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Comparing deliantra/server/TODO (file contents):
Revision 1.24 by root, Mon Jan 15 02:05:49 2007 UTC vs.
Revision 1.27 by root, Thu Jan 18 00:08:29 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3#possibly fixed
4#* The exit to 'random map at , level ' is closed 3* The exit to 'random map at , level ' is closed
5# happens on first entry to a random map *sometimes*. meta file not yet written? 4 happens on first entry to a random map *sometimes*. meta file not yet written?
5
6* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
7 => use debug_desc
8 => find out whats causing it
6 9
7* the server loves to basically freeze with high cpu load. 10* the server loves to basically freeze with high cpu load.
8 everything seems to work, except extremely slow. 11 everything seems to work, except extremely slow.
12 maybe related to such stuff: (maybe too many monsters for some reason?)
13 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
14
15* summoned monsters seem to be too peaceful - demonology tower elementals,
16 bloodwell (seems to be an old issue).
9 17
10* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 18* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
11 19
12* re-enable cede in save, when deemed stable. 20* re-enable cede in save, when deemed stable.
13 21

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