1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
2 | |
2 | |
3 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
3 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
4 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
4 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
5 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
5 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
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7 | Apocrifo <apocrifo@tiscali.it>: |
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8 | |
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9 | 1. Navar Library, lets you in with quivers, pouches and key rings, but |
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10 | will not let you out (luckily you can cheat the door dropping stuff near |
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11 | to it, in the inside, go there, pick it up and while the door is still |
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12 | open); |
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13 | 2. Valdor, ConsolTower; it is impossible to get from "Tobias" the |
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14 | letter; instead one has to click on the square in front of him and ask |
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15 | the letter to it; |
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16 | 3. Valdor, towerEast; it is impossible to drop the letter from Tobias |
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17 | where it is supposed to be dropped. One has to pick up the dresser, drop |
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18 | the letter (in case drop the dresser afterwards....) and then gets the |
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19 | Consol Trainee letter; |
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20 | 4. Valdor, with the Consol Trainee letter one cannot do anything else in |
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21 | Valdor nor elsewhere (I might be missing something though); |
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22 | 5. Scorn, portGate, Terrance Rhyz, it is impossible to drop the potion |
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23 | of gem essence and get any effect, since the trigger is covered by a |
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24 | table, and the table cannot be picked up; |
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25 | 6. Pup Land, Lone Town, Ordeal Tower, there is no way of picking up the |
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26 | scroll at the end of the quest, since the gate leading inside the fence |
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27 | where the scroll lies does not open (I see no trigger for it as well). |
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28 | |
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29 | - Snitch Angels might yield too high exp, or at least the invitation quest should |
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30 | be fixed, to not have so many easily killable angels around. |
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31 | |
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32 | - http://maps.deliantra.net/quests/pippijn/one_eye_joe_house.xhtml |
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33 | the forge at 9|8 does not seem to work - according to Roscoe. |
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34 | |
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35 | - change "use_skill jeweler analyze" to analyze the recipe and |
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36 | add a "use_skill jeweler analyze jewels" to replace the current analysis. |
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37 | |
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38 | - check random map names, pippijn means: |
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39 | 'the last map is called N-1 of N' |
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40 | 'the first map is called "10 of 1"' |
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41 | |
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42 | - check if the confusion attacktype force and the force inserted by the |
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43 | confusion spell of monsters work well together. They might have the same |
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44 | name, which might lead to the effect that being confused will only prolong |
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45 | the confusion force. cure confusion also removes the confusion attacktype |
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46 | force, which is probably a result of the same naming for both. |
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47 | |
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48 | - monsters/npcs with @trigger in a dialog which are charmed can maybe be |
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49 | (ab)used to circumvent mechanisms on other - than their original - maps. |
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50 | possible solution: replace message on charm with something like: |
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51 | "@match *\nYes master?" |
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52 | |
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53 | - monsters with high maxhp (don't know if it has to do with it) like the king |
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54 | in /scorn/misc/castle2 tend to get negative hp when hit |
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55 | (eg. by punching with damage 17). |
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56 | |
7 | - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is |
57 | - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is |
8 | probably not long enough. and also the player is not informed of this. |
58 | probably not long enough. and also the player is not informed of this. |
9 | |
59 | |
10 | - think about: make it possible to update spell direction while it is fireing. |
60 | - think about: make it possible to update spell direction while it is fireing. |
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36 | - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml |
86 | - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml |
37 | how to get key 77497772343? |
87 | how to get key 77497772343? |
38 | - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client? |
88 | - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client? |
39 | 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping |
89 | 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping |
40 | 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2] |
90 | 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2] |
41 | - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup |
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42 | - place some thing at the end of the under water dungeon in whaleisland |
91 | - place some thing at the end of the under water dungeon in whaleisland |
43 | - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report |
92 | - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report |
44 | 08 17:13:35 {server} Roscoe chats: and i have a question as well |
93 | 08 17:13:35 {server} Roscoe chats: and i have a question as well |
45 | 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked |
94 | 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked |
46 | 08 17:14:10 {server} Neko-san was attacked by Dustfinger! |
95 | 08 17:14:10 {server} Neko-san was attacked by Dustfinger! |
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74 | |
123 | |
75 | dort finde ich "torch_1"-objekte in einigen goblins. |
124 | dort finde ich "torch_1"-objekte in einigen goblins. |
76 | |
125 | |
77 | hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser, |
126 | hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser, |
78 | kannst du das problem fixen? :) |
127 | kannst du das problem fixen? :) |
79 | - http://maps.deliantra.net/quests/peterm/CTower/Barracks.xhtml |
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80 | die monster da schauen nicht wirklich so aus wie ich sie in erinnerung habe - |
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81 | tatsächlich haben sie alle ne animation gestezt, diew ird abe rnicht benutzt |
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82 | (auch nicht in-game). |
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83 | kannst du das mal anschauen? da muss irgendwas ganz arg schieflaufen. |
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84 | - rate limit mana fountain: max per hour |
128 | - rate limit mana fountain: max per hour |
85 | => make them bring less with higher level |
129 | => make them bring less with higher level |
86 | 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of |
130 | 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of |
87 | mana? |
131 | mana? |
88 | 10 18:29:00 <schmorp> interesting |
132 | 10 18:29:00 <schmorp> interesting |