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Comparing deliantra/server/TODO (file contents):
Revision 1.35 by root, Thu Feb 15 03:19:01 2007 UTC vs.
Revision 1.141 by root, Sat May 24 17:55:25 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* output-count and output-sync defaults *might* cause delay by one message 3* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
4 for new users.
5 4
6* arrest => jail, but the jailed player can suicide and will wake up 5* TODO: re-apply items on log-in
7 in his normal savebed, not the jailbed. 6
7* TODO: rebalance jumping skill speed
8
9* create 100 chicken => some unseen item updates
10
11* dragons should not be able to change their title via the settings tab in playerbook
12
13* syncpoints: rules, news, motd, crossfiremail
14 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
15
16* lone-town shops say "no shop nearby" with use_skill bargaining.
17
18* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
19
20* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
21
22* *sigh*
23 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
24 _after_ the weight update fix
25
26* unique items in maps not handled correctly: server should remember wether a unique
27 file was written and force it to be written again, even if empty.
28
29* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
30
31* can't move onto navar harbour piers when levitating.
32
33* drakkar pking system assumed to be well-balanced: any documentation?
34
35* tutorial in client
3618:24:32 <qwe> just a note
3718:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
38 was reading it (by then) to get what was wrong and the instructions
39 there are outdated.
40
41* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
42 simply by dropping it.
43
44* important: mobs can cross shop-boundaries using shopmats. this must not be :/
45
46* drop all and get all will result in trying to pick up yourself
47 (likely harmless)
48
49* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
50
51* vanessa kept active because of:
52 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
53 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
54 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
55
56* dragon cannot apply ipo writing pen (lack the body), but use skill fine
57
58http://stonewashed.net/sfx.html
59
602007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
612007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
622007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
632007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
64
65http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
66
672007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
682007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
692007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
702007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
712007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
722007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
732007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
742007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
752007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
762007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
772007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
782007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
792007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
802007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
81
82
83* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
84
85* for the future: adjust sp regenration in that way that it doesn't
86 regenrate when food is below < 200 (a magic constant)
87
88* level 100 inscription with 4 kills: a single random_Scorll treasure
89 item in the ancient mages of forgotten town palace create
90 many *hundreds* of actual scrolls when instantiated?
91
9207:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
9307:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
9407:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
9507:21:37 <schmorp> unidentified they are called potions?
9607:21:48 -cfbot:#cf- [Incen] ayup
9707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
98
99* totla invisibility is too hard to get. monsters should attack the
100 player when hit by him or his spell anyways.
101
102* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
103
104* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
105 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
106 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
107 semantics).
108
109* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
110 there. be inventive.
111
112* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
113 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
114 hitting items it shouldn't.
115
116* can users in theory steal the gems out of their snitchangel pet monsters?
117 => the nodrop mechanism used for that should also disallow stealing.
118
119* bowmode should offer different capabilities given on level of user
120 (Leonov).
121
122* player_sold 1 still gets added to maps at some point, but server cnanot read it.
123 resolve the situation by either implementing it fully or removing it fully.
124
125* climbing, meditating, levitating skills etc. should give you experience per use
8 126
9* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 127* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
10 2007-02-03 03:49:06.011 Discarding object without arch: texas 128 2007-02-03 03:49:06.011 Discarding object without arch: texas
11 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 129 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
12 2007-02-03 03:54:36.926 Discarding object without arch: event_say 130 2007-02-03 03:54:36.926 Discarding object without arch: event_say
13 131
14* IMPORTANT: 132* IMPORTANT:
15 entering instantiated random maps whose meta file is missing freezes the player. 133 entering instantiated random maps whose meta file is missing freezes the player.
16 134
17* debug_desc should display env information, too.
18
19* random speed should result in randomised initial animation face. 135* random speed should result in randomised initial animation face.
20
21* example of why a player was kept alive long after having logged out.
22 those are probably in a player inventory.
23 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
24 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
25 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
26 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
27 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
28 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
29 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
30 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
31 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
32
33* The exit to 'random map at , level ' is closed
34 happens on first entry to a random map *sometimes*. meta file not yet written?
35
36* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
37 => use debug_desc
38 => find out whats causing it
39
40* the server loves to basically freeze with high cpu load.
41 everything seems to work, except extremely slow.
42 maybe related to such stuff: (maybe too many monsters for some reason?)
43 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
44 136
45* training center (kobold etc.) does not stop working after 30-40min 137* training center (kobold etc.) does not stop working after 30-40min
46 but goes on for 2 hours _at least_. 138 but goes on for 2 hours _at least_.
47 139
48* summoned monsters seem to be too peaceful - demonology tower elementals,
49 bloodwell (seems to be an old issue).
50
51* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
52
53* re-enable cede in save, when deemed stable.
54
55* important: re-enable out-of-order execution of chat and say by making them
56 packets instead of commands, by pre-parsing ncom/command.
57 (this is really hard, other command smight qualify, too...)
58
59* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 140* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
60 this is simply counterwall hitting monsters. but why does it happen? 141 this is simply counterwall hitting monsters. but why does it happen?
61
62* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
63 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
64 142
65* animated weapons should come back to the player when he dies/disconnects? 143* animated weapons should come back to the player when he dies/disconnects?
66 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 144 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
67 animated weapon out and you disconnect, that it'd simply a) fall to the 145 animated weapon out and you disconnect, that it'd simply a) fall to the
68 ground or b) return to your inv? Rather than disappearing into the void of 146 ground or b) return to your inv? Rather than disappearing into the void of
69 nothingness. 147 nothingness.
70 148
71* rewrite gen_worldmap so that it replaces floors instead putting the
72 overlay on top of the worldmap.
73
74* investigate face and ground problems in world_109_126
75
76* mapinfo command should be handled asynchronously (cause it blocks the server)
77
78* drop unpaid items when dieing on the spot.
79
80* arch/river/* need to be converted to new .x scheme
81
82* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
83 16:09 <@schmorp> ende des themas
84 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 149* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
85 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 150 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
86 16:09 <@schmorp> erinnert mich dran 151 16:09 <@schmorp> erinnert mich dran
87 152
88* map converter 153* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
89 elmex: because of the faces and all the other nice things - i guess 154 (improve message)
90
91* implement no-drop-on-destroy flag (done)
92 for example to remove the specialcases for books that are destroyed
93 and contain spells (should be done)
94
95* look at these logs:
96 2006-09-16 01:38:16 Got unknown value in map header: race human
97 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
98 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
99 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
100 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
101 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
102 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
103 155
104 156

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