--- deliantra/server/TODO 2007/01/11 00:16:58 1.14 +++ deliantra/server/TODO 2010/03/28 02:53:45 1.152 @@ -1,32 +1,480 @@ Here are listed some todos which should be looked into sometimes. -* important: re-enable out-of-order execution of chat and say by making them - packets instead of commands, by pre-parsing ncom/command. +- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0) + 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'. + 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'. + 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'. + 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'. + 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'. + 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'. + 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. + 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. + 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. + 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. -* drop unpaid items when dieing on the spot. +- rewrite jeweler resource file to use the new cf::match syntax to + detect the ingredient items. +- hitback causes evil "kill_object - unable to find skill that killed monster" + messages when the player with hitback doesn't have a skill enabled. +- fix the ryzian amulet in the quest at scorn/misc/wizhide +- fix currency descriptions in gde! +- GDE: pick tool does not work when picking with closed attribut eeditor +- http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml + how to get key 77497772343? +- 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client? + 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping + 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2] +- http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup +- place some thing at the end of the under water dungeon in whaleisland +- 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report + 08 17:13:35 {server} Roscoe chats: and i have a question as well + 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked + 08 17:14:10 {server} Neko-san was attacked by Dustfinger! + 08 17:14:59 Artos: you mean when renaming a book on the floor? + 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge + r summons + 08 17:15:06 {server} Artos chats: yes + 08 17:15:25 yes, the pet-monster AI is quite borked + 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around + 08 17:15:43 we haven't rewritten the petmonster AI yet :-> + 08 17:16:10 {server} elmex logged in + 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me +- find level 0 wand generation, there should be no level 0 wands! +- 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday + 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid + 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid +- map lostwages/alchemists shop cauldron teleport broken +- boes' slotmachine code in perl :-/ +- fix torch editor documentation +- put mana force stuff together see deliantra todo +- advertise: http://www.pro-linux.de/spiele/ + => artikel schreiben + => dito: http://www.holarse-linuxgaming.de/ +- client: enter macht drop n fenster groesser, return machts zu! +- unpaid items convrsion siehe mail +- + jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen. -* arch/river/* broken - -> inform pippijn + die hat er angeblich von hier und related maps: + http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml + + dort finde ich "torch_1"-objekte in einigen goblins. + + hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser, + kannst du das problem fixen? :) +- http://maps.deliantra.net/quests/peterm/CTower/Barracks.xhtml + die monster da schauen nicht wirklich so aus wie ich sie in erinnerung habe - + tatsächlich haben sie alle ne animation gestezt, diew ird abe rnicht benutzt + (auch nicht in-game). + kannst du das mal anschauen? da muss irgendwas ganz arg schieflaufen. +- rate limit mana fountain: max per hour + => make them bring less with higher level + 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of + mana? + 10 18:29:00 interesting + 10 18:29:14 elmex: no? + 10 18:29:24 would not even need any code to implement + 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool + 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic + +, but probably NOT stack with other mana pots. :/ + 10 18:33:30 schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b + oosts spell regen would work + 10 18:33:44 schmorp: and potions are usually just calling spells + 10 18:34:27 maybe + 10 18:34:44 elmex: just like poision, except use gen_sp or so + 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good + 10 18:35:00 schmorp: then you drink 10 potions and get 10 times mana regen? + 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want + 10 18:35:16 no, thats not how it usually works, no + 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever + 10 18:35:34 drinking the second time would just tlel you teh effetc is already active + 10 18:35:35 {server} Uccisore chats: I would tink + 10 18:35:48 schmorp: well, that might require code, i don't know exactly +- 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a + great way to bump up bowyer skill +- exits are pasable if you shoot magic missile on it. +- fix http://www.deliantra.net/doc/user/skill_help.html#jeweler +- 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of + 10 gold nuggets, but the desc says there made of iron +- client seems to messup when logging out/in in char gen in stat roll. +- fix blackshield