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Comparing deliantra/server/TODO (file contents):
Revision 1.16 by elmex, Sun Jan 14 13:12:49 2007 UTC vs.
Revision 1.29 by root, Tue Jan 23 01:05:17 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* The exit to 'random map at , level ' is closed
4 happens on first entry to a random map *sometimes*. meta file not yet written?
5
6* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
7 => use debug_desc
8 => find out whats causing it
9
10* the server loves to basically freeze with high cpu load.
11 everything seems to work, except extremely slow.
12 maybe related to such stuff: (maybe too many monsters for some reason?)
13 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
14
15* training center (kobold etc.) does not stop working after 30-40min
16 but goes on for 2 hours _at least_.
17
18* summoned monsters seem to be too peaceful - demonology tower elementals,
19 bloodwell (seems to be an old issue).
20
21* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
22
23* re-enable cede in save, when deemed stable.
24
25* important: re-enable out-of-order execution of chat and say by making them
26 packets instead of commands, by pre-parsing ncom/command.
27 (this is really hard, other command smight qualify, too...)
28
29* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
30 this is simply counterwall hitting monsters. but why does it happen?
31
32* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
33 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
34
35* animated weapons should come back to the player when he dies/disconnects?
36 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
37 animated weapon out and you disconnect, that it'd simply a) fall to the
38 ground or b) return to your inv? Rather than disappearing into the void of
39 nothingness.
2 40
3* rewrite gen_worldmap so that it replaces floors instead putting the 41* rewrite gen_worldmap so that it replaces floors instead putting the
4 overlay on top of the worldmap. 42 overlay on top of the worldmap.
5 43
6* investigate face and ground problems in world_109_126 44* investigate face and ground problems in world_109_126
7
8* important: re-enable out-of-order execution of chat and say by making them
9 packets instead of commands, by pre-parsing ncom/command.
10 45
11* mapinfo command should be handled asynchronously (cause it blocks the server) 46* mapinfo command should be handled asynchronously (cause it blocks the server)
12 47
13* drop unpaid items when dieing on the spot. 48* drop unpaid items when dieing on the spot.
14 49
15* arch/river/* need to be converted to new .x scheme 50* arch/river/* need to be converted to new .x scheme
16 51
17* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 52* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
18 16:09 <@schmorp> ende des themas 53 16:09 <@schmorp> ende des themas
19 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 54 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
20 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 55 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
21 16:09 <@schmorp> erinnert mich dran 56 16:09 <@schmorp> erinnert mich dran
22 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke)
23 57
24* map converter 58* map converter
25 elmex: because of the faces and all the other nice things - i guess 59 elmex: because of the faces and all the other nice things - i guess
26 60
27* implement no-drop-on-destroy flag (done) 61* implement no-drop-on-destroy flag (done)
28 for example to remove the specialcases for books that are destroyed 62 for example to remove the specialcases for books that are destroyed
29 and contain spells (should be done) 63 and contain spells (should be done)
30 64
31* look at these logs: 65* look at these logs:
32 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
33 2006-09-16 01:38:16 Got unknown value in map header: race human 66 2006-09-16 01:38:16 Got unknown value in map header: race human
34 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; 67 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
35 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 68 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
69 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
70 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
71 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
72 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
36 73
37* requirements need to be dcoumented: 74
38 safe:hole, gperf, glib, std::tr1 (::unoredred_map)

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