--- deliantra/server/TODO 2007/01/14 23:35:03 1.22 +++ deliantra/server/TODO 2007/01/15 00:40:48 1.23 @@ -4,14 +4,20 @@ #* The exit to 'random map at , level ' is closed # happens on first entry to a random map *sometimes*. meta file not yet written? +* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. + * re-enable cede in save, when deemed stable. * important: re-enable out-of-order execution of chat and say by making them packets instead of commands, by pre-parsing ncom/command. + (this is really hard, other command smight qualify, too...) * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. this is simply counterwall hitting monsters. but why does it happen? +* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type + fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type. + * animated weapons should come back to the player when he dies/disconnects? 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an animated weapon out and you disconnect, that it'd simply a) fall to the