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Comparing deliantra/server/TODO (file contents):
Revision 1.35 by root, Thu Feb 15 03:19:01 2007 UTC vs.
Revision 1.116 by root, Sun Jan 13 10:11:44 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* output-count and output-sync defaults *might* cause delay by one message 3*
4 for new users.
5 4
6* arrest => jail, but the jailed player can suicide and will wake up 5* important: mobs can cross shop-boundaries using shopmats. this must not be :/
7 in his normal savebed, not the jailbed. 6
7* important: word-of-recall cast before dieing will recall you out of nimbus.
8
9* drop all and get all will result in trying to pick up yourself
10 (likely harmless)
11
12* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
13 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
14
15* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
16
17* sync_job in random map prepare still exists.
18
19* IMPORTANT:
20 "cannot change rod when levitating"
21
22* vanessa kept active because of:
23 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
24 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
25 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
26
27* dragon cannot apply ipo writing pen (lack the body), but use skill fine
28
29* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
30
31http://stonewashed.net/sfx.html
32
332007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
342007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
352007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
362007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
37
38http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
39
402007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
412007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
422007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
432007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
442007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
452007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
462007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
472007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
482007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
492007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
502007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
512007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
522007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
532007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
54
55
56* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
57
58* for the future: adjust sp regenration in that way that it doesn't
59 regenrate when food is below < 200 (a magic constant)
60
61* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
62 stuff beig dropped on the teleporter there).
63
64* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
65 crossfire developer who thinks that 4k is enough for everybody.
66 implement a workaround, either just telling people that their book
67 is winged or not sending it as book but as separate paragraphs or multiple
68 books. must be multiple paragraphs:
69 /* 4096 is probably way overkill, but 1024 could very well be too small.
70
71* level 100 inscription with 4 kills: a single random_Scorll treasure
72 item in the ancient mages of forgotten town palace create
73 many *hundreds* of actual scrolls when instantiated?
74
7507:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
7607:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
7707:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
7807:21:37 <schmorp> unidentified they are called potions?
7907:21:48 -cfbot:#cf- [Incen] ayup
8007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
81
82* totla invisibility is too hard to get. monsters should attack the
83 player when hit by him or his spell anyways.
84
85* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
86
87* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
88
89* is_animated is sometimes written twice when saving, because it must be off when
90 no animation is set. this does not work, of course, because later the flag is written again.
91 should probably be fixed on load, not on save.
92
93* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
94 obviously this should be the real name, not the arch name.
95
96* new players sometimes seem to lack statistics
97
98* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
99
100* IMPORTANT: client structures (ns) seem to never get released ever.
101
102* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
103 check fucntion should be designed - the same for empty treasurelists
104 and similar stuff.
105
106* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
107 existing objects refer to the old archteypoes (for purposes of saving).
108 UPDATE: this is done, but an upgrade of in-memory objects is highly
109 advisable, as well as testing wether reloading actually works :)
110
111* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
112 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
113 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
114 semantics).
115
116* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
117 there. be inventive.
118
119* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
120 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
121 hitting items it shouldn't.
122
123* can users in theory steal the gems out of their snitchangel pet monsters?
124 => the nodrop mechanism used for that should also disallow stealing.
125
126* bowmode should offer different capabilities given on level of user
127 (Leonov).
128
129* player_sold 1 still gets added to maps at some point, but server cnanot read it.
130 resolve the situation by either implementing it fully or removing it fully.
131
132* climbing, meditating, levitating skills etc. should give you experience per use
133
134* rewrite banish in perl (low priority)
135
136* nekosan snatches the fish, which stays in the playr inventory.
137 remove should automaticlaly send esrv_del_item, and nobody else should,
138 for inv items. same for ipo.
