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Comparing deliantra/server/TODO (file contents):
Revision 1.85 by root, Sat Aug 4 23:23:59 2007 UTC vs.
Revision 1.148 by root, Fri Oct 23 03:28:09 2009 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
4 ^^^ the ">" gets eaten.
5TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
6TODO: books head2, possibly after verbatim (prison de...)
7TODO: emergency swap mode is not working
8TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
9 (when picking up a bomb quickly enough)
10TODO: inscription cannot be readied.
11TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
12TODO: ready_skill find traps does nto unapply the range slot item (bow)
13TODO: no detah messages for arena anymore
14TODO: remove curse should *maybe* work on players themselves
15TODO: remove curse in glyph/rune doesn't have any effect?
16TODO: rewrite highscore code
17
18TODO: greeting message on what to do in dialog after race selection.
19TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
20
212009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
222009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
232009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
252009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
28
292009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
302009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
312009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
322009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
33
34
35TODO: autopickup in shop
36TODO: quit charcetr doesn't nuke in-memory per-player maps
37TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
38TODO: farmwife doesn't react to guuh's head?
39TODO: shop mats should use the nesrest other shopmat, always.
40TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
41
42* where is pippijns script to generate the emote_help.pod?
43
44* make inscription easier to use: offer a full dialog with multiple lines, let
45 users re-write/edit books to their liking (without givign exp).
46
47* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
48
49* TODO: re-apply items on log-in
50
51* create 100 chicken => some unseen item updates
52
53* dragons should not be able to change their title via the settings tab in playerbook
54
55* syncpoints: rules, news, motd, crossfiremail, hiscore
56 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
57
58* lone-town shops say "no shop nearby" with use_skill bargaining.
59
60* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
61
62* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
63
64* *sigh*
65 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
66 _after_ the weight update fix
67
68* unique items in maps not handled correctly: server should remember wether a unique
69 file was written and force it to be written again, even if empty.
70
71* can't move onto navar harbour piers when levitating.
72
73* drakkar pking system assumed to be well-balanced: any documentation?
74
75* tutorial in client
7618:24:32 <qwe> just a note
7718:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
78 was reading it (by then) to get what was wrong and the instructions
79 there are outdated.
80
81* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
82 simply by dropping it.
83
84* important: mobs can cross shop-boundaries using shopmats. this must not be :/
85
86* drop all and get all will result in trying to pick up yourself
87 (likely harmless)
88
89* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
90
91* vanessa kept active because of:
92 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
93 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
94 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
95
96* dragon cannot apply ipo writing pen (lack the body), but use skill fine
2 97
3http://stonewashed.net/sfx.html 98http://stonewashed.net/sfx.html
4 99
1002007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
1012007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
1022007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
1032007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
104
5http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 105http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
6 106
7* rabies or other long-lived (or other) diseases easily underflow/overflow stats, speed etc. 107* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
8 108
9* for the future: adjust sp regenration in that way that it doesn't 109* for the future: adjust sp regenration in that way that it doesn't
10 regenrate when food is below < 200 (a magic constant) 110 regenrate when food is below < 200 (a magic constant)
11
12* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
13 stuff beig dropped on the teleporter there).
14
15* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
16 crossfire developer who thinks that 4k is enough for everybody.
17 implement a workaround, either just telling people that their book
18 is winged or not sending it as book but as separate paragraphs or multiple
19 books. must be multiple paragraphs:
20 /* 4096 is probably way overkill, but 1024 could very well be too small.
21 111
22* level 100 inscription with 4 kills: a single random_Scorll treasure 112* level 100 inscription with 4 kills: a single random_Scorll treasure
23 item in the ancient mages of forgotten town palace create 113 item in the ancient mages of forgotten town palace create
24 many *hundreds* of actual scrolls when instantiated? 114 many *hundreds* of actual scrolls when instantiated?
25 115
2807:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 11807:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
2907:21:37 <schmorp> unidentified they are called potions? 11907:21:37 <schmorp> unidentified they are called potions?
3007:21:48 -cfbot:#cf- [Incen] ayup 12007:21:48 -cfbot:#cf- [Incen] ayup
3107:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 12107:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
32 122
33* totla invisibility is too hard to get. monsters should attack the
34 player when hit by him or his spell anyways.
