--- deliantra/server/TODO 2007/01/14 13:12:49 1.16 +++ deliantra/server/TODO 2007/01/15 02:05:49 1.24 @@ -1,12 +1,36 @@ Here are listed some todos which should be looked into sometimes. -* rewrite gen_worldmap so that it replaces floors instead putting the - overlay on top of the worldmap. +#possibly fixed +#* The exit to 'random map at , level ' is closed +# happens on first entry to a random map *sometimes*. meta file not yet written? -* investigate face and ground problems in world_109_126 +* the server loves to basically freeze with high cpu load. + everything seems to work, except extremely slow. + +* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. + +* re-enable cede in save, when deemed stable. * important: re-enable out-of-order execution of chat and say by making them packets instead of commands, by pre-parsing ncom/command. + (this is really hard, other command smight qualify, too...) + +* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. + this is simply counterwall hitting monsters. but why does it happen? + +* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type + fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type. + +* animated weapons should come back to the player when he dies/disconnects? + 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an + animated weapon out and you disconnect, that it'd simply a) fall to the + ground or b) return to your inv? Rather than disappearing into the void of + nothingness. + +* rewrite gen_worldmap so that it replaces floors instead putting the + overlay on top of the worldmap. + +* investigate face and ground problems in world_109_126 * mapinfo command should be handled asynchronously (cause it blocks the server) @@ -14,12 +38,11 @@ * arch/river/* need to be converted to new .x scheme -* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven - 16:09 <@schmorp> ende des themas - 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden - 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten - 16:09 <@schmorp> erinnert mich dran - 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke) +* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven + 16:09 <@schmorp> ende des themas + 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden + 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten + 16:09 <@schmorp> erinnert mich dran * map converter elmex: because of the faces and all the other nice things - i guess @@ -29,10 +52,16 @@ and contain spells (should be done) * look at these logs: - 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp] - 2006-09-16 01:38:16 Got unknown value in map header: race human - 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; - 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) + 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp] + 2006-09-16 01:38:16 Got unknown value in map header: race human + 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; + 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) + 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) + 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) + 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) + 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) * requirements need to be dcoumented: - safe:hole, gperf, glib, std::tr1 (::unoredred_map) + glib, std::tr1 (::unoredred_map) + +