather than disappearing into the void of 166 ground or b) return to your inv? Rather than disappearing into the void of
200 168
201* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 169* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
202 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 170 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
203 16:09 <@schmorp> erinnert mich dran 171 16:09 <@schmorp> erinnert mich dran
204 172
205* map converter 173* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
206 elmex: because of the faces and all the other nice things - i guess 174 (improve message)
207 [HUH?? please specify or remove]
208 175
209* implement no-drop-on-destroy flag (done)
210 for example to remove the specialcases for books that are destroyed
211 and contain spells (should be done)
212 176
213* look at these logs:
214 2006-09-16 01:38:16 Got unknown value in map header: race human
215 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
216 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
217 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
218 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
219 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
220
221* make sure custom keys get saved in same order as they are being loaded.
222
223* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
224 implement buildable non-safe floors.

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