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Comparing deliantra/server/TODO (file contents):
Revision 1.37 by root, Fri Feb 16 22:43:28 2007 UTC vs.
Revision 1.128 by root, Tue May 6 15:49:56 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* when players QUIT, nuke their in-memroy maps 3* drakkar pking system assumed to be well-balanced: any documentation?
4 4
5* output-count and output-sync defaults *might* cause delay by one message 5* tutorial in client
6 for new users. 618:24:32 <qwe> just a note
718:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
8 was reading it (by then) to get what was wrong and the instructions
9 there are outdated.
7 10
8* arrest => jail, but the jailed player can suicide and will wake up 11* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
9 in his normal savebed, not the jailbed. 12 simply by dropping it.
13
14* missile weapons seem to be buggy w.r.t. applying things to players like
15 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
16 increases their spell regen.
17
18* when detect monster is cast while eg. a ball of lighning is active, it's not
19 shown long enough for the player to notice (probably due to LOS calculations).
20
21* important: mobs can cross shop-boundaries using shopmats. this must not be :/
22
23* drop all and get all will result in trying to pick up yourself
24 (likely harmless)
25
26* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
27
28* sync_job in random map prepare still exists.
29
30* IMPORTANT:
31 "cannot change rod when levitating"
32
33* vanessa kept active because of:
34 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
35 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
36 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
37
38* dragon cannot apply ipo writing pen (lack the body), but use skill fine
39
40* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
41
42http://stonewashed.net/sfx.html
43
442007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
452007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
462007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
472007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
48
49http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
50
512007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
522007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
532007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
542007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
552007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
562007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
572007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
582007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
592007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
602007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
612007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
622007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
632007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
642007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
65
66
67* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
68
69* for the future: adjust sp regenration in that way that it doesn't
70 regenrate when food is below < 200 (a magic constant)
71
72* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
73 stuff beig dropped on the teleporter there).
74
75* level 100 inscription with 4 kills: a single random_Scorll treasure
76 item in the ancient mages of forgotten town palace create
77 many *hundreds* of actual scrolls when instantiated?
78
7907:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8007:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
8107:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
8207:21:37 <schmorp> unidentified they are called potions?
8307:21:48 -cfbot:#cf- [Incen] ayup
8407:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
85
86* totla invisibility is too hard to get. monsters should attack the
87 player when hit by him or his spell anyways.
88
89* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
90
91* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
92
93* is_animated is sometimes written twice when saving, because it must be off when
94 no animation is set. this does not work, of course, because later the flag is written again.
95 should probably be fixed on load, not on save.
96
97* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
98 obviously this should be the real name, not the arch name.
99
100* new players sometimes seem to lack statistics
101
102* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
103
104* IMPORTANT: client structures (ns) seem to never get released ever.
105
106* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
107 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
108 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
109 semantics).
110
111* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
112 there. be inventive.
113
114* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
115 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
116 hitting items it shouldn't.
117
118* can users in theory steal the gems out of their snitchangel pet monsters?
119 => the nodrop mechanism used for that should also disallow stealing.
120
121* bowmode should offer different capabilities given on level of user
122 (Leonov).
123
124* player_sold 1 still gets added to maps at some point, but server cnanot read it.
125 resolve the situation by either implementing it fully or removing it fully.
126
127* climbing, meditating, levitating skills etc. should give you experience per use
128
129* rewrite banish in perl (low priority)
10 130
11* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 131* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
12 2007-02-03 03:49:06.011 Discarding object without arch: texas 132 2007-02-03 03:49:06.011 Discarding object without arch: texas
13 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 133 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
14 2007-02-03 03:54:36.926 Discarding object without arch: event_say 134 2007-02-03 03:54:36.926 Discarding object without arch: event_say
15 135
16* IMPORTANT: 136* IMPORTANT:
17 entering instantiated random maps whose meta file is missing freezes the player. 137 entering instantiated random maps whose meta file is missing freezes the player.
18 138
19* debug_desc should display env information, too.
20
21* random speed should result in randomised initial animation face. 139* random speed should result in randomised initial animation face.
22
23* example of why a player was kept alive long after having logged out.
24 those are probably in a player inventory.
25 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
26 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
27 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
28 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
29 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
30 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
31 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
32 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
33 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
34
35* The exit to 'random map at , level ' is closed
36 happens on first entry to a random map *sometimes*. meta file not yet written?
37
38* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
39 => use debug_desc
40 => find out whats causing it
41
42* the server loves to basically freeze with high cpu load.
43 everything seems to work, except extremely slow.
44 maybe related to such stuff: (maybe too many monsters for some reason?)
45 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
46 140
47* training center (kobold etc.) does not stop working after 30-40min 141* training center (kobold etc.) does not stop working after 30-40min
48 but goes on for 2 hours _at least_. 142 but goes on for 2 hours _at least_.
49 143
50* summoned monsters seem to be too peaceful - demonology tower elementals,
51 bloodwell (seems to be an old issue).
52
53* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
54
55* re-enable cede in save, when deemed stable.
56
57* important: re-enable out-of-order execution of chat and say by making them
58 packets instead of commands, by pre-parsing ncom/command.
59 (this is really hard, other command smight qualify, too...)
60
61* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 144* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
62 this is simply counterwall hitting monsters. but why does it happen? 145 this is simply counterwall hitting monsters. but why does it happen?
63
64* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
65 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
66 146
67* animated weapons should come back to the player when he dies/disconnects? 147* animated weapons should come back to the player when he dies/disconnects?
68 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 148 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
69 animated weapon out and you disconnect, that it'd simply a) fall to the 149 animated weapon out and you disconnect, that it'd simply a) fall to the
70 ground or b) return to your inv? Rather than disappearing into the void of 150 ground or b) return to your inv? Rather than disappearing into the void of
71 nothingness. 151 nothingness.
72 152
73* rewrite gen_worldmap so that it replaces floors instead putting the
74 overlay on top of the worldmap.
75
76* investigate face and ground problems in world_109_126
77
78* mapinfo command should be handled asynchronously (cause it blocks the server)
79
80* drop unpaid items when dieing on the spot.
81
82* arch/river/* need to be converted to new .x scheme
83
84* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
85 16:09 <@schmorp> ende des themas
86 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 153* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
87 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 154 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
88 16:09 <@schmorp> erinnert mich dran 155 16:09 <@schmorp> erinnert mich dran
89
90* map converter
91 elmex: because of the faces and all the other nice things - i guess
92 156
93* implement no-drop-on-destroy flag (done) 157* implement no-drop-on-destroy flag (done)
94 for example to remove the specialcases for books that are destroyed 158 for example to remove the specialcases for books that are destroyed
95 and contain spells (should be done) 159 and contain spells (should be done)
96 160
97* look at these logs:
98 2006-09-16 01:38:16 Got unknown value in map header: race human
99 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
100 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
101 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
102 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
103 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
104 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
105
106* make sure custom keys get saved in same order as they are being loaded. 161* make sure custom keys get saved in same order as they are being loaded.
107 162

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