ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/TODO
(Generate patch)

Comparing deliantra/server/TODO (file contents):
Revision 1.57 by root, Mon May 7 19:55:29 2007 UTC vs.
Revision 1.166 by elmex, Sat Nov 13 16:03:25 2010 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3new skill system temporary todo: 3TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4- cast xxx, ready_skill praying => no go 4TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5- readying a rod gives magic item exp when slashign monsters 5TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6- slots are beign forgotten on relogin
707:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm
807:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly
907:45:50 -cfbot:#cf- [Lina] BUT pyromancy was
1007:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test
1107:46:14 -cfbot:#cf- sciullofederico logged in
1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro!
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others
16 6
7- http://maps.deliantra.net/quests/pippijn/one_eye_joe_house.xhtml
8 the forge at 9|8 does not seem to work - according to Roscoe.
17 9
18* IMPORTANT: client structures (ns) seem to never get released ever. 10- change "use_skill jeweler analyze" to analyze the recipe and
11 add a "use_skill jeweler analyze jewels" to replace the current analysis.
19 12
20* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 13- check random map names, pippijn means:
21 check fucntion should be designed - the same for empty treasurelists 14 'the last map is called N-1 of N'
22 and similar stuff. 15 'the first map is called "10 of 1"'
16
17- check if the confusion attacktype force and the force inserted by the
18 confusion spell of monsters work well together. They might have the same
19 name, which might lead to the effect that being confused will only prolong
20 the confusion force. cure confusion also removes the confusion attacktype
21 force, which is probably a result of the same naming for both.
22
23- monsters/npcs with @trigger in a dialog which are charmed can maybe be
24 (ab)used to circumvent mechanisms on other - than their original - maps.
25 possible solution: replace message on charm with something like:
26 "@match *\nYes master?"
27
28- monsters with high maxhp (don't know if it has to do with it) like the king
29 in /scorn/misc/castle2 tend to get negative hp when hit
30 (eg. by punching with damage 17).
31
32- /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
33 probably not long enough. and also the player is not informed of this.
34
35- think about: make it possible to update spell direction while it is fireing.
36 for example the bullet swarm direction will not adapt if it fires while
37 your character changes direction.
38
39- build code marks all sorts of objects as unique, but it clearly shouldn't do so.
40- stealing, mining, others has no "there is nothing" message if nothing is there.
41
42- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
43 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
44 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
45 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
46 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
47 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
48 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
49 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
50 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
51 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
52 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
53
54- rewrite jeweler resource file to use the new cf::match syntax to
55 detect the ingredient items.
56- hitback causes evil "kill_object - unable to find skill that killed monster"
57 messages when the player with hitback doesn't have a skill enabled.
58- fix the ryzian amulet in the quest at scorn/misc/wizhide
59- fix currency descriptions in gde!
60- GDE: pick tool does not work when picking with closed attribut eeditor
61- http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
62 how to get key 77497772343?
63- 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
64 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
65 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
66- http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
67- place some thing at the end of the under water dungeon in whaleisland
68- 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
69 08 17:13:35 {server} Roscoe chats: and i have a question as well
70 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
71 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
72 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
73 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
74 r summons
75 08 17:15:06 {server} Artos chats: yes
76 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
77 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
78 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
79 08 17:16:10 {server} elmex logged in
80 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
81- find level 0 wand generation, there should be no level 0 wands!
82- 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
83 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
84 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
85- map lostwages/alchemists shop cauldron teleport broken
86- boes' slotmachine code in perl :-/
87- fix torch editor documentation
88- put mana force stuff together see deliantra todo
89- advertise: http://www.pro-linux.de/spiele/
90 => artikel schreiben
91 => dito: http://www.holarse-linuxgaming.de/
92- client: enter macht drop n fenster groesser, return machts zu!
93- unpaid items convrsion siehe mail
94-
95 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
96
97 die hat er angeblich von hier und related maps:
98 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
99
100 dort finde ich "torch_1"-objekte in einigen goblins.
101
102 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
103 kannst du das problem fixen? :)
104- rate limit mana fountain: max per hour
105 => make them bring less with higher level
106 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
107 mana?
108 10 18:29:00 <schmorp> interesting
109 10 18:29:14 <schmorp> elmex: no?