35
36* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
37
38* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
39
40* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
41
42* is_animated is sometimes written twice when saving, because it must be off when
43 no animation is set. this does not work, of course, because later the flag is written again.
44 should probably be fixed on load, not on save.
45
46* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
47 obviously this should be the real name, not the arch name.
48
49* new players sometimes seem to lack statistics
50
51* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 123* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
52
53* IMPORTANT: client structures (ns) seem to never get released ever.
54
55* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
56 check fucntion should be designed - the same for empty treasurelists
57 and similar stuff.
58
59* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
60 existing objects refer to the old archteypoes (for purposes of saving).
61 UPDATE: this is done, but an upgrade of in-memory objects is highly
62 advisable, as well as testing wether reloading actually works :)
63 124
64* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 125* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
65 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 126 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
66 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 127 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
67 semantics). 128 semantics).
82* player_sold 1 still gets added to maps at some point, but server cnanot read it. 143* player_sold 1 still gets added to maps at some point, but server cnanot read it.
83 resolve the situation by either implementing it fully or removing it fully. 144 resolve the situation by either implementing it fully or removing it fully.
84 145
85* climbing, meditating, levitating skills etc. should give you experience per use 146* climbing, meditating, levitating skills etc. should give you experience per use
86 147
87* rewrite banish in perl (low priority)
88
89* nekosan snatches the fish, which stays in the playr inventory.
90 remove should automaticlaly send esrv_del_item, and nobody else should,
91 for inv items. same for ipo.
92
93* output-count and output-sync defaults *might* cause delay by one message
94 for new users.
95
96* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 148* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
97 2007-02-03 03:49:06.011 Discarding object without arch: texas 149 2007-02-03 03:49:06.011 Discarding object without arch: texas
98 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 150 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
99 2007-02-03 03:54:36.926 Discarding object without arch: event_say 151 2007-02-03 03:54:36.926 Discarding object without arch: event_say
100 152
101* IMPORTANT: 153* IMPORTANT:
102 entering instantiated random maps whose meta file is missing freezes the player. 154 entering instantiated random maps whose meta file is missing freezes the player.
103 155
104* random speed should result in randomised initial animation face. 156* random speed should result in randomised initial animation face.
105 157
106* example of why a player was kept alive long after having logged out.
107 those are probably in a player inventory.
108 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
109 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
110 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
111 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
112 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
113 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
114 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
115 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
116 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
117
118* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
119 => use debug_desc
120 => find out whats causing it
121
122* training center (kobold etc.) does not stop working after 30-40min 158* training center (kobold etc.) does not stop working after 30-40min
123 but goes on for 2 hours _at least_. 159 but goes on for 2 hours _at least_.
124 160
125* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
126 original crossfire: 100% cpu usage => freeze
127 after mapspace::update fix: 40%
128 after map protocol optimisation: 15%
129
130* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 161* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
131 this is simply counterwall hitting monsters. but why does it happen? 162 this is simply counterwall hitting monsters. but why does it happen?
132
133* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
134 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
135 163
136* animated weapons should come back to the player when he dies/disconnects? 164* animated weapons should come back to the player when he dies/disconnects?
137 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 165 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
138 animated weapon out and you disconnect, that it'd simply a) fall to the 166 animated weapon out and you disconnect, that it'd simply a) fall to the
139 ground or b) return to your inv? Rather than disappearing into the void of 167 ground or b) return to your inv? Rather than disappearing into the void of
140 nothingness. 168 nothingness.
141 169
142* mapinfo command should be handled asynchronously (cause it blocks the server)
143
144* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
145 16:09 <@schmorp> ende des themas
146 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 170* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
147 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 171 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
148 16:09 <@schmorp> erinnert mich dran 172 16:09 <@schmorp> erinnert mich dran
149 173
150* map converter 174* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
151 elmex: because of the faces and all the other nice things - i guess 175 (improve message)
152 [HUH?? please specify or remove]
153 176
154* implement no-drop-on-destroy flag (done)
155 for example to remove the specialcases for books that are destroyed
156 and contain spells (should be done)
157 177
158* look at these logs:
159 2006-09-16 01:38:16 Got unknown value in map header: race human
160 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
161 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
162 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
163 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
164 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
165
166* make sure custom keys get saved in same order as they are being loaded.
167
168* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
169 implement buildable non-safe floors.

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