--- deliantra/server/TODO 2007/01/15 02:18:01 1.26 +++ deliantra/server/TODO 2007/02/16 19:43:40 1.36 @@ -1,8 +1,39 @@ Here are listed some todos which should be looked into sometimes. -#possibly fixed -#* The exit to 'random map at , level ' is closed -# happens on first entry to a random map *sometimes*. meta file not yet written? +* when players QUIT, nuke their in-memroy maps + +* output-count and output-sync defaults *might* cause delay by one message + for new users. + +* arrest => jail, but the jailed player can suicide and will wake up + in his normal savebed, not the jailbed. + +* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) + 2007-02-03 03:49:06.011 Discarding object without arch: texas + 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) + 2007-02-03 03:54:36.926 Discarding object without arch: event_say + +* IMPORTANT: + entering instantiated random maps whose meta file is missing freezes the player. + +* debug_desc should display env information, too. + +* random speed should result in randomised initial animation face. + +* example of why a player was kept alive long after having logged out. + those are probably in a player inventory. + 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9 + 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) + 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) + +* The exit to 'random map at , level ' is closed + happens on first entry to a random map *sometimes*. meta file not yet written? * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() => use debug_desc @@ -13,6 +44,9 @@ maybe related to such stuff: (maybe too many monsters for some reason?) 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object +* training center (kobold etc.) does not stop working after 30-40min + but goes on for 2 hours _at least_. + * summoned monsters seem to be too peaceful - demonology tower elementals, bloodwell (seems to be an old issue). @@ -61,7 +95,6 @@ and contain spells (should be done) * look at these logs: - 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp] 2006-09-16 01:38:16 Got unknown value in map header: race human 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) @@ -70,7 +103,4 @@ 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) -* requirements need to be dcoumented: - glib, std::tr1 (::unoredred_map) -