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Comparing deliantra/server/TODO (file contents):
Revision 1.17 by elmex, Sun Jan 14 18:03:16 2007 UTC vs.
Revision 1.18 by root, Sun Jan 14 19:55:37 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3important: 2007-01-14 18:51:45.228 find_nearest_living_creature: map /mlab/cwdccastleofmarquis3 (40,44) has is_alive set but did not find a monster?
4- seems to cause severe cpu usage
5- swapping out fixes it
6
7* important: re-enable out-of-order execution of chat and say by making them
8 packets instead of commands, by pre-parsing ncom/command.
2 9
3* animated weapons should come back to the player when he dies/disconnects? 10* animated weapons should come back to the player when he dies/disconnects?
4 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 11 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
5 animated weapon out and you disconnect, that it'd simply a) fall to the 12 animated weapon out and you disconnect, that it'd simply a) fall to the
6 ground or b) return to your inv? Rather than disappearing into the void of 13 ground or b) return to your inv? Rather than disappearing into the void of
8 15
9* rewrite gen_worldmap so that it replaces floors instead putting the 16* rewrite gen_worldmap so that it replaces floors instead putting the
10 overlay on top of the worldmap. 17 overlay on top of the worldmap.
11 18
12* investigate face and ground problems in world_109_126 19* investigate face and ground problems in world_109_126
13
14* important: re-enable out-of-order execution of chat and say by making them
15 packets instead of commands, by pre-parsing ncom/command.
16 20
17* mapinfo command should be handled asynchronously (cause it blocks the server) 21* mapinfo command should be handled asynchronously (cause it blocks the server)
18 22
19* drop unpaid items when dieing on the spot. 23* drop unpaid items when dieing on the spot.
20 24

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