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Comparing deliantra/server/TODO (file contents):
Revision 1.161 by elmex, Wed Aug 11 14:57:26 2010 UTC vs.
Revision 1.162 by elmex, Wed Aug 11 15:04:15 2010 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 3TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." 4TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 5TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7- monsters/npcs with @trigger in a dialog which are charmed can maybe be
8 (ab)used to circumvent mechanisms on other - than their original - maps.
9 possible solution: replace message on charm with something like:
10 "@match *\nYes master?"
6 11
7- monsters with high maxhp (don't know if it has to do with it) like the king 12- monsters with high maxhp (don't know if it has to do with it) like the king
8 in /scorn/misc/castle2 tend to get negative hp when hit 13 in /scorn/misc/castle2 tend to get negative hp when hit
9 (eg. by punching with damage 17). 14 (eg. by punching with damage 17).
10 15

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