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Comparing deliantra/server/TODO (file contents):
Revision 1.57 by root, Mon May 7 19:55:29 2007 UTC vs.
Revision 1.162 by elmex, Wed Aug 11 15:04:15 2010 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3new skill system temporary todo: 3TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4- cast xxx, ready_skill praying => no go 4TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5- readying a rod gives magic item exp when slashign monsters 5TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6- slots are beign forgotten on relogin
707:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm
807:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly
907:45:50 -cfbot:#cf- [Lina] BUT pyromancy was
1007:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test
1107:46:14 -cfbot:#cf- sciullofederico logged in
1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro!
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others
16 6
7- monsters/npcs with @trigger in a dialog which are charmed can maybe be
8 (ab)used to circumvent mechanisms on other - than their original - maps.
9 possible solution: replace message on charm with something like:
10 "@match *\nYes master?"
17 11
18* IMPORTANT: client structures (ns) seem to never get released ever. 12- monsters with high maxhp (don't know if it has to do with it) like the king
13 in /scorn/misc/castle2 tend to get negative hp when hit
14 (eg. by punching with damage 17).
19 15
20* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 16- /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
21 check fucntion should be designed - the same for empty treasurelists 17 probably not long enough. and also the player is not informed of this.
22 and similar stuff. 18
19- think about: make it possible to update spell direction while it is fireing.
20 for example the bullet swarm direction will not adapt if it fires while
21 your character changes direction.
22
23- build code marks all sorts of objects as unique, but it clearly shouldn't do so.
24- stealing, mining, others has no "there is nothing" message if nothing is there.
25
26- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
27 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
28 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
29 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
30 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
31 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
32 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
33 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
34 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
35 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
36 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
37
38- rewrite jeweler resource file to use the new cf::match syntax to
39 detect the ingredient items.
40- hitback causes evil "kill_object - unable to find skill that killed monster"
41 messages when the player with hitback doesn't have a skill enabled.
42- fix the ryzian amulet in the quest at scorn/misc/wizhide
43- fix currency descriptions in gde!
44- GDE: pick tool does not work when picking with closed attribut eeditor
45- http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
46 how to get key 77497772343?
47- 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
48 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
49 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
50- http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
51- place some thing at the end of the under water dungeon in whaleisland
52- 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
53 08 17:13:35 {server} Roscoe chats: and i have a question as well
54 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
55 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
56 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
57 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
58 r summons
59 08 17:15:06 {server} Artos chats: yes
60 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
61 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
62 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
63 08 17:16:10 {server} elmex logged in
64 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
65- find level 0 wand generation, there should be no level 0 wands!
66- 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
67 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
68 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
69- map lostwages/alchemists shop cauldron teleport broken
70- boes' slotmachine code in perl :-/
71- fix torch editor documentation
72- put mana force stuff together see deliantra todo
73- advertise: http://www.pro-linux.de/spiele/
74 => artikel schreiben
75 => dito: http://www.holarse-linuxgaming.de/
76- client: enter macht drop n fenster groesser, return machts zu!
77- unpaid items convrsion siehe mail
78-
79 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
80
81 die hat er angeblich von hier und related maps:
82 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
83
84 dort finde ich "torch_1"-objekte in einigen goblins.
85
86 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
87 kannst du das problem fixen? :)
88- rate limit mana fountain: max per hour
89 => make them bring less with higher level
90 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
91 mana?
92 10 18:29:00 <schmorp> interesting
93 10 18:29:14 <schmorp> elmex: no?
94 10 18:29:24 <schmorp> would not even need any code to implement
95 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
96 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
97 +, but probably NOT stack with other mana pots. :/
98 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
99 oosts spell regen would work
100 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
101 10 18:34:27 <elmex> maybe
102 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
103 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
104 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
105 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
106 10 18:35:16 <schmorp> no, thats not how it usually works, no
107 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
108 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
109 10 18:35:35 {server} Uccisore chats: I would tink
110 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
111- 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
112 great way to bump up bowyer skill
113- exits are pasable if you shoot magic missile on it.
114- fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
115- 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
116 10 gold nuggets, but the desc says there made of iron
117- client seems to messup when logging out/in in char gen in stat roll.