pupland terminal teleporter +- improve armour/weapon might work while applied => leading to overused item power. +- generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob +- 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine + so that others cannot dump royals onto silver exchange tables. +- singing experience, how?! +- go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml +- 03:08:52 -server:#cf- Deathshead chats: I was looking in + /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings + start with evocation, but in the previous version of the file they had + pyromancy. Can a hatchling even use dragonbreath ability without pyromancy? + Or are abilities not restricted to known skills? + 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik. + 03:10:47 afaik, there is no such thing as an ability + 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I + think if I understood the details it happened in the 1.1 version of the file + by elmex while changing some other details. +- check reset timeouts in icecave w.r.t reentering and increasing. +- 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and + wounding because he i s gaea, but if he uses glyph, that can have death and + wounding prayers. is that a bug or is that ok? + +- discuss with schmorp: rune of transference + can be used to make more mana!!! +- fix tutorial in client! => button bar! +- http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml + ^ horribly made map-mechnism! fix it somehow... +- flu immunity war visible => schaun wir mal nach wie eine + immunity auf der map landen kann. +- angel in nimbus should tell about godgiveneness of keytolife +- hostile to stay an hour after kill +- old castle archetype fixen +- chat-tab farben mal angucken udn fixen (graue message => hellblau?) +- ein paar shops in lone_town haben keine shop desc => use bargaining + => no shop nearby + => check for shop floor and make better message! +- 18 21:44:53 elmex: wegen punching + 18 21:45:01 elmex: vielleicht soltle punching in die rasse wandern + 18 21:45:07 hmmm + 18 21:45:11 elmex: d.h. jeder hat punching X-ODER einen anderen skill + 18 21:45:16 ja + 18 21:45:20 d.h. sparklings müssten halt mir schocks leben + 18 21:45:24 :) + 18 21:45:28 :) + 18 21:45:34 macht zumindest sinn + 18 21:45:38 absolut +- editor: + On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote: + > das verschiwnden der attribute ist definitiv ein editor-bug. + > + > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann + > ediert, dann im stack-window auf denselben magic mouth geclickt und mein + > edit war weg. + > + > auf der map war mein edit allerdings noch (tooltip). +- add notice after race selection about the floorbox +- 09 02:44:51 schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ? +- primer +- habe eben ein problemd ebugged: + + if (hitter->skill && hitter->type != PLAYER) + skill = hitter->skill; + else if (owner->chosen_skill) + { + skop = owner->chosen_skill; + skill = skop->skill; + } + else if (QUERY_FLAG (owner, FLAG_READY_WEAPON)) + skill = owner->current_weapon->skill; + + das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt. + + der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der + fix ist im cvs, aber: + + problem: sie hatte einen "golem" als pet, der hat ein monster getötet. + offenbar fehlt den golems der richtige skill (sollte eigentlich + hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience + channeln. +- golems: + - damage so lassen, + => golems schneller machen + => lesser golem langsamer leveln lassen/schwaecher machen +- spieler ohne animation + 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio + 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio + 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio + 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio + 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio + 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati + + hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann? +- fix dragonbreath rod => see how string it should be at magic item level 1 + => what change did lerp introduce? +- kannste da smal debuggen? + + der fehler ist, daß etwas ein objekt auf die freed objects map legen + will. wahrscheinlich ist die disease dort und aktiv. das eigentliche + problem ist, wie auf der freed objects map überhaupt was aktives landen + kann. + + meinst du, du kannst das irgendwie reproduzieren? + + (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3), + rabies flu und cold hat sie gecastet). + + 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on @1+1) + 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on @1+1) + 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on @1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845 + 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845 + 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475 + 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0 + 2008-11-10 03:18:30.6778+ + 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows --- + 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155 + 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210 + 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379 + 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279 + 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565 + 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319 + 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445 + 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664 + 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 + 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 + 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 + 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951 + 2008-11-10 03:18:30.6780 [ABT] [??] ??:0 + 2008-11-10 03:18:30.6780 [ABT] [??] ??:0 + +- +28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid +28 11:05:05 hmm, don't know +28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion + +- 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from + my god - devourers. 