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Comparing deliantra/server/TODO (file contents):
Revision 1.26 by root, Mon Jan 15 02:18:01 2007 UTC vs.
Revision 1.96 by root, Mon Aug 27 01:13:48 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3#possibly fixed 32007-08-26 18:04:38.1909 Can't locate object method "ns" via package "cf::client::wrap" at /opt/crossfire/share/crossfire/cf.pm line 2582.
4#* The exit to 'random map at , level ' is closed 42007-08-26 18:04:38.1910 ... while processing EXTCMD(cf::player::wrap=HASH(0x3a56920) {"msgid":"a1","version":1,"msgtype":"cfplus_support"}) event, skipping processing altogether.
5# happens on first entry to a random map *sometimes*. meta file not yet written? 5
6http://stonewashed.net/sfx.html
7
8http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
9
102007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
112007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
122007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
132007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
142007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
152007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
162007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
172007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
182007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
192007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
202007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
212007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
222007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
232007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
24
25
26* "You get the distinct feeling that <other> is nuts" actually appeared once.
27
28* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
29
30* IMPORTANT: the ex command does not properly filter cfpod.
31
32* diseases refer to their owner, keeping diseasd players alive needlessly.
33
34* for the future: adjust sp regenration in that way that it doesn't
35 regenrate when food is below < 200 (a magic constant)
36
37* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
38 stuff beig dropped on the teleporter there).
39
40* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
41 crossfire developer who thinks that 4k is enough for everybody.
42 implement a workaround, either just telling people that their book
43 is winged or not sending it as book but as separate paragraphs or multiple
44 books. must be multiple paragraphs:
45 /* 4096 is probably way overkill, but 1024 could very well be too small.
46
47* level 100 inscription with 4 kills: a single random_Scorll treasure
48 item in the ancient mages of forgotten town palace create
49 many *hundreds* of actual scrolls when instantiated?
50
5107:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
5207:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
5307:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
5407:21:37 <schmorp> unidentified they are called potions?
5507:21:48 -cfbot:#cf- [Incen] ayup
5607:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
57
58* totla invisibility is too hard to get. monsters should attack the
59 player when hit by him or his spell anyways.
60
61* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
62
63* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
64
65* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
66
67* is_animated is sometimes written twice when saving, because it must be off when
68 no animation is set. this does not work, of course, because later the flag is written again.
69 should probably be fixed on load, not on save.
70
71* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
72 obviously this should be the real name, not the arch name.
73
74* new players sometimes seem to lack statistics
75
76* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
77
78* IMPORTANT: client structures (ns) seem to never get released ever.
79
80* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
81 check fucntion should be designed - the same for empty treasurelists
82 and similar stuff.
83
84* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
85 existing objects refer to the old archteypoes (for purposes of saving).
86 UPDATE: this is done, but an upgrade of in-memory objects is highly
87 advisable, as well as testing wether reloading actually works :)
88
89* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
90 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
91 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
92 semantics).
93
94* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
95 there. be inventive.
96
97* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
98 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
99 hitting items it shouldn't.
100
101* can users in theory steal the gems out of their snitchangel pet monsters?
102 => the nodrop mechanism used for that should also disallow stealing.
103
104* bowmode should offer different capabilities given on level of user
105 (Leonov).
106
107* player_sold 1 still gets added to maps at some point, but server cnanot read it.
108 resolve the situation by either implementing it fully or removing it fully.
109
110* climbing, meditating, levitating skills etc. should give you experience per use
111
112* rewrite banish in perl (low priority)
113
114* nekosan snatches the fish, which stays in the playr inventory.
115 remove should automaticlaly send esrv_del_item, and nobody else should,
116 for inv items. same for ipo.
117
118* output-count and output-sync defaults *might* cause delay by one message
119 for new users.
120
121* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
122 2007-02-03 03:49:06.011 Discarding object without arch: texas
123 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
124 2007-02-03 03:54:36.926 Discarding object without arch: event_say
125
126* IMPORTANT:
127 entering instantiated random maps whose meta file is missing freezes the player.
128
129* random speed should result in randomised initial animation face.
130
131* example of why a player was kept alive long after having logged out.
132 those are probably in a player inventory.
133 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
134 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
135 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
136 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
137 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
138 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
139 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
140 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
141 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
6 142
7* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 143* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
8 => use debug_desc 144 => use debug_desc
9 => find out whats causing it 145 => find out whats causing it
10 146
11* the server loves to basically freeze with high cpu load. 147* training center (kobold etc.) does not stop working after 30-40min
12 everything seems to work, except extremely slow. 148 but goes on for 2 hours _at least_.
13 maybe related to such stuff: (maybe too many monsters for some reason?)
14 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
15
16* summoned monsters seem to be too peaceful - demonology tower elementals,
17 bloodwell (seems to be an old issue).
18 149
19* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 150* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
20 151 original crossfire: 100% cpu usage => freeze
21* re-enable cede in save, when deemed stable. 152 after mapspace::update fix: 40%
22 153 after map protocol optimisation: 15%
23* important: re-enable out-of-order execution of chat and say by making them
24 packets instead of commands, by pre-parsing ncom/command.
25 (this is really hard, other command smight qualify, too...)
26 154
27* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 155* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
28 this is simply counterwall hitting monsters. but why does it happen? 156 this is simply counterwall hitting monsters. but why does it happen?
29 157
30* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 158* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
34 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 162 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
35 animated weapon out and you disconnect, that it'd simply a) fall to the 163 animated weapon out and you disconnect, that it'd simply a) fall to the
36 ground or b) return to your inv? Rather than disappearing into the void of 164 ground or b) return to your inv? Rather than disappearing into the void of
37 nothingness. 165 nothingness.
38 166
39* rewrite gen_worldmap so that it replaces floors instead putting the
40 overlay on top of the worldmap.
41
42* investigate face and ground problems in world_109_126
43
44* mapinfo command should be handled asynchronously (cause it blocks the server) 167* mapinfo command should be handled asynchronously (cause it blocks the server)
45
46* drop unpaid items when dieing on the spot.
47
48* arch/river/* need to be converted to new .x scheme
49 168
50* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 169* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
51 16:09 <@schmorp> ende des themas 170 16:09 <@schmorp> ende des themas
52 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 171 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
53 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 172 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
54 16:09 <@schmorp> erinnert mich dran 173 16:09 <@schmorp> erinnert mich dran
55 174
56* map converter 175* map converter
57 elmex: because of the faces and all the other nice things - i guess 176 elmex: because of the faces and all the other nice things - i guess
177 [HUH?? please specify or remove]
58 178
59* implement no-drop-on-destroy flag (done) 179* implement no-drop-on-destroy flag (done)
60 for example to remove the specialcases for books that are destroyed 180 for example to remove the specialcases for books that are destroyed
61 and contain spells (should be done) 181 and contain spells (should be done)
62 182
63* look at these logs: 183* look at these logs:
64 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
65 2006-09-16 01:38:16 Got unknown value in map header: race human 184 2006-09-16 01:38:16 Got unknown value in map header: race human
66 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
67 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 185 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
68 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 186 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
69 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 187 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
70 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 188 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
71 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 189 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
72 190
73* requirements need to be dcoumented: 191* make sure custom keys get saved in same order as they are being loaded.
74 glib, std::tr1 (::unoredred_map)
75 192
76 193* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
194 implement buildable non-safe floors.

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