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Comparing deliantra/server/TODO (file contents):
Revision 1.30 by root, Wed Jan 24 01:43:01 2007 UTC vs.
Revision 1.108 by root, Mon Oct 15 03:14:10 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* debug_desc should display env information, too. 3* 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
4 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
5
6* shot arrows do not stack (e.g. from angels, they leave single arrows).
7
8* jewelered stuff does not stack (probabyl due to perl problems).
9
10* create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
11
122007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
13 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
14 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
15 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
16 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
17 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
18 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
19 cf::main() called at -e line 0
20
21* sync_job in random map prepare still exists.
22
23***
24
252007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
26^ cause for server freezes?
27
28* IMPORTANT:
29 "cannot change rod when levitating"
30
31* balance does not work in the bank anymore
32
33* vanessa kept active because of:
34 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
35 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
36 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
37
38* dragon cannot apply ipo writing pen (lack the body), but use skill fine
39
40* pupland worldmap region is "santo dominion" => fix.
41
42* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
43
44http://stonewashed.net/sfx.html
45
462007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
472007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
482007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
50
51http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
52
532007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
542007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
552007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
562007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
572007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
582007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
592007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
602007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
612007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
622007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
632007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
642007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
652007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
662007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
67
68
69* "You get the distinct feeling that <other> is nuts" actually appeared once.
70
71* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
72
73* IMPORTANT: the ex command does not properly filter cfpod.
74
75* diseases refer to their owner, keeping diseasd players alive needlessly.
76
77* for the future: adjust sp regenration in that way that it doesn't
78 regenrate when food is below < 200 (a magic constant)
79
80* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
81 stuff beig dropped on the teleporter there).
82
83* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
84 crossfire developer who thinks that 4k is enough for everybody.
85 implement a workaround, either just telling people that their book
86 is winged or not sending it as book but as separate paragraphs or multiple
87 books. must be multiple paragraphs:
88 /* 4096 is probably way overkill, but 1024 could very well be too small.
89
90* level 100 inscription with 4 kills: a single random_Scorll treasure
91 item in the ancient mages of forgotten town palace create
92 many *hundreds* of actual scrolls when instantiated?
93
9407:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
9507:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
9607:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
9707:21:37 <schmorp> unidentified they are called potions?
9807:21:48 -cfbot:#cf- [Incen] ayup
9907:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
100
101* totla invisibility is too hard to get. monsters should attack the
102 player when hit by him or his spell anyways.
103
104* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
105
106* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
107
108* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
109
110* is_animated is sometimes written twice when saving, because it must be off when
111 no animation is set. this does not work, of course, because later the flag is written again.
112 should probably be fixed on load, not on save.
113
114* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
115 obviously this should be the real name, not the arch name.
116
117* new players sometimes seem to lack statistics
118
119* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
120
121* IMPORTANT: client structures (ns) seem to never get released ever.
122
123* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
124 check fucntion should be designed - the same for empty treasurelists
125 and similar stuff.
126
127* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
128 existing objects refer to the old archteypoes (for purposes of saving).
129 UPDATE: this is done, but an upgrade of in-memory objects is highly
130 advisable, as well as testing wether reloading actually works :)
131
132* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
133 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
134 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
135 semantics).
136
137* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
138 there. be inventive.
139
140* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
141 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
142 hitting items it shouldn't.
143
144* can users in theory steal the gems out of their snitchangel pet monsters?
145 => the nodrop mechanism used for that should also disallow stealing.
146
147* bowmode should offer different capabilities given on level of user
148 (Leonov).
149
150* player_sold 1 still gets added to maps at some point, but server cnanot read it.
151 resolve the situation by either implementing it fully or removing it fully.
152
153* climbing, meditating, levitating skills etc. should give you experience per use
154
155* rewrite banish in perl (low priority)
156
157* nekosan snatches the fish, which stays in the playr inventory.
158 remove should automaticlaly send esrv_del_item, and nobody else should,
159 for inv items. same for ipo.