'a random spirit' grants you prayer, and so on. but + i'm still repelled from healing. and summon cult monsters now summons + noone. seems like a bug + => wie kann sowas passieren? + +- + 09 12:13:27 elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :) + 09 12:14:13 elmex: du brauchst DRINGEND + 09 12:14:22 elmex: nen editor-button in gde, so wie gimp ihn hat + 09 12:14:46 editor button? + 09 12:15:12 elmex: hast du noch nie tetx ediert innem gimp-perl-plugin? + 09 12:15:21 elmex: da ist neben/über der textarea ein EDITOR button + 09 12:15:24 elmex: der invoked $EDITOR + 09 12:15:25 oh + 09 12:15:32 ja + 09 12:15:48 $ENV{EDITOR} || "vi" :-> + 09 12:15:51 elmex: warte + 09 12:16:08 system ("vi"); kommt innem gtk program nich so geil ;-/ + 09 12:16:17 elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt + 09 12:16:36 elmex: man fork? + 09 12:16:49 elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :) + 09 12:16:54 ist ja krank + 09 12:17:11 ist bestimmt noch 5.6 code + 09 12:17:44 aber das hiden und modale verhindetr unerwünschte effekte + 09 12:18:14 oh, gut + 09 12:18:26 elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig + t werden? + 09 12:18:44 jo, sek + 09 12:21:19 elmex: kannst du auch was anderes machen? + 09 12:21:31 elmex: nämlich schauen, bo du nach der ersten message für ein tab im client + 09 12:21:41 elmex: daß das CLEAR flag gestezt hat + 09 12:21:47 elmex: wieder ganz nahc oben scrollst? + 09 12:21:56 nee + 09 12:21:57 einfacher + 09 12:22:06 wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben + +- 05 18:17:26 elmex: kannste mal schauen, ob "install Deliantra::Client" funzt + 05 18:17:35 elmex: und wnen ja, die install-anleitung enstprechend abändern? + 05 18:17:42 elmex: da ist ein workaround-hack drin + +- gourmet mushroom balancing + +- pup_land terminal portals in guilds don't work! + +- http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml + - the crowns appea UNDER the weird altar... + +- 09 19:20:34 ich finde, gde soltle einen frgaen, ob man die map anelgen will +- + 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table + in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1 + gold -> 5 silver) +- merging a +99 ring doesn't work for blade... he got - stats... + +99 poison merge with armour cold + 30 +- 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray +- hall of selection => auto apply sign? +- jeweler => mehr potions +- rot chat tab nich von blau ruecksetzen! +- nimbus engel key in inventory packen und evtl. createn oder so und + per dialog uebergeben direkt. +- random quest npc +- rods und firebrands/mithrichainmail limitieren + - evtl. per drop-chance? +- PR: nach kuenstlern offiziell suchen +- tutorial pfeile +- bei distris promoten +- GDE + - editor mal ueberarbeiten + - automerging optional machen?! +======================================================= + +TODO: =item Svd: the amount of seconds the map was last saved (++ means >99). + ^^^ the ">" gets eaten. +TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries? +TODO: books head2, possibly after verbatim (prison de...) +TODO: emergency swap mode is not working +TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} + (when picking up a bomb quickly enough) +TODO: inscription cannot be readied. +TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville +TODO: ready_skill find traps does nto unapply the range slot item (bow) +TODO: no detah messages for arena anymore +TODO: remove curse should *maybe* work on players themselves +TODO: remove curse in glyph/rune doesn't have any effect? +TODO: rewrite highscore code + +TODO: greeting message on what to do in dialog after race selection. +TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff. + +2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) +2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. + +2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster +2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) +2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) +2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) + + +TODO: autopickup in shop +TODO: quit charcetr doesn't nuke in-memory per-player maps +TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp +TODO: farmwife doesn't react to guuh's head? +TODO: shop mats should use the nesrest other shopmat, always. +TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects. + +* where is pippijns script to generate the emote_help.pod? + +* make inscription easier to use: offer a full dialog with multiple lines, let + users re-write/edit books to their liking (without givign exp). + +* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further + +* TODO: re-apply items on log-in + +* create 100 chicken => some unseen item updates + +* dragons should not be able to change their title via the settings tab in playerbook + +* syncpoints: rules, news, motd, crossfiremail, hiscore + "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... + +* lone-town shops say "no shop nearby" with use_skill bargaining. + +* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback. + +* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP + +* *sigh* + 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172) + _after_ the weight update fix + +* unique items in maps not handled correctly: server should remember wether a unique + file was written and force it to be written again, even if empty. + +* can't move onto navar harbour piers when levitating. + +* drakkar pking system assumed to be well-balanced: any documentation? + +* tutorial in client +18:24:32 just a note +18:25:19 about the inscription change, the tutorial have to be update, since I + was reading it (by then) to get what was wrong and the instructions + there are outdated. + +* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or + simply by dropping it. + +* important: mobs can cross shop-boundaries using shopmats. this must not be :/ + +* drop all and get all will result in trying to pick up yourself + (likely harmless) + +* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner + +* vanessa kept active because of: + owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on @1+1) + owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on @1+1) + -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). + +* dragon cannot apply ipo writing pen (lack the body), but use skill fine + +http://stonewashed.net/sfx.html + +2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() + +http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg + +* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. + +* for the future: adjust sp regenration in that way that it doesn't + regenrate when food is below < 200 (a magic constant) + +* level 100 inscription with 4 kills: a single random_Scorll treasure + item in the ancient mages of forgotten town palace create + many *hundreds* of actual scrolls when instantiated? + +07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" +07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision +07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified +07:21:37 unidentified they are called potions? +07:21:48 -cfbot:#cf- [Incen] ayup +07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms + +* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still + +* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts + firing into a specific direction. fire 0 only fires once (this is a bug, but most clients + move firing on yourself on non-shift-kp_5 because servers do not support the shifted + semantics). + +* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest + there. be inventive. + +* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() + sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary + hitting items it shouldn't. + +* can users in theory steal the gems out of their snitchangel pet monsters? + => the nodrop mechanism used for that should also disallow stealing. + +* bowmode should offer different capabilities given on level of user + (Leonov). + +* player_sold 1 still gets added to maps at some point, but server cnanot read it. + resolve the situation by either implementing it fully or removing it fully. + +* climbing, meditating, levitating skills etc. should give you experience per use + +* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) + 2007-02-03 03:49:06.011 Discarding object without arch: texas + 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) + 2007-02-03 03:54:36.926 Discarding object without arch: event_say + +* IMPORTANT: + entering instantiated random maps whose meta file is missing freezes the player. + +* random speed should result in randomised initial animation face. + +* training center (kobold etc.) does not stop working after 30-40min + but goes on for 2 hours _at least_. + +* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. + this is simply counterwall hitting monsters. but why does it happen? + +* animated weapons should come back to the player when he dies/disconnects? + 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an + animated weapon out and you disconnect, that it'd simply a) fall to the + ground or b) return to your inv? Rather than disappearing into the void of + nothingness. + +* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden + 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten + 16:09 <@schmorp> erinnert mich dran + +* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type + (improve message) -* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven - 16:09 <@schmorp> ende des themas - 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden - 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten - 16:09 <@schmorp> erinnert mich dran - 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke) - -* map converter - elmex: because of the faces and all the other nice things - i guess - -* implement no-drop-on-destroy flag (done) - for example to remove the specialcases for books that are destroyed - and contain spells (should be done) - -* look at these logs: - 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp] - 2006-09-16 01:38:16 Got unknown value in map header: race human - 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; - 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) -* requirements need to be dcoumented: - safe:hole, gperf, glib, std::tr1 (::unoredred_map)