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Comparing deliantra/server/TODO (file contents):
Revision 1.27 by root, Thu Jan 18 00:08:29 2007 UTC vs.
Revision 1.118 by elmex, Mon Feb 11 14:46:39 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* The exit to 'random map at , level ' is closed 3* missile weapons seem to be buggy w.r.t. applying things to players like
4 happens on first entry to a random map *sometimes*. meta file not yet written? 4 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
5 increases their spell regen.
6
7* when detect monster is casted while eg. a ball of lighning is active, it's not
8 shown long enough for the player to notice (probably due to LOS calculations).
9
10* important: mobs can cross shop-boundaries using shopmats. this must not be :/
11
12* important: word-of-recall cast before dieing will recall you out of nimbus.
13
14* drop all and get all will result in trying to pick up yourself
15 (likely harmless)
16
17* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
18 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
19
20* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
21
22* sync_job in random map prepare still exists.
23
24* IMPORTANT:
25 "cannot change rod when levitating"
26
27* vanessa kept active because of:
28 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
29 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
30 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
31
32* dragon cannot apply ipo writing pen (lack the body), but use skill fine
33
34* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
35
36http://stonewashed.net/sfx.html
37
382007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
392007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
402007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
412007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
42
43http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
44
452007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
462007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
472007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
482007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
492007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
502007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
512007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
522007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
532007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
542007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
552007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
562007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
572007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
582007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
59
60
61* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
62
63* for the future: adjust sp regenration in that way that it doesn't
64 regenrate when food is below < 200 (a magic constant)
65
66* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
67 stuff beig dropped on the teleporter there).
68
69* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
70 crossfire developer who thinks that 4k is enough for everybody.
71 implement a workaround, either just telling people that their book
72 is winged or not sending it as book but as separate paragraphs or multiple
73 books. must be multiple paragraphs:
74 /* 4096 is probably way overkill, but 1024 could very well be too small.
75
76* level 100 inscription with 4 kills: a single random_Scorll treasure
77 item in the ancient mages of forgotten town palace create
78 many *hundreds* of actual scrolls when instantiated?
79
8007:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8107:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
8207:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
8307:21:37 <schmorp> unidentified they are called potions?
8407:21:48 -cfbot:#cf- [Incen] ayup
8507:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
86
87* totla invisibility is too hard to get. monsters should attack the
88 player when hit by him or his spell anyways.
89
90* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
91
92* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
93
94* is_animated is sometimes written twice when saving, because it must be off when
95 no animation is set. this does not work, of course, because later the flag is written again.
96 should probably be fixed on load, not on save.
97
98* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
99 obviously this should be the real name, not the arch name.
100
101* new players sometimes seem to lack statistics
102
103* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
104
105* IMPORTANT: client structures (ns) seem to never get released ever.
106
107* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
108 check fucntion should be designed - the same for empty treasurelists
109 and similar stuff.
110
111* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
112 existing objects refer to the old archteypoes (for purposes of saving).
113 UPDATE: this is done, but an upgrade of in-memory objects is highly
114 advisable, as well as testing wether reloading actually works :)
115
116* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
117 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
118 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
119 semantics).
120
121* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
122 there. be inventive.
123
124* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
125 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
126 hitting items it shouldn't.
127
128* can users in theory steal the gems out of their snitchangel pet monsters?
129 => the nodrop mechanism used for that should also disallow stealing.
130
131* bowmode should offer different capabilities given on level of user
132 (Leonov).
133
134* player_sold 1 still gets added to maps at some point, but server cnanot read it.
135 resolve the situation by either implementing it fully or removing it fully.
136
137* climbing, meditating, levitating skills etc. should give you experience per use
138
139* rewrite banish in perl (low priority)
140
141* nekosan snatches the fish, which stays in the playr inventory.
142 remove should automaticlaly send esrv_del_item, and nobody else should,
143 for inv items. same for ipo.
144
145* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
146 2007-02-03 03:49:06.011 Discarding object without arch: texas
147 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
148 2007-02-03 03:54:36.926 Discarding object without arch: event_say
149
150* IMPORTANT:
151 entering instantiated random maps whose meta file is missing freezes the player.
152
153* random speed should result in randomised initial animation face.
154
155* example of why a player was kept alive long after having logged out.
156 those are probably in a player inventory.
157 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
158 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
159 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
160 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
161 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
162 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
163 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
164 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
165 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
5 166
6* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 167* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
7 => use debug_desc 168 => use debug_desc
8 => find out whats causing it 169 => find out whats causing it
9 170
10* the server loves to basically freeze with high cpu load. 171* training center (kobold etc.) does not stop working after 30-40min
11 everything seems to work, except extremely slow. 172 but goes on for 2 hours _at least_.
12 maybe related to such stuff: (maybe too many monsters for some reason?)
13 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
14
15* summoned monsters seem to be too peaceful - demonology tower elementals,
16 bloodwell (seems to be an old issue).
17 173
18* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 174* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
19 175 original crossfire: 100% cpu usage => freeze
20* re-enable cede in save, when deemed stable. 176 after mapspace::update fix: 40%
21 177 after map protocol optimisation: 15%
22* important: re-enable out-of-order execution of chat and say by making them
23 packets instead of commands, by pre-parsing ncom/command.
24 (this is really hard, other command smight qualify, too...)
25 178
26* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 179* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
27 this is simply counterwall hitting monsters. but why does it happen? 180 this is simply counterwall hitting monsters. but why does it happen?
28 181
29* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 182* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
33 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 186 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
34 animated weapon out and you disconnect, that it'd simply a) fall to the 187 animated weapon out and you disconnect, that it'd simply a) fall to the
35 ground or b) return to your inv? Rather than disappearing into the void of 188 ground or b) return to your inv? Rather than disappearing into the void of
36 nothingness. 189 nothingness.
37 190
38* rewrite gen_worldmap so that it replaces floors instead putting the
39 overlay on top of the worldmap.
40
41* investigate face and ground problems in world_109_126
42
43* mapinfo command should be handled asynchronously (cause it blocks the server)
44
45* drop unpaid items when dieing on the spot.
46
47* arch/river/* need to be converted to new .x scheme
48
49* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
50 16:09 <@schmorp> ende des themas
51 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 191* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
52 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 192 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
53 16:09 <@schmorp> erinnert mich dran 193 16:09 <@schmorp> erinnert mich dran
54 194
55* map converter 195* map converter
56 elmex: because of the faces and all the other nice things - i guess 196 elmex: because of the faces and all the other nice things - i guess
197 [HUH?? please specify or remove]
57 198
58* implement no-drop-on-destroy flag (done) 199* implement no-drop-on-destroy flag (done)
59 for example to remove the specialcases for books that are destroyed 200 for example to remove the specialcases for books that are destroyed
60 and contain spells (should be done) 201 and contain spells (should be done)
61 202
62* look at these logs: 203* look at these logs:
63 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
64 2006-09-16 01:38:16 Got unknown value in map header: race human 204 2006-09-16 01:38:16 Got unknown value in map header: race human
65 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
66 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 205 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
67 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 206 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
68 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 207 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
69 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 208 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
70 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 209 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
71 210
72* requirements need to be dcoumented: 211* make sure custom keys get saved in same order as they are being loaded.
73 glib, std::tr1 (::unoredred_map)
74 212
75 213* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
214 implement buildable non-safe floors.

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