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Comparing deliantra/server/TODO (file contents):
Revision 1.152 by root, Sun Mar 28 02:53:45 2010 UTC vs.
Revision 1.158 by root, Sun May 2 11:48:08 2010 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7- think about: make it possible to update spell direction while it is fireing.
8 for example the bullet swarm direction will not adapt if it fires while
9 your character changes direction.
10
11- build code marks all sorts of objects as unique, but it clearly shouldn't do so.
12- stealing, mining, others has no "there is nothing" message if nothing is there.
2 13
3- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0) 14- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
4 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'. 15 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
5 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'. 16 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
6 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'. 17 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.

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