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Comparing deliantra/server/TODO (file contents):
Revision 1.28 by root, Thu Jan 18 17:54:49 2007 UTC vs.
Revision 1.114 by root, Wed Oct 24 00:46:07 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* The exit to 'random map at , level ' is closed 3* 02:40:25 -cfbot:#cf- [Lina] i think the dragon title thing is messed up, as well
4 happens on first entry to a random map *sometimes*. meta file not yet written? 4 02:40:40 -cfbot:#cf- [Lina] it's supposed to be your best resistance, and mine is cold
5
6* important: mobs can cross shop-boundaries using shopmats. this must not be :/
7
8* important: word-of-recall cats before dieing will recall you out of nimbus.
9
10* drop all and get all will result in trying to pick up yourself
11 (likely harmless)
12
13* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
14 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
15
16* IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows).
17
18* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
19
202007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
21 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
22 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
23 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
24 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
25 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
26 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
27 cf::main() called at -e line 0
28
29* sync_job in random map prepare still exists.
30
31***
32
332007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
34^ cause for server freezes?
35
36* IMPORTANT:
37 "cannot change rod when levitating"
38
39* balance does not work in the bank anymore
40
41* vanessa kept active because of:
42 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
43 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
44 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
45
46* dragon cannot apply ipo writing pen (lack the body), but use skill fine
47
48* pupland worldmap region is "santo dominion" => fix.
49
50* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
51
52http://stonewashed.net/sfx.html
53
542007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
552007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
562007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
572007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
58
59http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
60
612007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
622007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
632007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
642007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
652007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
662007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
672007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
682007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
692007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
702007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
712007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
722007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
732007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
742007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
75
76
77* "You get the distinct feeling that <other> is nuts" actually appeared once.
78
79* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
80
81* IMPORTANT: the ex command does not properly filter cfpod.
82
83* diseases refer to their owner, keeping diseasd players alive needlessly.
84
85* for the future: adjust sp regenration in that way that it doesn't
86 regenrate when food is below < 200 (a magic constant)
87
88* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
89 stuff beig dropped on the teleporter there).
90
91* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
92 crossfire developer who thinks that 4k is enough for everybody.
93 implement a workaround, either just telling people that their book
94 is winged or not sending it as book but as separate paragraphs or multiple
95 books. must be multiple paragraphs:
96 /* 4096 is probably way overkill, but 1024 could very well be too small.
97
98* level 100 inscription with 4 kills: a single random_Scorll treasure
99 item in the ancient mages of forgotten town palace create
100 many *hundreds* of actual scrolls when instantiated?
101
10207:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
10307:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
10407:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
10507:21:37 <schmorp> unidentified they are called potions?
10607:21:48 -cfbot:#cf- [Incen] ayup
10707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
108
109* totla invisibility is too hard to get. monsters should attack the
110 player when hit by him or his spell anyways.
111
112* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
113
114* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
115
116* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
117
118* is_animated is sometimes written twice when saving, because it must be off when
119 no animation is set. this does not work, of course, because later the flag is written again.
120 should probably be fixed on load, not on save.
121
122* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
123 obviously this should be the real name, not the arch name.
124
125* new players sometimes seem to lack statistics
126
127* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
128
129* IMPORTANT: client structures (ns) seem to never get released ever.
130
131* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
132 check fucntion should be designed - the same for empty treasurelists
133 and similar stuff.
134
135* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
136 existing objects refer to the old archteypoes (for purposes of saving).
137 UPDATE: this is done, but an upgrade of in-memory objects is highly
138 advisable, as well as testing wether reloading actually works :)
139
140* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
141 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
142 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
143 semantics).
144
145* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
146 there. be inventive.
147
148* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
149 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
150 hitting items it shouldn't.
151
152* can users in theory steal the gems out of their snitchangel pet monsters?
153 => the nodrop mechanism used for that should also disallow stealing.
154
155* bowmode should offer different capabilities given on level of user
156 (Leonov).
157
158* player_sold 1 still gets added to maps at some point, but server cnanot read it.
