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Comparing deliantra/server/TODO (file contents):
Revision 1.152 by root, Sun Mar 28 02:53:45 2010 UTC vs.
Revision 1.165 by elmex, Mon Oct 25 09:08:30 2010 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7- change "use_skill jeweler analyze" to analyze the recipe and
8 add a "use_skill jeweler analyze jewels" to replace the current analysis.
9
10- check random map names, pippijn means:
11 'the last map is called N-1 of N'
12 'the first map is called "10 of 1"'
13
14- check if the confusion attacktype force and the force inserted by the
15 confusion spell of monsters work well together. They might have the same
16 name, which might lead to the effect that being confused will only prolong
17 the confusion force. cure confusion also removes the confusion attacktype
18 force, which is probably a result of the same naming for both.
19
20- monsters/npcs with @trigger in a dialog which are charmed can maybe be
21 (ab)used to circumvent mechanisms on other - than their original - maps.
22 possible solution: replace message on charm with something like:
23 "@match *\nYes master?"
24
25- monsters with high maxhp (don't know if it has to do with it) like the king
26 in /scorn/misc/castle2 tend to get negative hp when hit
27 (eg. by punching with damage 17).
28
29- /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
30 probably not long enough. and also the player is not informed of this.
31
32- think about: make it possible to update spell direction while it is fireing.
33 for example the bullet swarm direction will not adapt if it fires while
34 your character changes direction.
35
36- build code marks all sorts of objects as unique, but it clearly shouldn't do so.
37- stealing, mining, others has no "there is nothing" message if nothing is there.
2 38
3- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0) 39- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
4 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'. 40 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
5 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'. 41 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
6 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'. 42 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
60 96
61 dort finde ich "torch_1"-objekte in einigen goblins. 97 dort finde ich "torch_1"-objekte in einigen goblins.
62 98
63 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser, 99 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
64 kannst du das problem fixen? :) 100 kannst du das problem fixen? :)
65- http://maps.deliantra.net/quests/peterm/CTower/Barracks.xhtml
66 die monster da schauen nicht wirklich so aus wie ich sie in erinnerung habe -
67 tatsächlich haben sie alle ne animation gestezt, diew ird abe rnicht benutzt
68 (auch nicht in-game).
69 kannst du das mal anschauen? da muss irgendwas ganz arg schieflaufen.
70- rate limit mana fountain: max per hour 101- rate limit mana fountain: max per hour
71 => make them bring less with higher level 102 => make them bring less with higher level
72 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of 103 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
73 mana? 104 mana?
74 10 18:29:00 <schmorp> interesting 105 10 18:29:00 <schmorp> interesting

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