--- deliantra/server/TODO 2007/01/15 00:40:48 1.23 +++ deliantra/server/TODO 2007/01/18 00:08:29 1.27 @@ -1,8 +1,19 @@ Here are listed some todos which should be looked into sometimes. -#possibly fixed -#* The exit to 'random map at , level ' is closed -# happens on first entry to a random map *sometimes*. meta file not yet written? +* The exit to 'random map at , level ' is closed + happens on first entry to a random map *sometimes*. meta file not yet written? + +* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() + => use debug_desc + => find out whats causing it + +* the server loves to basically freeze with high cpu load. + everything seems to work, except extremely slow. + maybe related to such stuff: (maybe too many monsters for some reason?) + 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object + +* summoned monsters seem to be too peaceful - demonology tower elementals, + bloodwell (seems to be an old issue). * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. @@ -35,12 +46,11 @@ * arch/river/* need to be converted to new .x scheme -* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven - 16:09 <@schmorp> ende des themas - 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden - 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten - 16:09 <@schmorp> erinnert mich dran - 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke) +* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven + 16:09 <@schmorp> ende des themas + 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden + 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten + 16:09 <@schmorp> erinnert mich dran * map converter elmex: because of the faces and all the other nice things - i guess @@ -50,10 +60,16 @@ and contain spells (should be done) * look at these logs: - 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp] - 2006-09-16 01:38:16 Got unknown value in map header: race human - 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; - 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) + 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp] + 2006-09-16 01:38:16 Got unknown value in map header: race human + 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; + 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) + 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) + 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) + 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) + 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) * requirements need to be dcoumented: - safe:hole, gperf, glib, std::tr1 (::unoredred_map) + glib, std::tr1 (::unoredred_map) + +