110 10 18:29:24 <schmorp> would not even need any code to implement
111 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
112 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
113 +, but probably NOT stack with other mana pots. :/
114 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
115 oosts spell regen would work
116 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
117 10 18:34:27 <elmex> maybe
118 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
119 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
120 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
121 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
122 10 18:35:16 <schmorp> no, thats not how it usually works, no
123 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
124 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
125 10 18:35:35 {server} Uccisore chats: I would tink
126 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
127- 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
128 great way to bump up bowyer skill
129- exits are pasable if you shoot magic missile on it.
130- fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
131- 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
132 10 gold nuggets, but the desc says there made of iron
133- client seems to messup when logging out/in in char gen in stat roll.
134- fix blackshield pupland terminal teleporter
135- improve armour/weapon might work while applied => leading to overused item power.
136- generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
137- 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
138 so that others cannot dump royals onto silver exchange tables.
139- singing experience, how?!
140- go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
141- 03:08:52 -server:#cf- Deathshead chats: I was looking in
142 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
143 start with evocation, but in the previous version of the file they had
144 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
145 Or are abilities not restricted to known skills?
146 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
147 03:10:47 <schmorp> afaik, there is no such thing as an ability
148 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
149 think if I understood the details it happened in the 1.1 version of the file
150 by elmex while changing some other details.
151- check reset timeouts in icecave w.r.t reentering and increasing.
152- 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
153 wounding because he i s gaea, but if he uses glyph, that can have death and
154 wounding prayers. is that a bug or is that ok?
155
156- discuss with schmorp: rune of transference
157 can be used to make more mana!!!
158- fix tutorial in client! => button bar!
159- http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
160 ^ horribly made map-mechnism! fix it somehow...
161- flu immunity war visible => schaun wir mal nach wie eine
162 immunity auf der map landen kann.
163- angel in nimbus should tell about godgiveneness of keytolife
164- hostile to stay an hour after kill
165- old castle archetype fixen
166- chat-tab farben mal angucken udn fixen (graue message => hellblau?)
167- ein paar shops in lone_town haben keine shop desc => use bargaining
168 => no shop nearby
169 => check for shop floor and make better message!
170- 18 21:44:53 <schmorp> elmex: wegen punching
171 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
172 18 21:45:07 <elmex> hmmm
173 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
174 18 21:45:16 <elmex> ja
175 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
176 18 21:45:24 <schmorp> :)
177 18 21:45:28 <elmex> :)
178 18 21:45:34 <schmorp> macht zumindest sinn
179 18 21:45:38 <elmex> absolut
180- editor:
181 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
182 > das verschiwnden der attribute ist definitiv ein editor-bug.
183 >
184 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
185 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
186 > edit war weg.
187 >
188 > auf der map war mein edit allerdings noch (tooltip).
189- add notice after race selection about the floorbox
190- 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
191- primer
192- habe eben ein problemd ebugged:
193
194 if (hitter->skill && hitter->type != PLAYER)
195 skill = hitter->skill;
196 else if (owner->chosen_skill)
197 {
198 skop = owner->chosen_skill;
199 skill = skop->skill;
200 }
201 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
202 skill = owner->current_weapon->skill;
203
204 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
205
206 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
207 fix ist im cvs, aber:
208
209 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
210 offenbar fehlt den golems der richtige skill (sollte eigentlich
211 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
212 channeln.
213- golems:
214 - damage so lassen,
215 => golems schneller machen
216 => lesser golem langsamer leveln lassen/schwaecher machen
217- spieler ohne animation
218 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
219 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
220 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
221 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
222 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
223 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
224
225 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
226- fix dragonbreath rod => see how string it should be at magic item level 1
227 => what change did lerp introduce?
228- kannste da smal debuggen?
229
230 der fehler ist, daß etwas ein objekt auf die freed objects map legen
231 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
232 problem ist, wie auf der freed objects map überhaupt was aktives landen
233 kann.
234
235 meinst du, du kannst das irgendwie reproduzieren?
236
237 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
238 rabies flu und cold hat sie gecastet).
239
240 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
241 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
242 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
243 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
244 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
245 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
246 2008-11-10 03:18:30.6778+
247 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
248 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
249 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
250 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
251 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
252 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
253 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
254 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
255 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
256 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
257 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
258 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
259 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
260 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
261 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
262
263-
26428 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
26528 11:05:05 <elmex> hmm, don't know
26628 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
267
268- 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
269 my god - devourers. 'a random spirit' grants you prayer, and so on. but
270 i'm still repelled from healing. and summon cult monsters now summons
271 noone. seems like a bug
272 => wie kann sowas passieren?
