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Comparing deliantra/server/TODO (file contents):
Revision 1.28 by root, Thu Jan 18 17:54:49 2007 UTC vs.
Revision 1.33 by root, Sat Feb 3 02:55:28 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
4 2007-02-03 03:49:06.011 Discarding object without arch: texas
5 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
6 2007-02-03 03:54:36.926 Discarding object without arch: event_say
7
8* IMPORTANT:
9 entering instantiated random maps whose meta file is missing freezes the player.
10
11* debug_desc should display env information, too.
12
13* random speed should result in randomised initial animation face.
14
15* example of why a player was kept alive long after having logged out.
16 those are probably in a player inventory.
17 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
18 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
19 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
20 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
21 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
22 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
23 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
24 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
25 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
2 26
3* The exit to 'random map at , level ' is closed 27* The exit to 'random map at , level ' is closed
4 happens on first entry to a random map *sometimes*. meta file not yet written? 28 happens on first entry to a random map *sometimes*. meta file not yet written?
5 29
6* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 30* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
9 33
10* the server loves to basically freeze with high cpu load. 34* the server loves to basically freeze with high cpu load.
11 everything seems to work, except extremely slow. 35 everything seems to work, except extremely slow.
12 maybe related to such stuff: (maybe too many monsters for some reason?) 36 maybe related to such stuff: (maybe too many monsters for some reason?)
13 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object 37 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
38
39* training center (kobold etc.) does not stop working after 30-40min
40 but goes on for 2 hours _at least_.
14 41
15* summoned monsters seem to be too peaceful - demonology tower elementals, 42* summoned monsters seem to be too peaceful - demonology tower elementals,
16 bloodwell (seems to be an old issue). 43 bloodwell (seems to be an old issue).
17 44
18* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 45* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.

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