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Comparing deliantra/server/TODO (file contents):
Revision 1.25 by root, Mon Jan 15 02:08:38 2007 UTC vs.
Revision 1.138 by root, Wed May 7 19:19:09 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3#possibly fixed 3* lone-town shops say "no shop nearby" with use_skill bargaining.
4#* The exit to 'random map at , level ' is closed
5# happens on first entry to a random map *sometimes*. meta file not yet written?
6 4
7* the server loves to basically freeze with high cpu load. 5* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
8 everything seems to work, except extremely slow.
9 maybe related to such stuff: (maybe too many monsters for some reason?)
10 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
11 6
12* summoned monsters seem to be too peaceful - demonology tower elementals, 7* *sigh*
13 bloodwell (seems to be an old issue). 8 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
9 _after_ the weight update fix
14 10
15* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 11* unique items in maps not handled correctly: server should remember wether a unique
12 file was written and force it to be written again, even if empty.
16 13
17* re-enable cede in save, when deemed stable. 14* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
18 15
19* important: re-enable out-of-order execution of chat and say by making them 16* can't move onto navar harbour piers when levitating.
20 packets instead of commands, by pre-parsing ncom/command. 17
21 (this is really hard, other command smight qualify, too...) 18* drakkar pking system assumed to be well-balanced: any documentation?
19
20* tutorial in client
2118:24:32 <qwe> just a note
2218:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
23 was reading it (by then) to get what was wrong and the instructions
24 there are outdated.
25
26* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
27 simply by dropping it.
28
29* important: mobs can cross shop-boundaries using shopmats. this must not be :/
30
31* drop all and get all will result in trying to pick up yourself
32 (likely harmless)
33
34* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
35
36* vanessa kept active because of:
37 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
38 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
39 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
40
41* dragon cannot apply ipo writing pen (lack the body), but use skill fine
42
43http://stonewashed.net/sfx.html
44
452007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
462007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
472007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
482007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
49
50http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
51
522007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
532007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
542007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
552007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
562007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
572007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
582007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
592007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
602007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
612007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
622007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
632007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
642007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
652007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
66
67
68* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
69
70* for the future: adjust sp regenration in that way that it doesn't
71 regenrate when food is below < 200 (a magic constant)
72
73* level 100 inscription with 4 kills: a single random_Scorll treasure
74 item in the ancient mages of forgotten town palace create
75 many *hundreds* of actual scrolls when instantiated?
76
7707:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
7807:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
7907:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
8007:21:37 <schmorp> unidentified they are called potions?
8107:21:48 -cfbot:#cf- [Incen] ayup
8207:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
83
84* totla invisibility is too hard to get. monsters should attack the
85 player when hit by him or his spell anyways.
86
87* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
88
89* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
90 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
91 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
92 semantics).
93
94* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
95 there. be inventive.
96
97* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
98 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
99 hitting items it shouldn't.
100
101* can users in theory steal the gems out of their snitchangel pet monsters?
102 => the nodrop mechanism used for that should also disallow stealing.
103
104* bowmode should offer different capabilities given on level of user
105 (Leonov).
106
107* player_sold 1 still gets added to maps at some point, but server cnanot read it.
108 resolve the situation by either implementing it fully or removing it fully.
109
110* climbing, meditating, levitating skills etc. should give you experience per use
111
112* rewrite banish in perl (low priority)
113
114* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
115 2007-02-03 03:49:06.011 Discarding object without arch: texas
116 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
117 2007-02-03 03:54:36.926 Discarding object without arch: event_say
118
119* IMPORTANT:
120 entering instantiated random maps whose meta file is missing freezes the player.
121
122* random speed should result in randomised initial animation face.
123
124* training center (kobold etc.) does not stop working after 30-40min
125 but goes on for 2 hours _at least_.
22 126
23* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 127* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
24 this is simply counterwall hitting monsters. but why does it happen? 128 this is simply counterwall hitting monsters. but why does it happen?
25
26* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
27 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
28 129
29* animated weapons should come back to the player when he dies/disconnects? 130* animated weapons should come back to the player when he dies/disconnects?
30 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 131 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
31 animated weapon out and you disconnect, that it'd simply a) fall to the 132 animated weapon out and you disconnect, that it'd simply a) fall to the
32 ground or b) return to your inv? Rather than disappearing into the void of 133 ground or b) return to your inv? Rather than disappearing into the void of
33 nothingness. 134 nothingness.
34 135
35* rewrite gen_worldmap so that it replaces floors instead putting the
36 overlay on top of the worldmap.
37
38* investigate face and ground problems in world_109_126
39
40* mapinfo command should be handled asynchronously (cause it blocks the server)
41
42* drop unpaid items when dieing on the spot.
43
44* arch/river/* need to be converted to new .x scheme
45
46* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
47 16:09 <@schmorp> ende des themas
48 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 136* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
49 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 137 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
50 16:09 <@schmorp> erinnert mich dran 138 16:09 <@schmorp> erinnert mich dran
51 139
52* map converter 140* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
53 elmex: because of the faces and all the other nice things - i guess 141 (improve message)
54
55* implement no-drop-on-destroy flag (done)
56 for example to remove the specialcases for books that are destroyed
57 and contain spells (should be done)
58
59* look at these logs:
60 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
61 2006-09-16 01:38:16 Got unknown value in map header: race human
62 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
63 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
64 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
65 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
66 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
67 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
68
69* requirements need to be dcoumented:
70 glib, std::tr1 (::unoredred_map)
71 142
72 143

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