118- fix blackshield pupland terminal teleporter
119- improve armour/weapon might work while applied => leading to overused item power.
120- generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
121- 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
122 so that others cannot dump royals onto silver exchange tables.
123- singing experience, how?!
124- go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
125- 03:08:52 -server:#cf- Deathshead chats: I was looking in
126 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
127 start with evocation, but in the previous version of the file they had
128 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
129 Or are abilities not restricted to known skills?
130 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
131 03:10:47 <schmorp> afaik, there is no such thing as an ability
132 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
133 think if I understood the details it happened in the 1.1 version of the file
134 by elmex while changing some other details.
135- check reset timeouts in icecave w.r.t reentering and increasing.
136- 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
137 wounding because he i s gaea, but if he uses glyph, that can have death and
138 wounding prayers. is that a bug or is that ok?
139
140- discuss with schmorp: rune of transference
141 can be used to make more mana!!!
142- fix tutorial in client! => button bar!
143- http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
144 ^ horribly made map-mechnism! fix it somehow...
145- flu immunity war visible => schaun wir mal nach wie eine
146 immunity auf der map landen kann.
147- angel in nimbus should tell about godgiveneness of keytolife
148- hostile to stay an hour after kill
149- old castle archetype fixen
150- chat-tab farben mal angucken udn fixen (graue message => hellblau?)
151- ein paar shops in lone_town haben keine shop desc => use bargaining
152 => no shop nearby
153 => check for shop floor and make better message!
154- 18 21:44:53 <schmorp> elmex: wegen punching
155 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
156 18 21:45:07 <elmex> hmmm
157 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
158 18 21:45:16 <elmex> ja
159 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
160 18 21:45:24 <schmorp> :)
161 18 21:45:28 <elmex> :)
162 18 21:45:34 <schmorp> macht zumindest sinn
163 18 21:45:38 <elmex> absolut
164- editor:
165 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
166 > das verschiwnden der attribute ist definitiv ein editor-bug.
167 >
168 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
169 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
170 > edit war weg.
171 >
172 > auf der map war mein edit allerdings noch (tooltip).
173- add notice after race selection about the floorbox
174- 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
175- primer
176- habe eben ein problemd ebugged:
177
178 if (hitter->skill && hitter->type != PLAYER)
179 skill = hitter->skill;
180 else if (owner->chosen_skill)
181 {
182 skop = owner->chosen_skill;
183 skill = skop->skill;
184 }
185 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
186 skill = owner->current_weapon->skill;
187
188 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
189
190 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
191 fix ist im cvs, aber:
192
193 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
194 offenbar fehlt den golems der richtige skill (sollte eigentlich
195 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
196 channeln.
197- golems:
198 - damage so lassen,
199 => golems schneller machen
200 => lesser golem langsamer leveln lassen/schwaecher machen
201- spieler ohne animation
202 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
203 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
204 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
205 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
206 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
207 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
208
209 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
210- fix dragonbreath rod => see how string it should be at magic item level 1
211 => what change did lerp introduce?
212- kannste da smal debuggen?
213
214 der fehler ist, daß etwas ein objekt auf die freed objects map legen
215 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
216 problem ist, wie auf der freed objects map überhaupt was aktives landen
217 kann.
218
219 meinst du, du kannst das irgendwie reproduzieren?
220
221 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
222 rabies flu und cold hat sie gecastet).
223
224 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
225 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
226 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
227 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
228 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
229 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
230 2008-11-10 03:18:30.6778+
231 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
232 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
233 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
234 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
235 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
236 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
237 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
238 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
239 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
240 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
241 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
243 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
244 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
245 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
246
247-
24828 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
24928 11:05:05 <elmex> hmm, don't know
25028 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
251
252- 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
253 my god - devourers. 'a random spirit' grants you prayer, and so on. but
254 i'm still repelled from healing. and summon cult monsters now summons
255 noone. seems like a bug
256 => wie kann sowas passieren?
257
258-
259 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
260 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
261 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
262 09 12:14:46 <elmex> editor button?
263 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
264 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
265 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
266 09 12:15:25 <elmex> oh
267 09 12:15:32 <elmex> ja
268 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
269 09 12:15:51 <schmorp> elmex: warte
270 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
271 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
272 09 12:16:36 <schmorp> elmex: man fork?
