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Comparing deliantra/server/TODO (file contents):
Revision 1.27 by root, Thu Jan 18 00:08:29 2007 UTC vs.
Revision 1.142 by root, Sun Aug 31 09:03:31 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* The exit to 'random map at , level ' is closed 3* reapernut ob was referenced by:
4 happens on first entry to a random map *sometimes*. meta file not yet written? 4 2008-08-31 09:50:10.7186 cf::object::player::wrap=HASH(0xe7c3618) is
5 2008-08-31 09:50:10.7186++- referenced by REF(0x15c23420), which is
6 2008-08-31 09:50:10.7186+| +- in the member '_GEN_12531' of HASH(0x29b17c8), which is
7 2008-08-31 09:50:10.7186+| | in the global %PerlIO::via::CoroCede::.
8 2008-08-31 09:50:10.7186+| +- in the member '_GEN_18846' of HASH(0x29b17c8), which was seen before.
9 2008-08-31 09:50:10.7186+| +- in the member '_GEN_42923' of HASH(0x29b17c8), which was seen before.
10 2008-08-31 09:50:10.7186++- referenced by REF(0x7f8445de0620), which is
11 2008-08-31 09:50:10.7186+| not found anywhere I looked :(
12 2008-08-31 09:50:10.7186++- referenced by REF(0x12a45b88), which is
13 2008-08-31 09:50:10.7186+| not found anywhere I looked :(
14 2008-08-31 09:50:10.7186++- referenced by REF(0x12617000), which is
15 2008-08-31 09:50:10.7186+| not found anywhere I looked :(
16 2008-08-31 09:50:10.7186++- referenced by REF(0x1130ca08), which is
17 2008-08-31 09:50:10.7186+| +- in the member '_GEN_3395' of HASH(0x29b17c8), which was seen before.
18 2008-08-31 09:50:10.7186+| +- in the member '_GEN_3399' of HASH(0x29b17c8), which was seen before.
19 2008-08-31 09:50:10.7186++- referenced by REF(0xecd0200), which is
20 2008-08-31 09:50:10.7186+| not found anywhere I looked :(
21 2008-08-31 09:50:10.7186++- referenced by REF(0xda0a500), which is
22 2008-08-31 09:50:10.7186+| not found anywhere I looked :(
23 2008-08-31 09:50:10.7186++- referenced by REF(0x66c1610), which is
24 2008-08-31 09:50:10.7186+ in the member '_GEN_538' of HASH(0x29b17c8), which was seen before.
5 25
6* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 26* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
7 => use debug_desc
8 => find out whats causing it
9 27
10* the server loves to basically freeze with high cpu load. 28* TODO: re-apply items on log-in
11 everything seems to work, except extremely slow.
12 maybe related to such stuff: (maybe too many monsters for some reason?)
13 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
14 29
15* summoned monsters seem to be too peaceful - demonology tower elementals, 30* TODO: rebalance jumping skill speed
16 bloodwell (seems to be an old issue).
17 31
18* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 32* create 100 chicken => some unseen item updates
19 33
20* re-enable cede in save, when deemed stable. 34* dragons should not be able to change their title via the settings tab in playerbook
21 35
22* important: re-enable out-of-order execution of chat and say by making them 36* syncpoints: rules, news, motd, crossfiremail
23 packets instead of commands, by pre-parsing ncom/command. 37 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
24 (this is really hard, other command smight qualify, too...) 38
39* lone-town shops say "no shop nearby" with use_skill bargaining.
40
41* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
42
43* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
44
45* *sigh*
46 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
47 _after_ the weight update fix
48
49* unique items in maps not handled correctly: server should remember wether a unique
50 file was written and force it to be written again, even if empty.
51
52* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
53
54* can't move onto navar harbour piers when levitating.
55
56* drakkar pking system assumed to be well-balanced: any documentation?
57
58* tutorial in client
5918:24:32 <qwe> just a note
6018:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
61 was reading it (by then) to get what was wrong and the instructions
62 there are outdated.
