--- deliantra/server/TODO 2010/08/11 14:57:26 1.161 +++ deliantra/server/TODO 2011/06/01 15:05:45 1.168 @@ -4,6 +4,30 @@ TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? +- Snitch Angels might yield too high exp, or at least the invitation quest should + be fixed, to not have so many easily killable angels around. + +- http://maps.deliantra.net/quests/pippijn/one_eye_joe_house.xhtml + the forge at 9|8 does not seem to work - according to Roscoe. + +- change "use_skill jeweler analyze" to analyze the recipe and + add a "use_skill jeweler analyze jewels" to replace the current analysis. + +- check random map names, pippijn means: + 'the last map is called N-1 of N' + 'the first map is called "10 of 1"' + +- check if the confusion attacktype force and the force inserted by the + confusion spell of monsters work well together. They might have the same + name, which might lead to the effect that being confused will only prolong + the confusion force. cure confusion also removes the confusion attacktype + force, which is probably a result of the same naming for both. + +- monsters/npcs with @trigger in a dialog which are charmed can maybe be + (ab)used to circumvent mechanisms on other - than their original - maps. + possible solution: replace message on charm with something like: + "@match *\nYes master?" + - monsters with high maxhp (don't know if it has to do with it) like the king in /scorn/misc/castle2 tend to get negative hp when hit (eg. by punching with damage 17). @@ -42,7 +66,6 @@ - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client? 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2] -- http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup - place some thing at the end of the under water dungeon in whaleisland - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report 08 17:13:35 {server} Roscoe chats: and i have a question as well