159 resolve the situation by either implementing it fully or removing it fully.
160
161* climbing, meditating, levitating skills etc. should give you experience per use
162
163* rewrite banish in perl (low priority)
164
165* nekosan snatches the fish, which stays in the playr inventory.
166 remove should automaticlaly send esrv_del_item, and nobody else should,
167 for inv items. same for ipo.
168
169* output-count and output-sync defaults *might* cause delay by one message
170 for new users.
171
172* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
173 2007-02-03 03:49:06.011 Discarding object without arch: texas
174 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
175 2007-02-03 03:54:36.926 Discarding object without arch: event_say
176
177* IMPORTANT:
178 entering instantiated random maps whose meta file is missing freezes the player.
179
180* random speed should result in randomised initial animation face.
181
182* example of why a player was kept alive long after having logged out.
183 those are probably in a player inventory.
184 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
185 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
186 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
187 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
188 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
189 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
190 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
191 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
192 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
5 193
6* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 194* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
7 => use debug_desc 195 => use debug_desc
8 => find out whats causing it 196 => find out whats causing it
9 197
10* the server loves to basically freeze with high cpu load. 198* training center (kobold etc.) does not stop working after 30-40min
11 everything seems to work, except extremely slow. 199 but goes on for 2 hours _at least_.
12 maybe related to such stuff: (maybe too many monsters for some reason?)
13 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
14
15* summoned monsters seem to be too peaceful - demonology tower elementals,
16 bloodwell (seems to be an old issue).
17 200
18* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 201* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
19 202 original crossfire: 100% cpu usage => freeze
20* re-enable cede in save, when deemed stable. 203 after mapspace::update fix: 40%
21 204 after map protocol optimisation: 15%
22* important: re-enable out-of-order execution of chat and say by making them
23 packets instead of commands, by pre-parsing ncom/command.
24 (this is really hard, other command smight qualify, too...)
25 205
26* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 206* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
27 this is simply counterwall hitting monsters. but why does it happen? 207 this is simply counterwall hitting monsters. but why does it happen?
28 208
29* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 209* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
33 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 213 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
34 animated weapon out and you disconnect, that it'd simply a) fall to the 214 animated weapon out and you disconnect, that it'd simply a) fall to the
35 ground or b) return to your inv? Rather than disappearing into the void of 215 ground or b) return to your inv? Rather than disappearing into the void of
36 nothingness. 216 nothingness.
37 217
38* rewrite gen_worldmap so that it replaces floors instead putting the
39 overlay on top of the worldmap.
40
41* investigate face and ground problems in world_109_126
42
43* mapinfo command should be handled asynchronously (cause it blocks the server) 218* mapinfo command should be handled asynchronously (cause it blocks the server)
44
45* drop unpaid items when dieing on the spot.
46
47* arch/river/* need to be converted to new .x scheme
48 219
49* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 220* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
50 16:09 <@schmorp> ende des themas 221 16:09 <@schmorp> ende des themas
51 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 222 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
52 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 223 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
53 16:09 <@schmorp> erinnert mich dran 224 16:09 <@schmorp> erinnert mich dran
54 225
55* map converter 226* map converter
56 elmex: because of the faces and all the other nice things - i guess 227 elmex: because of the faces and all the other nice things - i guess
228 [HUH?? please specify or remove]
57 229
58* implement no-drop-on-destroy flag (done) 230* implement no-drop-on-destroy flag (done)
59 for example to remove the specialcases for books that are destroyed 231 for example to remove the specialcases for books that are destroyed
60 and contain spells (should be done) 232 and contain spells (should be done)
61 233
62* look at these logs: 234* look at these logs:
63 2006-09-16 01:38:16 Got unknown value in map header: race human 235 2006-09-16 01:38:16 Got unknown value in map header: race human
64 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
65 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 236 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
66 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 237 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
67 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 238 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
68 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 239 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
69 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 240 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
70 241
242* make sure custom keys get saved in same order as they are being loaded.
71 243
244* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
245 implement buildable non-safe floors.

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