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Comparing deliantra/server/TODO (file contents):
Revision 1.150 by root, Sat Mar 27 04:25:23 2010 UTC vs.
Revision 1.160 by root, Sat Jun 26 19:25:12 2010 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7- /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
8 probably not long enough. and also the player is not informed of this.
9
10- think about: make it possible to update spell direction while it is fireing.
11 for example the bullet swarm direction will not adapt if it fires while
12 your character changes direction.
13
14- build code marks all sorts of objects as unique, but it clearly shouldn't do so.
15- stealing, mining, others has no "there is nothing" message if nothing is there.
16
17- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
18 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
19 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
20 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
21 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
22 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
23 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
24 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
25 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
26 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
27 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
28
29- rewrite jeweler resource file to use the new cf::match syntax to
30 detect the ingredient items.
3- hitback causes evil "kill_object - unable to find skill that killed monster" 31- hitback causes evil "kill_object - unable to find skill that killed monster"
4 messages when the player with hitback doesn't have a skill enabled. 32 messages when the player with hitback doesn't have a skill enabled.
5- fix the ryzian amulet in the quest at scorn/misc/wizhide 33- fix the ryzian amulet in the quest at scorn/misc/wizhide
6- fix currency descriptions in gde! 34- fix currency descriptions in gde!
7- GDE: pick tool does not work when picking with closed attribut eeditor 35- GDE: pick tool does not work when picking with closed attribut eeditor
46 74
47 dort finde ich "torch_1"-objekte in einigen goblins. 75 dort finde ich "torch_1"-objekte in einigen goblins.
48 76
49 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser, 77 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
50 kannst du das problem fixen? :) 78 kannst du das problem fixen? :)
51- http://maps.deliantra.net/quests/peterm/CTower/Barracks.xhtml
52 die monster da schauen nicht wirklich so aus wie ich sie in erinnerung habe -
53 tatsächlich haben sie alle ne animation gestezt, diew ird abe rnicht benutzt
54 (auch nicht in-game).
55 kannst du das mal anschauen? da muss irgendwas ganz arg schieflaufen.
56- rate limit mana fountain: max per hour 79- rate limit mana fountain: max per hour
57 => make them bring less with higher level 80 => make them bring less with higher level
58 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of 81 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
59 mana? 82 mana?
60 10 18:29:00 <schmorp> interesting 83 10 18:29:00 <schmorp> interesting

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