63
64* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
65 simply by dropping it.
66
67* important: mobs can cross shop-boundaries using shopmats. this must not be :/
68
69* drop all and get all will result in trying to pick up yourself
70 (likely harmless)
71
72* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
73
74* vanessa kept active because of:
75 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
76 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
77 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
78
79* dragon cannot apply ipo writing pen (lack the body), but use skill fine
80
81http://stonewashed.net/sfx.html
82
832007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
842007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
852007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
862007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
87
88http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
89
902007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
912007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
922007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
932007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
942007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
952007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
962007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
972007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
982007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
992007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
1002007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
1012007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
1022007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
1032007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
104
105
106* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
107
108* for the future: adjust sp regenration in that way that it doesn't
109 regenrate when food is below < 200 (a magic constant)
110
111* level 100 inscription with 4 kills: a single random_Scorll treasure
112 item in the ancient mages of forgotten town palace create
113 many *hundreds* of actual scrolls when instantiated?
114
11507:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
11607:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
11707:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
11807:21:37 <schmorp> unidentified they are called potions?
11907:21:48 -cfbot:#cf- [Incen] ayup
12007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
121
122* totla invisibility is too hard to get. monsters should attack the
123 player when hit by him or his spell anyways.
124
125* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
126
127* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
128 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
129 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
130 semantics).
131
132* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
133 there. be inventive.
134
135* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
136 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
137 hitting items it shouldn't.
138
139* can users in theory steal the gems out of their snitchangel pet monsters?
140 => the nodrop mechanism used for that should also disallow stealing.
141
142* bowmode should offer different capabilities given on level of user
143 (Leonov).
144
145* player_sold 1 still gets added to maps at some point, but server cnanot read it.
146 resolve the situation by either implementing it fully or removing it fully.
147
148* climbing, meditating, levitating skills etc. should give you experience per use
149
150* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
151 2007-02-03 03:49:06.011 Discarding object without arch: texas
152 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
153 2007-02-03 03:54:36.926 Discarding object without arch: event_say
154
155* IMPORTANT:
156 entering instantiated random maps whose meta file is missing freezes the player.
157
158* random speed should result in randomised initial animation face.
159
160* training center (kobold etc.) does not stop working after 30-40min
161 but goes on for 2 hours _at least_.
25 162
26* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 163* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
27 this is simply counterwall hitting monsters. but why does it happen? 164 this is simply counterwall hitting monsters. but why does it happen?
28
29* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
30 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
31 165
32* animated weapons should come back to the player when he dies/disconnects? 166* animated weapons should come back to the player when he dies/disconnects?
33 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 167 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
34 animated weapon out and you disconnect, that it'd simply a) fall to the 168 animated weapon out and you disconnect, that it'd simply a) fall to the
35 ground or b) return to your inv? Rather than disappearing into the void of 169 ground or b) return to your inv? Rather than disappearing into the void of
36 nothingness. 170 nothingness.
37 171
38* rewrite gen_worldmap so that it replaces floors instead putting the
39 overlay on top of the worldmap.
40
41* investigate face and ground problems in world_109_126
42
43* mapinfo command should be handled asynchronously (cause it blocks the server)
44
45* drop unpaid items when dieing on the spot.
46
47* arch/river/* need to be converted to new .x scheme
48
49* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
50 16:09 <@schmorp> ende des themas
51 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 172* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
52 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 173 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
53 16:09 <@schmorp> erinnert mich dran 174 16:09 <@schmorp> erinnert mich dran
54 175
55* map converter 176* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
56 elmex: because of the faces and all the other nice things - i guess 177 (improve message)
57
58* implement no-drop-on-destroy flag (done)
59 for example to remove the specialcases for books that are destroyed
60 and contain spells (should be done)
61
62* look at these logs:
63 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
64 2006-09-16 01:38:16 Got unknown value in map header: race human
65 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
66 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
67 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
68 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
69 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
70 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
71
72* requirements need to be dcoumented:
73 glib, std::tr1 (::unoredred_map)
74 178
75 179

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