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Comparing deliantra/server/TODO (file contents):
Revision 1.24 by root, Mon Jan 15 02:05:49 2007 UTC vs.
Revision 1.127 by root, Tue May 6 14:56:42 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3#possibly fixed 3* drakkar pking system assumed to be well-balanced: any documentation?
4#* The exit to 'random map at , level ' is closed
5# happens on first entry to a random map *sometimes*. meta file not yet written?
6 4
7* the server loves to basically freeze with high cpu load. 5* tutorial in client
8 everything seems to work, except extremely slow. 618:24:32 <qwe> just a note
718:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
8 was reading it (by then) to get what was wrong and the instructions
9 there are outdated.
9 10
10* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 11* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
12 simply by dropping it.
11 13
12* re-enable cede in save, when deemed stable. 14* missile weapons seem to be buggy w.r.t. applying things to players like
15 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
16 increases their spell regen.
13 17
14* important: re-enable out-of-order execution of chat and say by making them 18* when detect monster is cast while eg. a ball of lighning is active, it's not
15 packets instead of commands, by pre-parsing ncom/command. 19 shown long enough for the player to notice (probably due to LOS calculations).
16 (this is really hard, other command smight qualify, too...) 20
21* important: mobs can cross shop-boundaries using shopmats. this must not be :/
22
23* drop all and get all will result in trying to pick up yourself
24 (likely harmless)
25
26* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
27 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
28
29* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
30
31* sync_job in random map prepare still exists.
32
33* IMPORTANT:
34 "cannot change rod when levitating"
35
36* vanessa kept active because of:
37 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
38 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
39 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
40
41* dragon cannot apply ipo writing pen (lack the body), but use skill fine
42
43* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
44
45http://stonewashed.net/sfx.html
46
472007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
482007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
502007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
51
52http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
53
542007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
552007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
562007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
572007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
582007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
592007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
602007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
612007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
622007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
632007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
642007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
652007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
662007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
672007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
68
69
70* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
71
72* for the future: adjust sp regenration in that way that it doesn't
73 regenrate when food is below < 200 (a magic constant)
74
75* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
76 stuff beig dropped on the teleporter there).
77
78* level 100 inscription with 4 kills: a single random_Scorll treasure
79 item in the ancient mages of forgotten town palace create
80 many *hundreds* of actual scrolls when instantiated?
81
8207:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8307:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
8407:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
8507:21:37 <schmorp> unidentified they are called potions?
8607:21:48 -cfbot:#cf- [Incen] ayup
8707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
88
89* totla invisibility is too hard to get. monsters should attack the
90 player when hit by him or his spell anyways.
91
92* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
93
94* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
95
96* is_animated is sometimes written twice when saving, because it must be off when
97 no animation is set. this does not work, of course, because later the flag is written again.
98 should probably be fixed on load, not on save.
99
100* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
101 obviously this should be the real name, not the arch name.
102
103* new players sometimes seem to lack statistics
104
105* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
106
107* IMPORTANT: client structures (ns) seem to never get released ever.
108
109* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
110 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
111 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
112 semantics).
113
114* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
115 there. be inventive.
116
117* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
118 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
119 hitting items it shouldn't.
120
121* can users in theory steal the gems out of their snitchangel pet monsters?
122 => the nodrop mechanism used for that should also disallow stealing.
123
124* bowmode should offer different capabilities given on level of user
125 (Leonov).
126
127* player_sold 1 still gets added to maps at some point, but server cnanot read it.
128 resolve the situation by either implementing it fully or removing it fully.
129
130* climbing, meditating, levitating skills etc. should give you experience per use
131
132* rewrite banish in perl (low priority)
133
134* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
135 2007-02-03 03:49:06.011 Discarding object without arch: texas
136 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
137 2007-02-03 03:54:36.926 Discarding object without arch: event_say
138
139* IMPORTANT:
140 entering instantiated random maps whose meta file is missing freezes the player.
141
142* random speed should result in randomised initial animation face.
143
144* training center (kobold etc.) does not stop working after 30-40min
145 but goes on for 2 hours _at least_.
17 146
18* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 147* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
19 this is simply counterwall hitting monsters. but why does it happen? 148 this is simply counterwall hitting monsters. but why does it happen?
20
21* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
22 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
23 149
24* animated weapons should come back to the player when he dies/disconnects? 150* animated weapons should come back to the player when he dies/disconnects?
25 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 151 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
26 animated weapon out and you disconnect, that it'd simply a) fall to the 152 animated weapon out and you disconnect, that it'd simply a) fall to the
27 ground or b) return to your inv? Rather than disappearing into the void of 153 ground or b) return to your inv? Rather than disappearing into the void of
28 nothingness. 154 nothingness.
29 155
30* rewrite gen_worldmap so that it replaces floors instead putting the
31 overlay on top of the worldmap.
32
33* investigate face and ground problems in world_109_126
34
35* mapinfo command should be handled asynchronously (cause it blocks the server)
36
37* drop unpaid items when dieing on the spot.
38
39* arch/river/* need to be converted to new .x scheme
40
41* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
42 16:09 <@schmorp> ende des themas
43 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 156* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
44 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 157 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
45 16:09 <@schmorp> erinnert mich dran 158 16:09 <@schmorp> erinnert mich dran
46
47* map converter
48 elmex: because of the faces and all the other nice things - i guess
49 159
50* implement no-drop-on-destroy flag (done) 160* implement no-drop-on-destroy flag (done)
51 for example to remove the specialcases for books that are destroyed 161 for example to remove the specialcases for books that are destroyed
52 and contain spells (should be done) 162 and contain spells (should be done)
53 163
54* look at these logs: 164* make sure custom keys get saved in same order as they are being loaded.
55 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
56 2006-09-16 01:38:16 Got unknown value in map header: race human
57 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
58 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
59 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
60 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
61 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
62 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
63 165
64* requirements need to be dcoumented:
65 glib, std::tr1 (::unoredred_map)
66
67

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