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Comparing deliantra/server/TODO (file contents):
Revision 1.17 by elmex, Sun Jan 14 18:03:16 2007 UTC vs.
Revision 1.134 by root, Tue May 6 17:34:58 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
4
5* can't move onto navar harbour piers when levitating.
6
7* drakkar pking system assumed to be well-balanced: any documentation?
8
9* tutorial in client
1018:24:32 <qwe> just a note
1118:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12 was reading it (by then) to get what was wrong and the instructions
13 there are outdated.
14
15* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 simply by dropping it.
17
18* important: mobs can cross shop-boundaries using shopmats. this must not be :/
19
20* drop all and get all will result in trying to pick up yourself
21 (likely harmless)
22
23* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
24
25* vanessa kept active because of:
26 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
27 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
28 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
29
30* dragon cannot apply ipo writing pen (lack the body), but use skill fine
31
32http://stonewashed.net/sfx.html
33
342007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
352007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
362007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
372007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
38
39http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
40
412007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
422007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
432007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
442007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
452007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
462007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
472007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
482007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
492007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
502007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
512007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
522007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
532007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
542007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
55
56
57* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
58
59* for the future: adjust sp regenration in that way that it doesn't
60 regenrate when food is below < 200 (a magic constant)
61
62* level 100 inscription with 4 kills: a single random_Scorll treasure
63 item in the ancient mages of forgotten town palace create
64 many *hundreds* of actual scrolls when instantiated?
65
6607:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
6707:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
6807:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
6907:21:37 <schmorp> unidentified they are called potions?
7007:21:48 -cfbot:#cf- [Incen] ayup
7107:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
72
73* totla invisibility is too hard to get. monsters should attack the
74 player when hit by him or his spell anyways.
75
76* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
77
78* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
79 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
80 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
81 semantics).
82
83* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
84 there. be inventive.
85
86* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
87 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
88 hitting items it shouldn't.
89
90* can users in theory steal the gems out of their snitchangel pet monsters?
91 => the nodrop mechanism used for that should also disallow stealing.
92
93* bowmode should offer different capabilities given on level of user
94 (Leonov).
95
96* player_sold 1 still gets added to maps at some point, but server cnanot read it.
97 resolve the situation by either implementing it fully or removing it fully.
98
99* climbing, meditating, levitating skills etc. should give you experience per use
100
101* rewrite banish in perl (low priority)
102
103* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
104 2007-02-03 03:49:06.011 Discarding object without arch: texas
105 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
106 2007-02-03 03:54:36.926 Discarding object without arch: event_say
107
108* IMPORTANT:
109 entering instantiated random maps whose meta file is missing freezes the player.
110
111* random speed should result in randomised initial animation face.
112
113* training center (kobold etc.) does not stop working after 30-40min
114 but goes on for 2 hours _at least_.
115
116* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
117 this is simply counterwall hitting monsters. but why does it happen?
2 118
3* animated weapons should come back to the player when he dies/disconnects? 119* animated weapons should come back to the player when he dies/disconnects?
4 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 120 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
5 animated weapon out and you disconnect, that it'd simply a) fall to the 121 animated weapon out and you disconnect, that it'd simply a) fall to the
6 ground or b) return to your inv? Rather than disappearing into the void of 122 ground or b) return to your inv? Rather than disappearing into the void of
7 nothingness. 123 nothingness.
8 124
9* rewrite gen_worldmap so that it replaces floors instead putting the 125* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
10 overlay on top of the worldmap. 126 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
127 16:09 <@schmorp> erinnert mich dran
11 128
12* investigate face and ground problems in world_109_126 129* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
130 (improve message)
13 131
14* important: re-enable out-of-order execution of chat and say by making them
15 packets instead of commands, by pre-parsing ncom/command.
16 132
17* mapinfo command should be handled asynchronously (cause it blocks the server)
18
19* drop unpaid items when dieing on the spot.
20
21* arch/river/* need to be converted to new .x scheme
22
23* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
24 16:09 <@schmorp> ende des themas
25 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
26 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
27 16:09 <@schmorp> erinnert mich dran
28 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke)
29
30* map converter
31 elmex: because of the faces and all the other nice things - i guess
32
33* implement no-drop-on-destroy flag (done)
34 for example to remove the specialcases for books that are destroyed
35 and contain spells (should be done)
36
37* look at these logs:
38 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
39 2006-09-16 01:38:16 Got unknown value in map header: race human
40 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
41 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
42
43* requirements need to be dcoumented:
44 safe:hole, gperf, glib, std::tr1 (::unoredred_map)

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