273
274-
275 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
276 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
277 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
278 09 12:14:46 <elmex> editor button?
279 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
280 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
281 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
282 09 12:15:25 <elmex> oh
283 09 12:15:32 <elmex> ja
284 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
285 09 12:15:51 <schmorp> elmex: warte
286 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
287 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
288 09 12:16:36 <schmorp> elmex: man fork?
289 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
290 09 12:16:54 <schmorp> ist ja krank
291 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
292 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
293 09 12:18:14 <elmex> oh, gut
294 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
295 t werden?
296 09 12:18:44 <elmex> jo, sek
297 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
298 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
299 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
300 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
301 09 12:21:56 <schmorp> nee
302 09 12:21:57 <schmorp> einfacher
303 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
304
305- 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
306 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
307 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
308
309- gourmet mushroom balancing
310
311- pup_land terminal portals in guilds don't work!
312
313- http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
314 - the crowns appea UNDER the weird altar...
315
316- 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
317-
318 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
319 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
320 gold -> 5 silver)
321- merging a +99 ring doesn't work for blade... he got - stats...
322 +99 poison merge with armour cold + 30
323- 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
324- hall of selection => auto apply sign?
325- jeweler => mehr potions
326- rot chat tab nich von blau ruecksetzen!
327- nimbus engel key in inventory packen und evtl. createn oder so und
328 per dialog uebergeben direkt.
329- random quest npc
330- rods und firebrands/mithrichainmail limitieren
331 - evtl. per drop-chance?
332- PR: nach kuenstlern offiziell suchen
333- tutorial pfeile
334- bei distris promoten
335- GDE
336 - editor mal ueberarbeiten
337 - automerging optional machen?!
338=======================================================
339
340TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
341 ^^^ the ">" gets eaten.
342TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
343TODO: books head2, possibly after verbatim (prison de...)
344TODO: emergency swap mode is not working
345TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
346 (when picking up a bomb quickly enough)
347TODO: inscription cannot be readied.
348TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
349TODO: ready_skill find traps does nto unapply the range slot item (bow)
350TODO: no detah messages for arena anymore
351TODO: remove curse should *maybe* work on players themselves
352TODO: remove curse in glyph/rune doesn't have any effect?
353TODO: rewrite highscore code
354
355TODO: greeting message on what to do in dialog after race selection.
356TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
357
3582009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
3592009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
3602009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
3612009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
3622009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
3632009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
3642009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
365
3662009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
3672009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
3682009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
3692009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
370
371
372TODO: autopickup in shop
373TODO: quit charcetr doesn't nuke in-memory per-player maps
374TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
375TODO: farmwife doesn't react to guuh's head?
376TODO: shop mats should use the nesrest other shopmat, always.
377TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
378
379* where is pippijns script to generate the emote_help.pod?
380
381* make inscription easier to use: offer a full dialog with multiple lines, let
382 users re-write/edit books to their liking (without givign exp).
383
384* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
385
386* TODO: re-apply items on log-in
387
388* create 100 chicken => some unseen item updates
389
390* dragons should not be able to change their title via the settings tab in playerbook
391
392* syncpoints: rules, news, motd, crossfiremail, hiscore
393 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
394
395* lone-town shops say "no shop nearby" with use_skill bargaining.
396
397* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
398
399* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
400
401* *sigh*
402 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
403 _after_ the weight update fix
404
405* unique items in maps not handled correctly: server should remember wether a unique
406 file was written and force it to be written again, even if empty.
407
408* can't move onto navar harbour piers when levitating.
409
410* drakkar pking system assumed to be well-balanced: any documentation?
411
412* tutorial in client
41318:24:32 <qwe> just a note
41418:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
415 was reading it (by then) to get what was wrong and the instructions
416 there are outdated.
417
418* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
419 simply by dropping it.
420
421* important: mobs can cross shop-boundaries using shopmats. this must not be :/
422
423* drop all and get all will result in trying to pick up yourself
424 (likely harmless)
425
426* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
427
428* vanessa kept active because of:
429 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
430 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
431 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
432
433* dragon cannot apply ipo writing pen (lack the body), but use skill fine
434
435http://stonewashed.net/sfx.html
436
4372007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
4382007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
4392007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
4402007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
441
442http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
443
444* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
445
446* for the future: adjust sp regenration in that way that it doesn't
447 regenrate when food is below < 200 (a magic constant)
448
449* level 100 inscription with 4 kills: a single random_Scorll treasure
450 item in the ancient mages of forgotten town palace create
451 many *hundreds* of actual scrolls when instantiated?