160
161* output-count and output-sync defaults *might* cause delay by one message
162 for new users.
163
164* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
165 2007-02-03 03:49:06.011 Discarding object without arch: texas
166 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
167 2007-02-03 03:54:36.926 Discarding object without arch: event_say
168
169* IMPORTANT:
170 entering instantiated random maps whose meta file is missing freezes the player.
4 171
5* random speed should result in randomised initial animation face. 172* random speed should result in randomised initial animation face.
6 173
7* example of why a player was kept alive long after having logged out. 174* example of why a player was kept alive long after having logged out.
8 those are probably in a player inventory. 175 those are probably in a player inventory.
14 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) 181 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
15 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) 182 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
16 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) 183 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
17 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) 184 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
18 185
19* The exit to 'random map at , level ' is closed
20 happens on first entry to a random map *sometimes*. meta file not yet written?
21
22* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 186* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
23 => use debug_desc 187 => use debug_desc
24 => find out whats causing it 188 => find out whats causing it
25 189
26* the server loves to basically freeze with high cpu load.
27 everything seems to work, except extremely slow.
28 maybe related to such stuff: (maybe too many monsters for some reason?)
29 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
30
31* training center (kobold etc.) does not stop working after 30-40min 190* training center (kobold etc.) does not stop working after 30-40min
32 but goes on for 2 hours _at least_. 191 but goes on for 2 hours _at least_.
33 192
34* summoned monsters seem to be too peaceful - demonology tower elementals,
35 bloodwell (seems to be an old issue).
36
37* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 193* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
38 194 original crossfire: 100% cpu usage => freeze
39* re-enable cede in save, when deemed stable. 195 after mapspace::update fix: 40%
40 196 after map protocol optimisation: 15%
41* important: re-enable out-of-order execution of chat and say by making them
42 packets instead of commands, by pre-parsing ncom/command.
43 (this is really hard, other command smight qualify, too...)
44 197
45* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 198* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
46 this is simply counterwall hitting monsters. but why does it happen? 199 this is simply counterwall hitting monsters. but why does it happen?
47 200
48* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 201* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
52 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 205 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
53 animated weapon out and you disconnect, that it'd simply a) fall to the 206 animated weapon out and you disconnect, that it'd simply a) fall to the
54 ground or b) return to your inv? Rather than disappearing into the void of 207 ground or b) return to your inv? Rather than disappearing into the void of
55 nothingness. 208 nothingness.
56 209
57* rewrite gen_worldmap so that it replaces floors instead putting the
58 overlay on top of the worldmap.
59
60* investigate face and ground problems in world_109_126
61
62* mapinfo command should be handled asynchronously (cause it blocks the server) 210* mapinfo command should be handled asynchronously (cause it blocks the server)
63
64* drop unpaid items when dieing on the spot.
65
66* arch/river/* need to be converted to new .x scheme
67 211
68* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 212* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
69 16:09 <@schmorp> ende des themas 213 16:09 <@schmorp> ende des themas
70 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 214 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
71 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 215 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
72 16:09 <@schmorp> erinnert mich dran 216 16:09 <@schmorp> erinnert mich dran
73 217
74* map converter 218* map converter
75 elmex: because of the faces and all the other nice things - i guess 219 elmex: because of the faces and all the other nice things - i guess
220 [HUH?? please specify or remove]
76 221
77* implement no-drop-on-destroy flag (done) 222* implement no-drop-on-destroy flag (done)
78 for example to remove the specialcases for books that are destroyed 223 for example to remove the specialcases for books that are destroyed
79 and contain spells (should be done) 224 and contain spells (should be done)
80 225
81* look at these logs: 226* look at these logs:
82 2006-09-16 01:38:16 Got unknown value in map header: race human 227 2006-09-16 01:38:16 Got unknown value in map header: race human
83 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
84 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 228 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
85 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 229 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
86 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 230 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
87 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 231 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
88 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 232 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
89 233
234* make sure custom keys get saved in same order as they are being loaded.
90 235
236* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
237 implement buildable non-safe floors.

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