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Comparing deliantra/server/TODO (file contents):
Revision 1.16 by elmex, Sun Jan 14 13:12:49 2007 UTC vs.
Revision 1.20 by root, Sun Jan 14 22:54:18 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* 2007-01-14 23:52:16.889 Object {cnt:633692,uuid:<1,a1a1ab5c>,name:"Guard of the ancient mages",flags:[0,8,11,14,21,33,38,39,40,52,53,54,55,56,57,58,66,79,82,93,103],type:0}(on /darcap/forgotten_town/palace@6+1) lacks animation.
4
5#possibly fixed
6#* The exit to 'random map at , level ' is closed
7# happens on first entry to a random map *sometimes*. meta file not yet written?
8
9* re-enable cede in save, when deemed stable.
10
11* important: 2007-01-14 18:51:45.228 find_nearest_living_creature: map /mlab/cwdccastleofmarquis3 (40,44) has is_alive set but did not find a monster?
12 seems to cause severe cpu usage
13 swapping out fixes it
14
15* important: re-enable out-of-order execution of chat and say by making them
16 packets instead of commands, by pre-parsing ncom/command.
17
18* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
19 this is simply counterwall hitting monsters. but why does it happen?
20
21* animated weapons should come back to the player when he dies/disconnects?
22 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
23 animated weapon out and you disconnect, that it'd simply a) fall to the
24 ground or b) return to your inv? Rather than disappearing into the void of
25 nothingness.
2 26
3* rewrite gen_worldmap so that it replaces floors instead putting the 27* rewrite gen_worldmap so that it replaces floors instead putting the
4 overlay on top of the worldmap. 28 overlay on top of the worldmap.
5 29
6* investigate face and ground problems in world_109_126 30* investigate face and ground problems in world_109_126
7
8* important: re-enable out-of-order execution of chat and say by making them
9 packets instead of commands, by pre-parsing ncom/command.
10 31
11* mapinfo command should be handled asynchronously (cause it blocks the server) 32* mapinfo command should be handled asynchronously (cause it blocks the server)
12 33
13* drop unpaid items when dieing on the spot. 34* drop unpaid items when dieing on the spot.
14 35

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