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Comparing deliantra/server/TODO (file contents):
Revision 1.26 by root, Mon Jan 15 02:18:01 2007 UTC vs.
Revision 1.125 by root, Mon May 5 15:06:06 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3#possibly fixed 3* tell player when he is starving.
4#* The exit to 'random map at , level ' is closed
5# happens on first entry to a random map *sometimes*. meta file not yet written?
6 4
7* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 5* drakkar pking system assumed to be well-balanced: any documentation?
8 => use debug_desc
9 => find out whats causing it
10 6
11* the server loves to basically freeze with high cpu load. 7* tutorial in client
12 everything seems to work, except extremely slow. 818:24:32 <qwe> just a note
13 maybe related to such stuff: (maybe too many monsters for some reason?) 918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
14 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object 10 was reading it (by then) to get what was wrong and the instructions
11 there are outdated.
15 12
16* summoned monsters seem to be too peaceful - demonology tower elementals, 13* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
17 bloodwell (seems to be an old issue). 14 simply by dropping it.
18 15
19* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 16* missile weapons seem to be buggy w.r.t. applying things to players like
17 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
18 increases their spell regen.
20 19
21* re-enable cede in save, when deemed stable. 20* when detect monster is cast while eg. a ball of lighning is active, it's not
21 shown long enough for the player to notice (probably due to LOS calculations).
22 22
23* important: re-enable out-of-order execution of chat and say by making them 23* important: mobs can cross shop-boundaries using shopmats. this must not be :/
24 packets instead of commands, by pre-parsing ncom/command. 24
25 (this is really hard, other command smight qualify, too...) 25* important: word-of-recall cast before dieing will recall you out of nimbus.
26
27* drop all and get all will result in trying to pick up yourself
28 (likely harmless)
29
30* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
31 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
32
33* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
34
35* sync_job in random map prepare still exists.
36
37* IMPORTANT:
38 "cannot change rod when levitating"
39
40* vanessa kept active because of:
41 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
42 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
43 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
44
45* dragon cannot apply ipo writing pen (lack the body), but use skill fine
46
47* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
48
49http://stonewashed.net/sfx.html
50
512007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
522007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
532007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
542007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
55
56http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
57
582007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
592007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
602007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
612007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
622007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
632007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
642007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
652007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
662007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
672007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
682007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
692007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
702007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
712007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
72
73
74* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
75
76* for the future: adjust sp regenration in that way that it doesn't
77 regenrate when food is below < 200 (a magic constant)
78
79* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
80 stuff beig dropped on the teleporter there).
81
82* level 100 inscription with 4 kills: a single random_Scorll treasure
83 item in the ancient mages of forgotten town palace create
84 many *hundreds* of actual scrolls when instantiated?
85
8607:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8707:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
8807:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
8907:21:37 <schmorp> unidentified they are called potions?
9007:21:48 -cfbot:#cf- [Incen] ayup
9107:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
92
93* totla invisibility is too hard to get. monsters should attack the
94 player when hit by him or his spell anyways.
95
96* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
97
98* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
99
100* is_animated is sometimes written twice when saving, because it must be off when
101 no animation is set. this does not work, of course, because later the flag is written again.
102 should probably be fixed on load, not on save.
103
104* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
105 obviously this should be the real name, not the arch name.
106
107* new players sometimes seem to lack statistics
108
109* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
110
111* IMPORTANT: client structures (ns) seem to never get released ever.
112
113* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
114 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
115 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
116 semantics).
117
118* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
119 there. be inventive.
120
121* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
122 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
123 hitting items it shouldn't.
124
125* can users in theory steal the gems out of their snitchangel pet monsters?
126 => the nodrop mechanism used for that should also disallow stealing.
127
128* bowmode should offer different capabilities given on level of user
129 (Leonov).
130
131* player_sold 1 still gets added to maps at some point, but server cnanot read it.
132 resolve the situation by either implementing it fully or removing it fully.
133
134* climbing, meditating, levitating skills etc. should give you experience per use
135
136* rewrite banish in perl (low priority)
137
138* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
139 2007-02-03 03:49:06.011 Discarding object without arch: texas
140 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
141 2007-02-03 03:54:36.926 Discarding object without arch: event_say
142
143* IMPORTANT:
144 entering instantiated random maps whose meta file is missing freezes the player.
145
146* random speed should result in randomised initial animation face.
147
148* training center (kobold etc.) does not stop working after 30-40min
149 but goes on for 2 hours _at least_.
26 150
27* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 151* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
28 this is simply counterwall hitting monsters. but why does it happen? 152 this is simply counterwall hitting monsters. but why does it happen?
29
30* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
31 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
32 153
33* animated weapons should come back to the player when he dies/disconnects? 154* animated weapons should come back to the player when he dies/disconnects?
34 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 155 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
35 animated weapon out and you disconnect, that it'd simply a) fall to the 156 animated weapon out and you disconnect, that it'd simply a) fall to the
36 ground or b) return to your inv? Rather than disappearing into the void of 157 ground or b) return to your inv? Rather than disappearing into the void of
37 nothingness. 158 nothingness.
38 159
39* rewrite gen_worldmap so that it replaces floors instead putting the
40 overlay on top of the worldmap.
41
42* investigate face and ground problems in world_109_126
43
44* mapinfo command should be handled asynchronously (cause it blocks the server)
45
46* drop unpaid items when dieing on the spot.
47
48* arch/river/* need to be converted to new .x scheme
49
50* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
51 16:09 <@schmorp> ende des themas
52 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 160* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
53 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 161 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
54 16:09 <@schmorp> erinnert mich dran 162 16:09 <@schmorp> erinnert mich dran
55
56* map converter
57 elmex: because of the faces and all the other nice things - i guess
58 163
59* implement no-drop-on-destroy flag (done) 164* implement no-drop-on-destroy flag (done)
60 for example to remove the specialcases for books that are destroyed 165 for example to remove the specialcases for books that are destroyed
61 and contain spells (should be done) 166 and contain spells (should be done)
62 167
63* look at these logs: 168* make sure custom keys get saved in same order as they are being loaded.
64 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
65 2006-09-16 01:38:16 Got unknown value in map header: race human
66 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
67 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
68 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
69 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
70 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
71 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
72 169
73* requirements need to be dcoumented:
74 glib, std::tr1 (::unoredred_map)
75
76

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