273 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
274 09 12:16:54 <schmorp> ist ja krank
275 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
276 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
277 09 12:18:14 <elmex> oh, gut
278 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
279 t werden?
280 09 12:18:44 <elmex> jo, sek
281 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
282 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
283 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
284 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
285 09 12:21:56 <schmorp> nee
286 09 12:21:57 <schmorp> einfacher
287 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
288
289- 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
290 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
291 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
292
293- gourmet mushroom balancing
294
295- pup_land terminal portals in guilds don't work!
296
297- http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
298 - the crowns appea UNDER the weird altar...
299
300- 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
301-
302 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
303 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
304 gold -> 5 silver)
305- merging a +99 ring doesn't work for blade... he got - stats...
306 +99 poison merge with armour cold + 30
307- 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
308- hall of selection => auto apply sign?
309- jeweler => mehr potions
310- rot chat tab nich von blau ruecksetzen!
311- nimbus engel key in inventory packen und evtl. createn oder so und
312 per dialog uebergeben direkt.
313- random quest npc
314- rods und firebrands/mithrichainmail limitieren
315 - evtl. per drop-chance?
316- PR: nach kuenstlern offiziell suchen
317- tutorial pfeile
318- bei distris promoten
319- GDE
320 - editor mal ueberarbeiten
321 - automerging optional machen?!
322=======================================================
323
324TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
325 ^^^ the ">" gets eaten.
326TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
327TODO: books head2, possibly after verbatim (prison de...)
328TODO: emergency swap mode is not working
329TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
330 (when picking up a bomb quickly enough)
331TODO: inscription cannot be readied.
332TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
333TODO: ready_skill find traps does nto unapply the range slot item (bow)
334TODO: no detah messages for arena anymore
335TODO: remove curse should *maybe* work on players themselves
336TODO: remove curse in glyph/rune doesn't have any effect?
337TODO: rewrite highscore code
338
339TODO: greeting message on what to do in dialog after race selection.
340TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
341
3422009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
3432009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
3442009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
3452009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
3462009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
3472009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
3482009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
349
3502009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
3512009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
3522009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
3532009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
354
355
356TODO: autopickup in shop
357TODO: quit charcetr doesn't nuke in-memory per-player maps
358TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
359TODO: farmwife doesn't react to guuh's head?
360TODO: shop mats should use the nesrest other shopmat, always.
361TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
362
363* where is pippijns script to generate the emote_help.pod?
364
365* make inscription easier to use: offer a full dialog with multiple lines, let
366 users re-write/edit books to their liking (without givign exp).
367
368* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
369
370* TODO: re-apply items on log-in
371
372* create 100 chicken => some unseen item updates
373
374* dragons should not be able to change their title via the settings tab in playerbook
375
376* syncpoints: rules, news, motd, crossfiremail, hiscore
377 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
378
379* lone-town shops say "no shop nearby" with use_skill bargaining.
380
381* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
382
383* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
384
385* *sigh*
386 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
387 _after_ the weight update fix
388
389* unique items in maps not handled correctly: server should remember wether a unique
390 file was written and force it to be written again, even if empty.
391
392* can't move onto navar harbour piers when levitating.
393
394* drakkar pking system assumed to be well-balanced: any documentation?
395
396* tutorial in client
39718:24:32 <qwe> just a note
39818:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
399 was reading it (by then) to get what was wrong and the instructions
400 there are outdated.
401
402* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
403 simply by dropping it.
404
405* important: mobs can cross shop-boundaries using shopmats. this must not be :/
406
407* drop all and get all will result in trying to pick up yourself
408 (likely harmless)
409
410* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
411
412* vanessa kept active because of:
413 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
414 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
415 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
416
417* dragon cannot apply ipo writing pen (lack the body), but use skill fine
418
419http://stonewashed.net/sfx.html
420
4212007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
4222007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
4232007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
4242007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
425
426http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
427
428* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
429
430* for the future: adjust sp regenration in that way that it doesn't
431 regenrate when food is below < 200 (a magic constant)
432
433* level 100 inscription with 4 kills: a single random_Scorll treasure
434 item in the ancient mages of forgotten town palace create
435 many *hundreds* of actual scrolls when instantiated?
