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Comparing deliantra/server/TODO (file contents):
Revision 1.23 by root, Mon Jan 15 00:40:48 2007 UTC vs.
Revision 1.33 by root, Sat Feb 3 02:55:28 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3#possibly fixed 3* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
4 2007-02-03 03:49:06.011 Discarding object without arch: texas
5 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
6 2007-02-03 03:54:36.926 Discarding object without arch: event_say
7
8* IMPORTANT:
9 entering instantiated random maps whose meta file is missing freezes the player.
10
11* debug_desc should display env information, too.
12
13* random speed should result in randomised initial animation face.
14
15* example of why a player was kept alive long after having logged out.
16 those are probably in a player inventory.
17 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
18 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
19 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
20 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
21 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
22 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
23 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
24 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
25 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
26
4#* The exit to 'random map at , level ' is closed 27* The exit to 'random map at , level ' is closed
5# happens on first entry to a random map *sometimes*. meta file not yet written? 28 happens on first entry to a random map *sometimes*. meta file not yet written?
29
30* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
31 => use debug_desc
32 => find out whats causing it
33
34* the server loves to basically freeze with high cpu load.
35 everything seems to work, except extremely slow.
36 maybe related to such stuff: (maybe too many monsters for some reason?)
37 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
38
39* training center (kobold etc.) does not stop working after 30-40min
40 but goes on for 2 hours _at least_.
41
42* summoned monsters seem to be too peaceful - demonology tower elementals,
43 bloodwell (seems to be an old issue).
6 44
7* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 45* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
8 46
9* re-enable cede in save, when deemed stable. 47* re-enable cede in save, when deemed stable.
10 48
33 71
34* drop unpaid items when dieing on the spot. 72* drop unpaid items when dieing on the spot.
35 73
36* arch/river/* need to be converted to new .x scheme 74* arch/river/* need to be converted to new .x scheme
37 75
38* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 76* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
39 16:09 <@schmorp> ende des themas 77 16:09 <@schmorp> ende des themas
40 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 78 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
41 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 79 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
42 16:09 <@schmorp> erinnert mich dran 80 16:09 <@schmorp> erinnert mich dran
43 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke)
44 81
45* map converter 82* map converter
46 elmex: because of the faces and all the other nice things - i guess 83 elmex: because of the faces and all the other nice things - i guess
47 84
48* implement no-drop-on-destroy flag (done) 85* implement no-drop-on-destroy flag (done)
49 for example to remove the specialcases for books that are destroyed 86 for example to remove the specialcases for books that are destroyed
50 and contain spells (should be done) 87 and contain spells (should be done)
51 88
52* look at these logs: 89* look at these logs:
53 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
54 2006-09-16 01:38:16 Got unknown value in map header: race human 90 2006-09-16 01:38:16 Got unknown value in map header: race human
55 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; 91 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
56 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 92 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
93 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
94 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
95 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
96 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
57 97
58* requirements need to be dcoumented: 98
59 safe:hole, gperf, glib, std::tr1 (::unoredred_map)

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