8 139
9* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 140* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
10 2007-02-03 03:49:06.011 Discarding object without arch: texas 141 2007-02-03 03:49:06.011 Discarding object without arch: texas
11 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 142 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
12 2007-02-03 03:54:36.926 Discarding object without arch: event_say 143 2007-02-03 03:54:36.926 Discarding object without arch: event_say
13 144
14* IMPORTANT: 145* IMPORTANT:
15 entering instantiated random maps whose meta file is missing freezes the player. 146 entering instantiated random maps whose meta file is missing freezes the player.
16
17* debug_desc should display env information, too.
18 147
19* random speed should result in randomised initial animation face. 148* random speed should result in randomised initial animation face.
20 149
21* example of why a player was kept alive long after having logged out. 150* example of why a player was kept alive long after having logged out.
22 those are probably in a player inventory. 151 those are probably in a player inventory.
28 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) 157 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
29 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) 158 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
30 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) 159 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
31 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) 160 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
32 161
33* The exit to 'random map at , level ' is closed
34 happens on first entry to a random map *sometimes*. meta file not yet written?
35
36* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 162* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
37 => use debug_desc 163 => use debug_desc
38 => find out whats causing it 164 => find out whats causing it
39 165
40* the server loves to basically freeze with high cpu load.
41 everything seems to work, except extremely slow.
42 maybe related to such stuff: (maybe too many monsters for some reason?)
43 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
44
45* training center (kobold etc.) does not stop working after 30-40min 166* training center (kobold etc.) does not stop working after 30-40min
46 but goes on for 2 hours _at least_. 167 but goes on for 2 hours _at least_.
47 168
48* summoned monsters seem to be too peaceful - demonology tower elementals,
49 bloodwell (seems to be an old issue).
50
51* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 169* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
52 170 original crossfire: 100% cpu usage => freeze
53* re-enable cede in save, when deemed stable. 171 after mapspace::update fix: 40%
54 172 after map protocol optimisation: 15%
55* important: re-enable out-of-order execution of chat and say by making them
56 packets instead of commands, by pre-parsing ncom/command.
57 (this is really hard, other command smight qualify, too...)
58 173
59* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 174* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
60 this is simply counterwall hitting monsters. but why does it happen? 175 this is simply counterwall hitting monsters. but why does it happen?
61 176
62* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 177* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
66 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 181 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
67 animated weapon out and you disconnect, that it'd simply a) fall to the 182 animated weapon out and you disconnect, that it'd simply a) fall to the
68 ground or b) return to your inv? Rather than disappearing into the void of 183 ground or b) return to your inv? Rather than disappearing into the void of
69 nothingness. 184 nothingness.
70 185
71* rewrite gen_worldmap so that it replaces floors instead putting the
72 overlay on top of the worldmap.
73
74* investigate face and ground problems in world_109_126
75
76* mapinfo command should be handled asynchronously (cause it blocks the server)
77
78* drop unpaid items when dieing on the spot.
79
80* arch/river/* need to be converted to new .x scheme
81
82* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
83 16:09 <@schmorp> ende des themas
84 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 186* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
85 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 187 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
86 16:09 <@schmorp> erinnert mich dran 188 16:09 <@schmorp> erinnert mich dran
87 189
88* map converter 190* map converter
89 elmex: because of the faces and all the other nice things - i guess 191 elmex: because of the faces and all the other nice things - i guess
192 [HUH?? please specify or remove]
90 193
91* implement no-drop-on-destroy flag (done) 194* implement no-drop-on-destroy flag (done)
92 for example to remove the specialcases for books that are destroyed 195 for example to remove the specialcases for books that are destroyed
93 and contain spells (should be done) 196 and contain spells (should be done)
94 197
95* look at these logs: 198* look at these logs:
96 2006-09-16 01:38:16 Got unknown value in map header: race human 199 2006-09-16 01:38:16 Got unknown value in map header: race human
97 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
98 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 200 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
99 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 201 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
100 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 202 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
101 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 203 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
102 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 204 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
103 205
206* make sure custom keys get saved in same order as they are being loaded.
104 207
208* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
209 implement buildable non-safe floors.

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