452
45307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
45407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
45507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
45607:21:37 <schmorp> unidentified they are called potions?
45707:21:48 -cfbot:#cf- [Incen] ayup
45807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
459
460* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
23 461
24* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 462* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
25 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 463 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
26 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 464 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
27 semantics). 465 semantics).
28 466
29* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 467* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
30 there. be inventive. 468 there. be inventive.
31 469
32* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 470* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
33 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 471 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
34 hitting items it shouldn't. 472 hitting items it shouldn't.
41 479
42* player_sold 1 still gets added to maps at some point, but server cnanot read it. 480* player_sold 1 still gets added to maps at some point, but server cnanot read it.
43 resolve the situation by either implementing it fully or removing it fully. 481 resolve the situation by either implementing it fully or removing it fully.
44 482
45* climbing, meditating, levitating skills etc. should give you experience per use 483* climbing, meditating, levitating skills etc. should give you experience per use
46
47* rewrite banish in perl (low priority)
48
49* nekosan snatches the fish, which stays in the playr inventory.
50 remove should automaticlaly send esrv_del_item, and nobody else should,
51 for inv items. same for ipo.
52
53* output-count and output-sync defaults *might* cause delay by one message
54 for new users.
55
56* arrest => jail, but the jailed player can suicide and will wake up
57 in his normal savebed, not the jailbed.
58 484
59* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 485* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
60 2007-02-03 03:49:06.011 Discarding object without arch: texas 486 2007-02-03 03:49:06.011 Discarding object without arch: texas
61 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 487 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
62 2007-02-03 03:54:36.926 Discarding object without arch: event_say 488 2007-02-03 03:54:36.926 Discarding object without arch: event_say
64* IMPORTANT: 490* IMPORTANT:
65 entering instantiated random maps whose meta file is missing freezes the player. 491 entering instantiated random maps whose meta file is missing freezes the player.
66 492
67* random speed should result in randomised initial animation face. 493* random speed should result in randomised initial animation face.
68 494
69* example of why a player was kept alive long after having logged out.
70 those are probably in a player inventory.
71 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
72 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
73 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
74 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
75 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
76 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
77 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
78 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
79 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
80
81* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
82 => use debug_desc
83 => find out whats causing it
84
85* training center (kobold etc.) does not stop working after 30-40min 495* training center (kobold etc.) does not stop working after 30-40min
86 but goes on for 2 hours _at least_. 496 but goes on for 2 hours _at least_.
87 497
88* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
89 original crossfire: 100% cpu usage => freeze
90 after mapspace::update fix: 40%
91 after map protocol optimisation: 15%
92
93* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 498* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
94 this is simply counterwall hitting monsters. but why does it happen? 499 this is simply counterwall hitting monsters. but why does it happen?
95
96* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
97 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
98 500
99* animated weapons should come back to the player when he dies/disconnects? 501* animated weapons should come back to the player when he dies/disconnects?
100 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 502 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
101 animated weapon out and you disconnect, that it'd simply a) fall to the 503 animated weapon out and you disconnect, that it'd simply a) fall to the
102 ground or b) return to your inv? Rather than disappearing into the void of 504 ground or b) return to your inv? Rather than disappearing into the void of
103 nothingness. 505 nothingness.
104 506
105* mapinfo command should be handled asynchronously (cause it blocks the server)
106
107* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
108 16:09 <@schmorp> ende des themas
109 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 507* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
110 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 508 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
111 16:09 <@schmorp> erinnert mich dran 509 16:09 <@schmorp> erinnert mich dran
112 510
113* map converter 511* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
114 elmex: because of the faces and all the other nice things - i guess 512 (improve message)
115 [HUH?? please specify or remove]
116 513
117* implement no-drop-on-destroy flag (done)
118 for example to remove the specialcases for books that are destroyed
119 and contain spells (should be done)
120 514
121* look at these logs:
122 2006-09-16 01:38:16 Got unknown value in map header: race human
123 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
124 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
125 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
126 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
127 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
128 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
129
130* make sure custom keys get saved in same order as they are being loaded.
131
132* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and
133 implement buildable non-safe floors.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines