--- deliantra/server/TODO 2007/01/15 02:05:49 1.24 +++ deliantra/server/TODO 2007/10/18 00:46:29 1.112 @@ -1,19 +1,202 @@ Here are listed some todos which should be looked into sometimes. -#possibly fixed -#* The exit to 'random map at , level ' is closed -# happens on first entry to a random map *sometimes*. meta file not yet written? +* important: word-of-recall cats before dieing will recall you out of nimbus. -* the server loves to basically freeze with high cpu load. - everything seems to work, except extremely slow. +* drop all and get all will result in trying to pick up yourself + (likely harmless) -* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. +* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows. + 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows. + +* IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows). + +* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner + +2007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573 + cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505 + eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505 + cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164 + eval {...} called at /opt/perl/lib/perl5/Event.pm line 164 + eval {...} called at /opt/perl/lib/perl5/Event.pm line 164 + Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213 + cf::main() called at -e line 0 + +* sync_job in random map prepare still exists. + +*** + +2007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, line 27. +^ cause for server freezes? + +* IMPORTANT: + "cannot change rod when levitating" + +* balance does not work in the bank anymore + +* vanessa kept active because of: + owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on @1+1) + owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on @1+1) + -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). + +* dragon cannot apply ipo writing pen (lack the body), but use skill fine + +* pupland worldmap region is "santo dominion" => fix. + +* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) + +http://stonewashed.net/sfx.html + +2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() +2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() + +http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg + +2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500 +2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275 +2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245 +2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271 +2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106 +2007-08-21 18:38:41.9102 [ABT] [std::deque >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059 +2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612 +2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509 +2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145 +2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506 +2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60 +2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 +2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse +2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) + + +* "You get the distinct feeling that is nuts" actually appeared once. + +* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. + +* IMPORTANT: the ex command does not properly filter cfpod. + +* diseases refer to their owner, keeping diseasd players alive needlessly. + +* for the future: adjust sp regenration in that way that it doesn't + regenrate when food is below < 200 (a magic constant) + +* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid + stuff beig dropped on the teleporter there). + +* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot + crossfire developer who thinks that 4k is enough for everybody. + implement a workaround, either just telling people that their book + is winged or not sending it as book but as separate paragraphs or multiple + books. must be multiple paragraphs: + /* 4096 is probably way overkill, but 1024 could very well be too small. + +* level 100 inscription with 4 kills: a single random_Scorll treasure + item in the ancient mages of forgotten town palace create + many *hundreds* of actual scrolls when instantiated? + +07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" +07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision +07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified +07:21:37 unidentified they are called potions? +07:21:48 -cfbot:#cf- [Incen] ayup +07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms + +* totla invisibility is too hard to get. monsters should attack the + player when hit by him or his spell anyways. + +* IMPORTANT: current server breaks all old cfplus clients due to partial transfers + +* IMPORTANT: cnanot enter G in chat/irc, as it gets expanded -* re-enable cede in save, when deemed stable. +* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. -* important: re-enable out-of-order execution of chat and say by making them - packets instead of commands, by pre-parsing ncom/command. - (this is really hard, other command smight qualify, too...) +* is_animated is sometimes written twice when saving, because it must be off when + no animation is set. this does not work, of course, because later the flag is written again. + should probably be fixed on load, not on save. + +* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning + obviously this should be the real name, not the arch name. + +* new players sometimes seem to lack statistics + +* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still + +* IMPORTANT: client structures (ns) seem to never get released ever. + +* IMPORTANT: never-defined archetypes should be flagged as such and a suitable + check fucntion should be designed - the same for empty treasurelists + and similar stuff. + +* IMPORTANT: reloading archetypes should create copies of used archetypes, letting + existing objects refer to the old archteypoes (for purposes of saving). + UPDATE: this is done, but an upgrade of in-memory objects is highly + advisable, as well as testing wether reloading actually works :) + +* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts + firing into a specific direction. fire 0 only fires once (this is a bug, but most clients + move firing on yourself on non-shift-kp_5 because servers do not support the shifted + semantics). + +* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest + there. be inventive. + +* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() + sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary + hitting items it shouldn't. + +* can users in theory steal the gems out of their snitchangel pet monsters? + => the nodrop mechanism used for that should also disallow stealing. + +* bowmode should offer different capabilities given on level of user + (Leonov). + +* player_sold 1 still gets added to maps at some point, but server cnanot read it. + resolve the situation by either implementing it fully or removing it fully. + +* climbing, meditating, levitating skills etc. should give you experience per use + +* rewrite banish in perl (low priority) + +* nekosan snatches the fish, which stays in the playr inventory. + remove should automaticlaly send esrv_del_item, and nobody else should, + for inv items. same for ipo. + +* output-count and output-sync defaults *might* cause delay by one message + for new users. + +* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) + 2007-02-03 03:49:06.011 Discarding object without arch: texas + 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) + 2007-02-03 03:54:36.926 Discarding object without arch: event_say + +* IMPORTANT: + entering instantiated random maps whose meta file is missing freezes the player. + +* random speed should result in randomised initial animation face. + +* example of why a player was kept alive long after having logged out. + those are probably in a player inventory. + 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9 + 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) + +* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() + => use debug_desc + => find out whats causing it + +* training center (kobold etc.) does not stop working after 30-40min + but goes on for 2 hours _at least_. + +* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. + original crossfire: 100% cpu usage => freeze + after mapspace::update fix: 40% + after map protocol optimisation: 15% * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. this is simply counterwall hitting monsters. but why does it happen? @@ -27,17 +210,8 @@ ground or b) return to your inv? Rather than disappearing into the void of nothingness. -* rewrite gen_worldmap so that it replaces floors instead putting the - overlay on top of the worldmap. - -* investigate face and ground problems in world_109_126 - * mapinfo command should be handled asynchronously (cause it blocks the server) -* drop unpaid items when dieing on the spot. - -* arch/river/* need to be converted to new .x scheme - * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 16:09 <@schmorp> ende des themas 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden @@ -46,22 +220,21 @@ * map converter elmex: because of the faces and all the other nice things - i guess + [HUH?? please specify or remove] * implement no-drop-on-destroy flag (done) for example to remove the specialcases for books that are destroyed and contain spells (should be done) * look at these logs: - 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp] 2006-09-16 01:38:16 Got unknown value in map header: race human - 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) -* requirements need to be dcoumented: - glib, std::tr1 (::unoredred_map) - +* make sure custom keys get saved in same order as they are being loaded. +* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and + implement buildable non-safe floors.