436
43707:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
43807:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
43907:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
44007:21:37 <schmorp> unidentified they are called potions?
44107:21:48 -cfbot:#cf- [Incen] ayup
44207:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
443
444* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
23 445
24* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 446* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
25 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 447 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
26 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 448 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
27 semantics). 449 semantics).
28 450
29* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 451* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
30 there. be inventive. 452 there. be inventive.
31 453
32* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 454* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
33 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 455 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
34 hitting items it shouldn't. 456 hitting items it shouldn't.
41 463
42* player_sold 1 still gets added to maps at some point, but server cnanot read it. 464* player_sold 1 still gets added to maps at some point, but server cnanot read it.
43 resolve the situation by either implementing it fully or removing it fully. 465 resolve the situation by either implementing it fully or removing it fully.
44 466
45* climbing, meditating, levitating skills etc. should give you experience per use 467* climbing, meditating, levitating skills etc. should give you experience per use
46
47* rewrite banish in perl (low priority)
48
49* nekosan snatches the fish, which stays in the playr inventory.
50 remove should automaticlaly send esrv_del_item, and nobody else should,
51 for inv items. same for ipo.
52
53* output-count and output-sync defaults *might* cause delay by one message
54 for new users.
55
56* arrest => jail, but the jailed player can suicide and will wake up
57 in his normal savebed, not the jailbed.
58 468
59* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 469* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
60 2007-02-03 03:49:06.011 Discarding object without arch: texas 470 2007-02-03 03:49:06.011 Discarding object without arch: texas
61 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 471 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
62 2007-02-03 03:54:36.926 Discarding object without arch: event_say 472 2007-02-03 03:54:36.926 Discarding object without arch: event_say
64* IMPORTANT: 474* IMPORTANT:
65 entering instantiated random maps whose meta file is missing freezes the player. 475 entering instantiated random maps whose meta file is missing freezes the player.
66 476
67* random speed should result in randomised initial animation face. 477* random speed should result in randomised initial animation face.
68 478
69* example of why a player was kept alive long after having logged out.
70 those are probably in a player inventory.
71 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
72 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
73 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
74 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
75 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
76 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
77 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
78 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
79 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
80
81* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
82 => use debug_desc
83 => find out whats causing it
84
85* training center (kobold etc.) does not stop working after 30-40min 479* training center (kobold etc.) does not stop working after 30-40min
86 but goes on for 2 hours _at least_. 480 but goes on for 2 hours _at least_.
87 481
88* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
89 original crossfire: 100% cpu usage => freeze
90 after mapspace::update fix: 40%
91 after map protocol optimisation: 15%
92
93* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 482* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
94 this is simply counterwall hitting monsters. but why does it happen? 483 this is simply counterwall hitting monsters. but why does it happen?
95
96* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
97 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
98 484
99* animated weapons should come back to the player when he dies/disconnects? 485* animated weapons should come back to the player when he dies/disconnects?
100 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 486 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
101 animated weapon out and you disconnect, that it'd simply a) fall to the 487 animated weapon out and you disconnect, that it'd simply a) fall to the
102 ground or b) return to your inv? Rather than disappearing into the void of 488 ground or b) return to your inv? Rather than disappearing into the void of
103 nothingness. 489 nothingness.
104 490
105* mapinfo command should be handled asynchronously (cause it blocks the server)
106
107* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
108 16:09 <@schmorp> ende des themas
109 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 491* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
110 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 492 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
111 16:09 <@schmorp> erinnert mich dran 493 16:09 <@schmorp> erinnert mich dran
112 494
113* map converter 495* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
114 elmex: because of the faces and all the other nice things - i guess 496 (improve message)
115 [HUH?? please specify or remove]
116 497
117* implement no-drop-on-destroy flag (done)
118 for example to remove the specialcases for books that are destroyed
119 and contain spells (should be done)
120 498
121* look at these logs:
122 2006-09-16 01:38:16 Got unknown value in map header: race human
123 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
124 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
125 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
126 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
127 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
128 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
129
130* make sure custom keys get saved in same order as they are being loaded.
131
132* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and
133 implement buildable non-safe floors.

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