--- deliantra/server/TODO 2007/01/14 13:12:49 1.16 +++ deliantra/server/TODO 2009/10/23 03:28:09 1.148 @@ -1,38 +1,177 @@ Here are listed some todos which should be looked into sometimes. -* rewrite gen_worldmap so that it replaces floors instead putting the - overlay on top of the worldmap. +TODO: =item Svd: the amount of seconds the map was last saved (++ means >99). + ^^^ the ">" gets eaten. +TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries? +TODO: books head2, possibly after verbatim (prison de...) +TODO: emergency swap mode is not working +TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} + (when picking up a bomb quickly enough) +TODO: inscription cannot be readied. +TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville +TODO: ready_skill find traps does nto unapply the range slot item (bow) +TODO: no detah messages for arena anymore +TODO: remove curse should *maybe* work on players themselves +TODO: remove curse in glyph/rune doesn't have any effect? +TODO: rewrite highscore code -* investigate face and ground problems in world_109_126 +TODO: greeting message on what to do in dialog after race selection. +TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff. -* important: re-enable out-of-order execution of chat and say by making them - packets instead of commands, by pre-parsing ncom/command. +2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) +2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. +2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. -* mapinfo command should be handled asynchronously (cause it blocks the server) +2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster +2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) +2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) +2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) -* drop unpaid items when dieing on the spot. -* arch/river/* need to be converted to new .x scheme +TODO: autopickup in shop +TODO: quit charcetr doesn't nuke in-memory per-player maps +TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp +TODO: farmwife doesn't react to guuh's head? +TODO: shop mats should use the nesrest other shopmat, always. +TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects. -* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven - 16:09 <@schmorp> ende des themas - 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden - 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten - 16:09 <@schmorp> erinnert mich dran - 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke) +* where is pippijns script to generate the emote_help.pod? -* map converter - elmex: because of the faces and all the other nice things - i guess +* make inscription easier to use: offer a full dialog with multiple lines, let + users re-write/edit books to their liking (without givign exp). -* implement no-drop-on-destroy flag (done) - for example to remove the specialcases for books that are destroyed - and contain spells (should be done) +* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further + +* TODO: re-apply items on log-in + +* create 100 chicken => some unseen item updates + +* dragons should not be able to change their title via the settings tab in playerbook + +* syncpoints: rules, news, motd, crossfiremail, hiscore + "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... + +* lone-town shops say "no shop nearby" with use_skill bargaining. + +* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback. + +* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP + +* *sigh* + 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172) + _after_ the weight update fix + +* unique items in maps not handled correctly: server should remember wether a unique + file was written and force it to be written again, even if empty. + +* can't move onto navar harbour piers when levitating. + +* drakkar pking system assumed to be well-balanced: any documentation? + +* tutorial in client +18:24:32 just a note +18:25:19 about the inscription change, the tutorial have to be update, since I + was reading it (by then) to get what was wrong and the instructions + there are outdated. + +* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or + simply by dropping it. + +* important: mobs can cross shop-boundaries using shopmats. this must not be :/ + +* drop all and get all will result in trying to pick up yourself + (likely harmless) + +* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner + +* vanessa kept active because of: + owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on @1+1) + owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on @1+1) + -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). + +* dragon cannot apply ipo writing pen (lack the body), but use skill fine + +http://stonewashed.net/sfx.html + +2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() + +http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg + +* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. + +* for the future: adjust sp regenration in that way that it doesn't + regenrate when food is below < 200 (a magic constant) + +* level 100 inscription with 4 kills: a single random_Scorll treasure + item in the ancient mages of forgotten town palace create + many *hundreds* of actual scrolls when instantiated? + +07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" +07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision +07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified +07:21:37 unidentified they are called potions? +07:21:48 -cfbot:#cf- [Incen] ayup +07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms + +* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still + +* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts + firing into a specific direction. fire 0 only fires once (this is a bug, but most clients + move firing on yourself on non-shift-kp_5 because servers do not support the shifted + semantics). + +* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest + there. be inventive. + +* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() + sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary + hitting items it shouldn't. + +* can users in theory steal the gems out of their snitchangel pet monsters? + => the nodrop mechanism used for that should also disallow stealing. + +* bowmode should offer different capabilities given on level of user + (Leonov). + +* player_sold 1 still gets added to maps at some point, but server cnanot read it. + resolve the situation by either implementing it fully or removing it fully. + +* climbing, meditating, levitating skills etc. should give you experience per use + +* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) + 2007-02-03 03:49:06.011 Discarding object without arch: texas + 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) + 2007-02-03 03:54:36.926 Discarding object without arch: event_say + +* IMPORTANT: + entering instantiated random maps whose meta file is missing freezes the player. + +* random speed should result in randomised initial animation face. + +* training center (kobold etc.) does not stop working after 30-40min + but goes on for 2 hours _at least_. + +* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. + this is simply counterwall hitting monsters. but why does it happen? + +* animated weapons should come back to the player when he dies/disconnects? + 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an + animated weapon out and you disconnect, that it'd simply a) fall to the + ground or b) return to your inv? Rather than disappearing into the void of + nothingness. + +* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden + 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten + 16:09 <@schmorp> erinnert mich dran + +* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type + (improve message) -* look at these logs: - 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp] - 2006-09-16 01:38:16 Got unknown value in map header: race human - 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; - 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) -* requirements need to be dcoumented: - safe:hole, gperf, glib, std::tr1 (::unoredred_map)