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Comparing deliantra/server/TODO (file contents):
Revision 1.35 by root, Thu Feb 15 03:19:01 2007 UTC vs.
Revision 1.124 by root, Mon May 5 15:05:26 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* output-count and output-sync defaults *might* cause delay by one message 3* changing gods does not remove spells form the client (but they are removed in-game).
4 for new users.
5 4
6* arrest => jail, but the jailed player can suicide and will wake up 5* tell player when he is starving.
7 in his normal savebed, not the jailbed. 6
7* drakkar pking system assumed to be well-balanced: any documentation?
8
9* tutorial in client
1018:24:32 <qwe> just a note
1118:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12 was reading it (by then) to get what was wrong and the instructions
13 there are outdated.
14
15* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 simply by dropping it.
17
18* missile weapons seem to be buggy w.r.t. applying things to players like
19 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
20 increases their spell regen.
21
22* when detect monster is cast while eg. a ball of lighning is active, it's not
23 shown long enough for the player to notice (probably due to LOS calculations).
24
25* important: mobs can cross shop-boundaries using shopmats. this must not be :/
26
27* important: word-of-recall cast before dieing will recall you out of nimbus.
28
29* drop all and get all will result in trying to pick up yourself
30 (likely harmless)
31
32* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
33 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
34
35* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
36
37* sync_job in random map prepare still exists.
38
39* IMPORTANT:
40 "cannot change rod when levitating"
41
42* vanessa kept active because of:
43 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
44 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
45 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
46
47* dragon cannot apply ipo writing pen (lack the body), but use skill fine
48
49* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
50
51http://stonewashed.net/sfx.html
52
532007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
542007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
552007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
562007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
57
58http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
59
602007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
612007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
622007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
632007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
642007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
652007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
662007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
672007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
682007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
692007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
702007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
712007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
722007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
732007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
74
75
76* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
77
78* for the future: adjust sp regenration in that way that it doesn't
79 regenrate when food is below < 200 (a magic constant)
80
81* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
82 stuff beig dropped on the teleporter there).
83
84* level 100 inscription with 4 kills: a single random_Scorll treasure
85 item in the ancient mages of forgotten town palace create
86 many *hundreds* of actual scrolls when instantiated?
87
8807:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8907:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
9007:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
9107:21:37 <schmorp> unidentified they are called potions?
9207:21:48 -cfbot:#cf- [Incen] ayup
9307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
94
95* totla invisibility is too hard to get. monsters should attack the
96 player when hit by him or his spell anyways.
97
98* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
99
100* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
101
102* is_animated is sometimes written twice when saving, because it must be off when
103 no animation is set. this does not work, of course, because later the flag is written again.
104 should probably be fixed on load, not on save.
105
106* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
107 obviously this should be the real name, not the arch name.
108
109* new players sometimes seem to lack statistics
110
111* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
112
113* IMPORTANT: client structures (ns) seem to never get released ever.
114
115* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
116 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
117 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
118 semantics).
119
120* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
121 there. be inventive.
122
123* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
124 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
125 hitting items it shouldn't.
126
127* can users in theory steal the gems out of their snitchangel pet monsters?
128 => the nodrop mechanism used for that should also disallow stealing.
129
130* bowmode should offer different capabilities given on level of user
131 (Leonov).
132
133* player_sold 1 still gets added to maps at some point, but server cnanot read it.
134 resolve the situation by either implementing it fully or removing it fully.
135
136* climbing, meditating, levitating skills etc. should give you experience per use
137
138* rewrite banish in perl (low priority)
8 139
9* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 140* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
10 2007-02-03 03:49:06.011 Discarding object without arch: texas 141 2007-02-03 03:49:06.011 Discarding object without arch: texas
11 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 142 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
12 2007-02-03 03:54:36.926 Discarding object without arch: event_say 143 2007-02-03 03:54:36.926 Discarding object without arch: event_say
13 144
14* IMPORTANT: 145* IMPORTANT:
15 entering instantiated random maps whose meta file is missing freezes the player. 146 entering instantiated random maps whose meta file is missing freezes the player.
16 147
17* debug_desc should display env information, too.
18
19* random speed should result in randomised initial animation face. 148* random speed should result in randomised initial animation face.
20
21* example of why a player was kept alive long after having logged out.
22 those are probably in a player inventory.
23 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
24 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
25 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
26 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
27 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
28 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
29 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
30 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
31 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
32
33* The exit to 'random map at , level ' is closed
34 happens on first entry to a random map *sometimes*. meta file not yet written?
35
36* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
37 => use debug_desc
38 => find out whats causing it
39
40* the server loves to basically freeze with high cpu load.
41 everything seems to work, except extremely slow.
42 maybe related to such stuff: (maybe too many monsters for some reason?)
43 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
44 149
45* training center (kobold etc.) does not stop working after 30-40min 150* training center (kobold etc.) does not stop working after 30-40min
46 but goes on for 2 hours _at least_. 151 but goes on for 2 hours _at least_.
47 152
48* summoned monsters seem to be too peaceful - demonology tower elementals,
49 bloodwell (seems to be an old issue).
50
51* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
52
53* re-enable cede in save, when deemed stable.
54
55* important: re-enable out-of-order execution of chat and say by making them
56 packets instead of commands, by pre-parsing ncom/command.
57 (this is really hard, other command smight qualify, too...)
58
59* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 153* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
60 this is simply counterwall hitting monsters. but why does it happen? 154 this is simply counterwall hitting monsters. but why does it happen?
61
62* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
63 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
64 155
65* animated weapons should come back to the player when he dies/disconnects? 156* animated weapons should come back to the player when he dies/disconnects?
66 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 157 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
67 animated weapon out and you disconnect, that it'd simply a) fall to the 158 animated weapon out and you disconnect, that it'd simply a) fall to the
68 ground or b) return to your inv? Rather than disappearing into the void of 159 ground or b) return to your inv? Rather than disappearing into the void of
69 nothingness. 160 nothingness.
70 161
71* rewrite gen_worldmap so that it replaces floors instead putting the
72 overlay on top of the worldmap.
73
74* investigate face and ground problems in world_109_126
75
76* mapinfo command should be handled asynchronously (cause it blocks the server)
77
78* drop unpaid items when dieing on the spot.
79
80* arch/river/* need to be converted to new .x scheme
81
82* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
83 16:09 <@schmorp> ende des themas
84 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 162* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
85 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 163 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
86 16:09 <@schmorp> erinnert mich dran 164 16:09 <@schmorp> erinnert mich dran
87
88* map converter
89 elmex: because of the faces and all the other nice things - i guess
90 165
91* implement no-drop-on-destroy flag (done) 166* implement no-drop-on-destroy flag (done)
92 for example to remove the specialcases for books that are destroyed 167 for example to remove the specialcases for books that are destroyed
93 and contain spells (should be done) 168 and contain spells (should be done)
94 169
95* look at these logs: 170* make sure custom keys get saved in same order as they are being loaded.
96 2006-09-16 01:38:16 Got unknown value in map header: race human
97 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
98 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
99 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
100 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
101 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
102 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
103 171
104

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